TombEngine/TR5Main/Game/flmtorch.h

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2020-12-21 13:16:29 -03:00
#pragma once
#include "collide.h"
void TriggerTorchFlame(char fxObj, char node);
void DoFlameTorch();
void GetFlameTorch();
void TorchControl(short itemNumber);
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void FireCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);