TombEngine/TR5Main/Objects/jeep.cpp

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#include "newobjects.h"
#include "..\Global\global.h"
#include "..\Game\Box.h"
#include "..\Game\items.h"
#include "..\Game\lot.h"
#include "..\Game\control.h"
#include "..\Game\effects.h"
#include "..\Game\draw.h"
#include "..\Game\sphere.h"
#include "..\Game\effect2.h"
#include "..\Game\people.h"
#include "..\Game\lara.h"
#include "..\Game\collide.h"
#include "..\Game\laraflar.h"
#include "..\Game\inventory.h"
#include <vector>
using namespace std;
#define JF_FALLING 0x40
#define JF_DEAD 0x80
#define JEEP_GETOFF_DISTANCE 512
#define JEEP_UNDO_TURN 91
#define JEEP_SLIP 100
#define JEEP_SLIP_SIDE 128
#define JEEP_MAX_SPEED 0x8000
#define JEEP_MAX_BACK 0x4000
#define JEEP_STATE_LARA_STOP 0
#define JEEP_STATE_LARA_GETON 9
#define JEEP_STATE_LARA_GETOFF 10
#define JEEP_STATE_LARA_JEEPDEATH 16
#define JEEP_IN_ACCELERATE (IN_ACTION)
#define JEEP_IN_BRAKE (IN_JUMP)
#define JEEP_IN_DISMOUNT (IN_JUMP|IN_LEFT)
#define JEEP_IN_HANDBRAKE (IN_DASH|IN_DUCK)
//bool QuadHandbrakeStarting;
//bool QuadCanHandbrakeStart;
char JeepSmokeStart;
bool JeepNoGetOff;
extern LaraExtraInfo g_LaraExtra;
extern Inventory* g_Inventory;
void __cdecl InitialiseJeep(__int16 itemNum)
{
ITEM_INFO* item = &Items[itemNum];
JEEP_INFO* jeep = (JEEP_INFO*)GameMalloc(sizeof(JEEP_INFO));
item->data = jeep;
jeep->velocity = 0;
jeep->revs = 0;
jeep->jeepTurn = 0;
jeep->fallSpeed = 0;
jeep->extraRotation = 0;
jeep->momentumAngle = item->pos.yPos;
jeep->pitch = 0;
jeep->flags = 0;
jeep->unknown2 = 0;
jeep->rot1 = 0;
jeep->rot2 = 0;
jeep->rot3 = 0;
jeep->rot4 = 0;
item->meshBits = 114687;
}
__int32 JeepControl()
{
ITEM_INFO* item = &Items[g_LaraExtra.Vehicle];
JEEP_INFO* jeep = (JEEP_INFO*)item->data;
__int32 drive = -1;
bool dead = 0;
__int32 collide = JeepDynamics(item);
__int16 roomNumber = item->roomNumber;
FLOOR_INFO* floor = GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
GAME_VECTOR oldPos;
oldPos.x = item->pos.xPos;
oldPos.y = item->pos.yPos;
oldPos.z = item->pos.zPos;
__int32 height = GetFloorHeight(floor, item->pos.xPos, item->pos.yPos, item->pos.zPos);
__int32 ceiling = GetCeiling(floor, item->pos.xPos, item->pos.yPos, item->pos.zPos);
PHD_VECTOR fl, fr, bc;
__int32 hfl = TestHeight(item, 550, -256, &fl);
__int32 hfr = TestHeight(item, 550, 256, &fr);
__int32 hbc = TestHeight(item, -600, 0, &bc);
roomNumber = item->roomNumber;
floor = GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
height = GetFloorHeight(floor, item->pos.xPos, item->pos.yPos, item->pos.zPos);
TestTriggers(TriggerIndex, 1, 0);
TestTriggers(TriggerIndex, 0, 0);
if (LaraItem->hitPoints <= 0)
{
dead = true;
TrInput &= ~(IN_LEFT|IN_RIGHT|IN_BACK|IN_FORWARD);
}
__int32 pitch = 0;
if (jeep->flags)
{
collide = 0;
}
else if (LaraItem->currentAnimState == JEEP_STATE_LARA_GETON)
{
drive = -1;
collide = 0;
}
else
{
drive = JeepUserControl(item, height, &pitch);
}
if(jeep->velocity || jeep->revs)
{
jeep->pitch = pitch;
if (pitch >= -32768)
{
if (pitch > 40960)
{
jeep->pitch = 40960;
}
}
else
{
jeep->pitch = -32768;
}
SoundEffect(155, &item->pos, (jeep->pitch << 8) + 16777220);
}
else
{
if (drive != -1)
{
SoundEffect(153, &item->pos, 0);
}
jeep->pitch = 0;
}
item->floor = height;
__int16 rotAdd = jeep->velocity >> 2;
jeep->rot1 -= rotAdd;
jeep->rot2 -= rotAdd;
jeep->rot3 -= rotAdd;
jeep->rot4 -= rotAdd;
__int32 oldY = item->pos.yPos;
item->fallspeed = DoJeepDynamics(height, item->fallspeed, &item->pos.yPos, 0);
height = (fl.y + fr.y) >> 1;
__int16 xRot;
__int16 zRot;
if (bc.y >= hbc)
{
if (height >= (hfl + hfr) >> 1)
xRot = ATAN(1100, hbc - height);
else
xRot = ATAN(550, hbc - (hbc - item->pos.yPos));
}
else
{
if (height >= (hfl + hfr) >> 1)
{
xRot = ATAN(550, hbc - (item->pos.yPos - height));
}
else
{
xRot = -ATAN(137, oldY - item->pos.yPos);
if (jeep->velocity < 0)
xRot = -xRot;
}
}
item->pos.xRot += (xRot - item->pos.xRot) >> 2;
item->pos.zRot += (ATAN(256, height - fl.y) - item->pos.xRot) >> 2;
if (!(jeep->flags & JF_DEAD))
{
if (roomNumber != item->roomNumber)
{
ItemNewRoom(g_LaraExtra.Vehicle, roomNumber);
ItemNewRoom(Lara.itemNumber, roomNumber);
}
LaraItem->pos.xPos = item->pos.xPos;
LaraItem->pos.yPos = item->pos.yPos;
LaraItem->pos.zPos = item->pos.zPos;
LaraItem->pos.xRot = item->pos.xRot;
LaraItem->pos.yRot = item->pos.yRot;
LaraItem->pos.zRot = item->pos.zRot;
AnimateJeep(item, collide, dead);
AnimateItem(LaraItem);
item->animNumber = Objects[ID_JEEP].animIndex + LaraItem->animNumber - Objects[ID_LARA_JEEP_ANIMS].animIndex;
item->frameNumber = LaraItem->frameNumber + Anims[item->animNumber].frameBase - Anims[LaraItem->animNumber].frameBase;
Camera.targetElevation = -ANGLE(30);
Camera.targetDistance = 2 * WALL_SIZE;
if (jeep->unknown2)
{
if (jeep->unknown2 == 1)
jeep->fallSpeed += (32578 - jeep->fallSpeed) >> 3;
}
else
{
jeep->fallSpeed -= jeep->fallSpeed >> 3;
}
Camera.targetAngle = jeep->fallSpeed;
if (jeep->flags & JF_FALLING && item->pos.yPos == item->floor)
{
LaraItem->meshBits = 0;
LaraItem->hitPoints = 0;
LaraItem->flags |= ONESHOT;
JeepExplode(item);
return 0;
}
}
if (LaraItem->currentAnimState == JEEP_STATE_LARA_GETON ||
LaraItem->currentAnimState == JEEP_STATE_LARA_GETOFF)
{
JeepSmokeStart = 0;
}
else
{
__int16 speed = 0;
__int16 angle = 0;
PHD_VECTOR pos;
pos.x = 80;
pos.y = 0;
pos.z = -500;
__int32 joint = GetJointAbsPosition(item, &pos, 11);
if (joint <= 32)
{
if (JeepSmokeStart >= 16)
{
if (GetRandomControl() & 3)
speed = 0;
else
speed = ((GetRandomControl() & 0xF) + GetRandomControl() & 0x10) << 6;
}
else
{
speed = ((GetRandomControl() & 7) + GetRandomControl() & 0x10 + 2 * JeepSmokeStart) << 6;
JeepSmokeStart++;
}
TriggerJeepExhaustSmoke(pos.x, pos.y, pos.z, item->pos.yRot + -32768, speed, 0);
}
else if (joint >= 64)
{
}
else
{
TriggerJeepExhaustSmoke(pos.x, pos.y, pos.z, item->pos.yRot - 32768, 64 - joint, 1);
}
}
return JeepCheckGetOff();
}
__int32 __cdecl JeepCheckGetOff()
{
if (LaraItem->currentAnimState == JEEP_STATE_LARA_GETOFF)
{
if (LaraItem->frameNumber == Anims[LaraItem->animNumber].frameEnd)
{
LaraItem->pos.yRot += ANGLE(90);
LaraItem->animNumber = ANIMATION_LARA_STAY_SOLID;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
LaraItem->goalAnimState = STATE_LARA_STOP;
LaraItem->currentAnimState = STATE_LARA_STOP;
LaraItem->pos.xPos -= JEEP_GETOFF_DISTANCE * SIN(LaraItem->pos.yRot) >> W2V_SHIFT;
LaraItem->pos.zPos -= JEEP_GETOFF_DISTANCE * COS(LaraItem->pos.yRot) >> W2V_SHIFT;
LaraItem->pos.xRot = 0;
LaraItem->pos.zRot = 0;
g_LaraExtra.Vehicle = NO_ITEM;
Lara.gunStatus = LG_NO_ARMS;
CurrentAtmosphere = 110;
IsAtmospherePlaying = true;
S_CDPlay(110, 1);
}
}
}
__int32 __cdecl JeepDynamics(ITEM_INFO* item)
{
JEEP_INFO* jeep = (JEEP_INFO*)item->data;
PHD_VECTOR f_old, b_old, mm_old, mt_old, mb_old;
__int32 hf_old = TestHeight(item, 550, -256, &f_old);
__int32 hb_old = TestHeight(item, 550, 256,&b_old);
__int32 hmm_old = TestHeight(item, -600, -256, &mm_old);
__int32 hmt_old = TestHeight(item, -600, 256, &mt_old);
__int32 hmb_old = TestHeight(item, -600, 0, (PHD_VECTOR*)&mb_old);
PHD_VECTOR oldPos;
oldPos.x = item->pos.xPos;
oldPos.y = item->pos.yPos;
oldPos.z = item->pos.zPos;
if (mm_old.y > hmm_old)
mm_old.y = hmm_old;
if (mt_old.y > hmt_old)
mt_old.y = hmt_old;
if (f_old.y > hf_old)
f_old.y = hf_old;
if (b_old.y > hb_old)
b_old.y = hb_old;
if (mb_old.y > hmb_old)
mb_old.y = hmb_old;
__int16 rot = 0;
if (oldPos.y <= item->floor - 8)
{
if (jeep->jeepTurn < -ANGLE(1) / 2)
jeep->jeepTurn += ANGLE(1) / 2;
else if (jeep->jeepTurn > ANGLE(1) / 2)
jeep->jeepTurn -= ANGLE(1) / 2;
else
jeep->jeepTurn = 0;
item->pos.yRot += jeep->jeepTurn + jeep->extraRotation;
jeep->momentumAngle += (item->pos.yRot - jeep->momentumAngle) >> 5;
}
else
{
__int16 rot2 = 0;
__int16 momentum = 0;
if (jeep->jeepTurn < -ANGLE(1))
jeep->jeepTurn += ANGLE(1);
else if (jeep->jeepTurn > ANGLE(1))
jeep->jeepTurn -= ANGLE(1);
else
jeep->jeepTurn = 0;
item->pos.yRot += jeep->jeepTurn + jeep->extraRotation;
rot = item->pos.yRot - jeep->momentumAngle;
momentum = 728 - (3 * jeep->velocity >> 11);
if (!(TrInput & IN_ACTION) && jeep->velocity > 0)
momentum -= momentum >> 2;
if (rot >= -ANGLE(1))
{
if (rot <= 273)
jeep->momentumAngle = item->pos.yRot;
else
{
if (rot > ANGLE(75))
{
item->pos.yPos -= 41;
item->fallspeed = -6 - (GetRandomControl() & 3);
jeep->jeepTurn = 0;
jeep->velocity -= jeep->velocity >> 3;
}
if (rot <= ANGLE(90))
jeep->momentumAngle += momentum;
else
jeep->momentumAngle = item->pos.yRot - ANGLE(90);
}
}
else
{
if (rot < -ANGLE(75))
{
item->pos.yPos -= 41;
item->fallspeed = -6 - (GetRandomControl() & 3);
jeep->jeepTurn = 0;
jeep->velocity -= jeep->velocity >> 3;
}
if (rot >= -ANGLE(90))
jeep->momentumAngle -= momentum;
else
jeep->momentumAngle = item->pos.yRot + ANGLE(90);
}
}
__int16 roomNumber = item->roomNumber;
FLOOR_INFO* floor = GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
__int32 height = GetFloorHeight(floor, item->pos.xPos, item->pos.yPos, item->pos.zPos);
__int16 speed;
if (item->pos.yPos < height)
speed = item->speed;
else
speed = item->speed * COS(item->pos.xRot) >> W2V_SHIFT;
item->pos.xPos += (speed * SIN(jeep->momentumAngle)) >> W2V_SHIFT;
item->pos.zPos += (speed * COS(jeep->momentumAngle)) >> W2V_SHIFT;
__int32 slip = 0;
if (item->pos.yPos >= height)
{
slip = JEEP_SLIP * SIN(item->pos.xRot) >> W2V_SHIFT;
if (abs(slip) > 16)
{
JeepNoGetOff = true;
if (slip >= 0)
slip = jeep->velocity - (SQUARE(slip - 16) >> 1);
else
slip = (SQUARE(slip + 16) >> 1) + jeep->velocity;
jeep->velocity = slip;
}
slip = JEEP_SLIP_SIDE * SIN(item->pos.zRot) >> W2V_SHIFT;
if (abs(slip) > JEEP_SLIP_SIDE / 4)
{
JeepNoGetOff = true;
if (slip >= 0)
{
item->pos.xPos += (slip - 24) * SIN(item->pos.yRot + ANGLE(90)) >> W2V_SHIFT;
item->pos.zPos += (slip - 24) * COS(item->pos.yRot + ANGLE(90)) >> W2V_SHIFT;
}
else
{
item->pos.xPos += (slip - 24) * SIN(item->pos.yRot - ANGLE(90)) >> W2V_SHIFT;
item->pos.zPos += (slip - 24) * COS(item->pos.yRot - ANGLE(90)) >> W2V_SHIFT;
}
}
}
if (jeep->velocity > JEEP_MAX_SPEED)
jeep->velocity = JEEP_MAX_SPEED;
else if (jeep->velocity < -JEEP_MAX_BACK)
jeep->velocity = -JEEP_MAX_BACK;
PHD_VECTOR movedPos;
movedPos.x = item->pos.xPos;
movedPos.z = item->pos.zPos;
if (!(item->flags & ONESHOT))
{
//JeepBaddieCollision(item);
// v37 = sub_467850(item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, 512);
}
PHD_VECTOR f, b, mm, mt, mb;
__int32 rot = 0;
__int32 rot2 = 0;
__int32 hf = TestHeight(item, 550, -256, (PHD_VECTOR*)&f);
if (hf < f_old.y - STEP_SIZE)
rot = abs(4 * DoShift(item, &f, &f_old));
__int32 hmm = TestHeight(item, -600, -256, (PHD_VECTOR*)&mm);
if (hmm < mm_old.y - STEP_SIZE)
{
if (rot)
rot += abs(4 * DoShift(item, &mm, &mm_old));
else
rot = abs(4 * DoShift(item, &mm, &mm_old));
}
__int32 hb = TestHeight(item, 550, 256, (PHD_VECTOR*)&b_old);
if (hb < b_old.y - STEP_SIZE)
rot2 = abs(4 * DoShift(item, &b, &b_old));
__int32 hmb = TestHeight(item, -600, 0, (PHD_VECTOR*)&mb_old);
if (hmb < mb_old.y - STEP_SIZE)
DoShift(item, &mb, &mb_old);
__int32 hmt = TestHeight(item, -600, 256, (PHD_VECTOR*)&mt);
if (hmt < mt_old.y - STEP_SIZE)
{
if (rot2)
rot2 -= abs(4 * DoShift(item, &mt, &mt_old));
else
rot2 = abs(4 * DoShift(item, &mt, &mt_old));
}
if (!rot)
rot = rot2;
roomNumber = item->roomNumber;
floor = GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
if (GetFloorHeight(floor, item->pos.xPos, item->pos.yPos, item->pos.zPos) < item->pos.yPos - STEP_SIZE)
DoShift(item, (PHD_VECTOR*)&item->pos, &oldPos);
if (!jeep->velocity)
rot = 0;
jeep->unknown0 += rot >> 2;
if (abs(jeep->unknown0) < 2)
jeep->unknown0 = 0;
if (abs(jeep->unknown0 - jeep->extraRotation) >= 4)
jeep->extraRotation += ((jeep->unknown0 - jeep->extraRotation) >> 2);
else
jeep->extraRotation = jeep->unknown0;
__int32 newspeed = 0;
__int32 collide = GetCollisionAnim(item, &movedPos);
if (collide)
{
newspeed = ((item->pos.zPos - oldPos.z) * COS(jeep->momentumAngle) + (item->pos.xPos - oldPos.x) * SIN(jeep->momentumAngle)) >> W2V_SHIFT;
newspeed <<= 8;
if ((&Items[g_LaraExtra.Vehicle] == item) && (jeep->velocity == JEEP_MAX_SPEED) && (newspeed < (JEEP_MAX_SPEED - 10)))
{
LaraItem->hitPoints -= (JEEP_MAX_SPEED - newspeed) >> 7;
LaraItem->hitStatus = true;
}
if (jeep->velocity > 0 && newspeed < jeep->velocity)
jeep->velocity = (newspeed < 0) ? 0 : newspeed;
else if (jeep->velocity < 0 && newspeed > jeep->velocity)
jeep->velocity = (newspeed > 0) ? 0 : newspeed;
if (jeep->velocity < JEEP_MAX_BACK)
jeep->velocity = JEEP_MAX_BACK;
}
return collide;
}
/*__int32 __cdecl JeepUserControl(ITEM_INFO* item, __int32 height, __int32* pitch)
{
if (LaraItem->currentAnimState == JEEP_STATE_LARA_GETOFF || LaraItem->goalAnimState == JEEP_STATE_LARA_GETOFF)
TrInput = 0;
JEEP_INFO* jeep = (JEEP_INFO*)item->data;
if (jeep->revs <= 16)
jeep->revs = 0;
else
{
jeep->velocity += jeep->revs >> 4;
jeep->revs -= (jeep->revs >> 3);
}
__int32 rot1 = 0;
__int32 rot2 = 0;
if (item->pos.yPos >= height - STEP_SIZE)
{
if (!jeep->velocity)
{
if (TrInput & IN_LOOK)
LookUpDown();
}
if (abs(jeep->velocity) <= JEEP_MAX_SPEED / 2)
{
rot1 = 910 * abs(jeep->velocity) >> W2V_SHIFT;
rot2 = (60 * abs(jeep->velocity) >> W2V_SHIFT) + 182;
}
else
{
rot1 = 910;
rot2 = 242;
}
if (jeep->velocity < 0)
{
if (TrInput & (IN_LSTEP | IN_LEFT))
{
jeep->jeepTurn -= rot2;
if (jeep->jeepTurn < -rot1)
jeep->jeepTurn = -rot1;
}
else if (TrInput & (IN_RSTEP | IN_RIGHT))
{
jeep->jeepTurn += rot2;
if (jeep->jeepTurn > rot1)
jeep->jeepTurn = rot1;
}
}
else if (jeep->velocity > 0)
{
if (TrInput & (IN_LSTEP | IN_LEFT))
{
jeep->jeepTurn -= rot2;
if (jeep->jeepTurn < -rot1)
jeep->jeepTurn = -rot1;
}
else if (TrInput & (IN_RSTEP | IN_RIGHT))
{
jeep->jeepTurn += rot2;
if (jeep->jeepTurn > rot1)
jeep->jeepTurn = rot1;
}
}
if (v6 >= 0)
{
goto LABEL_25;
}
if (!(Input & 0x808))
{
v10 = (TrInput & IN_LSTEP|IN_LEFT) == 0;
goto LABEL_22;
}
}
else if (!(Input & IN_LSTEP | IN_LEFT))
{
v10 = (Input & IN_RSTEP | IN_RIGHT) == 0;
LABEL_22:
if (!(Input & IN_RSTEP | IN_RIGHT) ||
(v12 = v9 + jeep->jeepTurn, jeep->jeepTurn = v12, v12 <= v8))
{
LABEL_25:
if (Input & 0x10)
{
if (v6 <= 0)
{
if (v6 < 0)
{
jeep->velocity = v6 + 768;
if (v6 + 768 > 0)
{
jeep->velocity = 0;
}
}
}
else
{
jeep->velocity = v6 - 768;
if (v6 - 768 < 0)
{
jeep->velocity = 0;
}
}
goto LABEL_49;
}
if (!(Input & 0x40))
{
LABEL_49:
if (!(Input & 0x40))
{
v17 = jeep->velocity;
if (v17 <= 256)
{
if (v17 >= -256)
{
jeep->velocity = 0;
}
else
{
jeep->velocity = v17 + 256;
}
}
else
{
jeep->velocity = v17 - 256;
}
}
item->speed = jeep->velocity >> 8;
if (*(_DWORD*)& jeep->engineRevs > 49152)
{
*(_DWORD*)& jeep->engineRevs = (GetRandomControl() & 0x1FF) + 48896;
}
v18 = jeep->velocity;
if (v18 < 0)
{
v18 >>= 1;
}
*(_DWORD*)& jeep->engineRevs += (abs(v18) - *(_DWORD*)& jeep->engineRevs) >> 3;
goto LABEL_62;
}
v13 = jeep->unknown2;
if (v13)
{
if (v13 != 1)
{
goto LABEL_40;
}
v14 = -16384;
if (v6 > -16384)
{
jeep->velocity = v6 - (abs(-16384 - v6) >> 3) - 2;
goto LABEL_40;
}
}
else
{
if (v6 >= 0x8000)
{
jeep->velocity = 0x8000;
goto LABEL_40;
}
if (v6 < 0x4000)
{
jeep->velocity = ((18432 - v6) >> 3) + v6 + 8;
LABEL_40:
v15 = jeep->momentumAngle;
if (item->pos.yRot - v15 >= 0)
{
v16 = item->pos.yRot - v15;
}
else
{
v16 = v15 - item->pos.yRot;
}
jeep->velocity -= v16 >> 6;
goto LABEL_49;
}
if (v6 >= 28672)
{
jeep->velocity = ((0x8000 - v6) >> 3) + v6 + 2;
goto LABEL_40;
}
v14 = ((30720 - v6) >> 4) + v6 + 4;
}
jeep->velocity = v14;
goto LABEL_40;
}
LABEL_24:
jeep->jeepTurn = v8;
goto LABEL_25;
}
v11 = jeep->jeepTurn - v9;
jeep->jeepTurn = v11;
v8 = -v8;
if (v11 >= v8)
{
goto LABEL_25;
}
goto LABEL_24;
}
v19 = *(_DWORD*)& jeep->engineRevs;
if (v19 < 0xFFFF)
{
*(_DWORD*)& jeep->engineRevs = v19 + ((0xFFFF - v19) >> 3);
}
LABEL_62:
if (Input & 0x10)
{
v21 = 0;
v22 = -144;
v23 = -1024;
GetJointAbsPosition((int)item, &v21, 11);
TriggerDynamic(v21, v22, v23, 10, 64, 0, 0);
item->meshBits = 163839;
}
else
{
item->meshBits = 114687;
}
*pitch = *(_DWORD*)& jeep->engineRevs;
return 0;
}*/
void __cdecl AnimateJeep(ITEM_INFO* item, __int32 collide, __int32 dead)
{
JEEP_INFO* jeep = (JEEP_INFO*)item->data;
if (item->pos.yPos != item->floor)
{
if (LaraItem->currentAnimState != 11 && LaraItem->currentAnimState != 12 && !dead)
{
if (jeep->unknown2 == 1)
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 20;
else
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 6;
LaraItem->goalAnimState = 11;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
LaraItem->currentAnimState = 11;
}
else if (collide)
{
if (LaraItem->currentAnimState != 4 &&
LaraItem->currentAnimState != 5 &&
LaraItem->currentAnimState != 2 &&
LaraItem->currentAnimState != 3 &&
LaraItem->currentAnimState != 11 &&
jeep->velocity > JEEP_MAX_SPEED / 3 &&
!dead)
{
switch (collide)
{
case 13:
LaraItem->goalAnimState = LaraItem->currentAnimState = 4;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 11;
break;
case 14:
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 10;
LaraItem->goalAnimState = LaraItem->currentAnimState = 5;
break;
case 11:
LaraItem->goalAnimState = LaraItem->currentAnimState = 2;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 12;
break;
default:
LaraItem->goalAnimState = LaraItem->currentAnimState = 3;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 13;
break;
}
LaraItem->frameNumber = Anims[item->animNumber].frameBase;
}
}
else
{
switch (LaraItem->currentAnimState)
{
case JEEP_STATE_LARA_STOP:
if (dead)
LaraItem->goalAnimState = JEEP_STATE_LARA_JEEPDEATH;
else
{
if ((TrInput & JEEP_IN_DISMOUNT == JEEP_IN_DISMOUNT) &&
!jeep->velocity &&
!JeepNoGetOff)
{
if (JeepCanGetOff())
LaraItem->goalAnimState = 10;
break;
}
if (!(DbInput & IN_WALK))
{
if (!(DbInput & 0x40000000))
{
if (!(TrInput & JEEP_IN_ACCELERATE) && !(TrInput & JEEP_IN_BRAKE))
{
LaraItem->goalAnimState = 1;
break;
}
else if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 7;
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 8;
}
}
if (jeep->unknown2 < 1)
{
jeep->unknown2++;
if (jeep->unknown2 == 1)
LaraItem->goalAnimState = 17;
}
}
else
{
if (jeep->unknown2)
jeep->unknown2--;
}
}
break;
case 1:
if (dead)
LaraItem->goalAnimState = 0;
else
{
if (jeep->velocity & 0xFFFFFF00 ||
TrInput & (JEEP_IN_ACCELERATE | JEEP_IN_BRAKE))
{
if (TrInput & JEEP_IN_BRAKE)
{
if (jeep->velocity <= 21844)
LaraItem->goalAnimState = 0;
else
LaraItem->goalAnimState = 6;
}
else
{
if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 7;
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 8;
}
}
}
else
{
LaraItem->goalAnimState = 0;
}
}
break;
case 2:
case 3:
case 4:
case 5:
if (dead)
{
LaraItem->goalAnimState = 0;
}
else if (TrInput & (JEEP_IN_ACCELERATE | JEEP_IN_BRAKE))
{
LaraItem->goalAnimState = 1;
}
break;
case 6:
if (dead)
{
LaraItem->goalAnimState = 0;
}
else if (jeep->velocity & 0xFFFFFF00)
{
if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 7;
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 8;
}
}
else
{
LaraItem->goalAnimState = 0;
}
break;
case 7:
if (dead)
{
LaraItem->goalAnimState = 0;
}
else if ((DbInput & 0x80u) == 0)
{
if (DbInput & 0x40000000)
{
if (jeep->unknown2 < 1)
{
jeep->unknown2++;
if (jeep->unknown2 == 1)
{
LaraItem->goalAnimState = 15;
LaraItem->currentAnimState = 15;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 40;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
break;
}
}
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 1;
}
else if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 7;
}
else if (jeep->velocity)
{
LaraItem->goalAnimState = 1;
}
else
{
LaraItem->goalAnimState = 0;
}
}
else
{
if (jeep->unknown2)
{
jeep->unknown2--;
}
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 4 &&
!jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 32;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase + 14;
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 32)
{
if (jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 4;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
}
}
break;
case 8:
if (dead)
{
LaraItem->goalAnimState = 0;
}
if ((DbInput & 0x80u) == 0)
{
if (DbInput & 0x40000000)
{
if (jeep->unknown2 < 1)
{
jeep->unknown2++;
if (jeep->unknown2 == 1)
{
LaraItem->goalAnimState = 14;
LaraItem->currentAnimState = 14;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 41;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
break;
}
}
}
else if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 1;
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 8;
}
else if (jeep->velocity)
{
LaraItem->goalAnimState = 1;
}
else
{
LaraItem->goalAnimState = 0;
}
}
else
{
if (jeep->unknown2)
{
jeep->unknown2--;
}
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 16 && !jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 33;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase + 14;
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 33)
{
if (jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 16;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
}
}
break;
case 11:
if (item->pos.yPos == item->floor)
{
LaraItem->goalAnimState = 12;
}
else if (item->fallspeed > 300)
{
jeep->flags |= 0x40u;
}
break;
case 13:
if (dead)
{
LaraItem->goalAnimState = 17;
}
else if (abs(jeep->velocity) & 0xFFFFFF00)
{
if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 15;
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 14;
}
}
else
{
LaraItem->goalAnimState = 17;
}
break;
case 14:
if (dead)
{
LaraItem->goalAnimState = 17;
}
else if ((DbInput & 0x80u) == 0)
{
if (DbInput & 0x40000000)
{
if (jeep->unknown2 < 1)
{
jeep->unknown2++;
}
}
else if (TrInput & (IN_RIGHT | IN_RSTEP))
{
LaraItem->goalAnimState = 14;
}
else
{
LaraItem->goalAnimState = 13;
}
}
else
{
if (jeep->unknown2)
{
jeep->unknown2--;
if (!jeep->unknown2)
{
LaraItem->goalAnimState = 8;
LaraItem->currentAnimState = 8;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 44;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
break;
}
}
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 30 && !jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 37;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase + 14;
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 37)
{
if (jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 30;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
}
}
break;
case 15:
if (dead)
{
LaraItem->goalAnimState = 17;
}
else if ((DbInput & 0x80u) == 0)
{
if (DbInput & 0x40000000)
{
if (jeep->unknown2 < 1)
{
jeep->unknown2++;
}
}
else if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 15;
}
else
{
LaraItem->goalAnimState = 13;
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 27 && !jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 36;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase + 14;
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 36)
{
if (jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 27;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
}
}
break;
}
else if (!jeep->unknown2 || (--jeep->unknown2 != 0))
{
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 27 && !jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 36;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase + 14;
}
if (LaraItem->animNumber == Objects[ID_LARA_JEEP_ANIMS].animIndex + 36)
{
if (jeep->velocity)
{
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 27;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
}
}
break;
}
LaraItem->goalAnimState = 7;
LaraItem->currentAnimState = 7;
LaraItem->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 44;
LaraItem->frameNumber = Anims[LaraItem->animNumber].frameBase;
break;
case 17:
if (dead)
{
LaraItem->goalAnimState = 0;
}
if ((TrInput & JEEP_IN_DISMOUNT) != JEEP_IN_DISMOUNT || jeep->velocity || JeepNoGetOff)
{
if ((DbInput & 0x80u) == 0)
{
if (DbInput & 0x40000000)
{
if (jeep->unknown2 < 1)
{
jeep->unknown2++;
}
}
else if (!(TrInput & JEEP_IN_ACCELERATE) || TrInput & JEEP_IN_BRAKE)
{
if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 15;
}
else if (TrInput & (IN_LEFT | IN_LSTEP))
{
LaraItem->goalAnimState = 14;
}
}
else
{
LaraItem->goalAnimState = 13;
}
}
else
{
if (jeep->unknown2)
{
jeep->unknown2--;
if (!jeep->unknown2)
{
LaraItem->goalAnimState = 0;
}
}
}
}
else
{
if (JeepCanGetOff())
{
LaraItem->goalAnimState = 10;
}
}
break;
default:
break;
}
}
}
if (Rooms[item->roomNumber].flags & ENV_FLAG_WATER)
{
LaraItem->goalAnimState = 11;
LaraItem->hitPoints = 0;
JeepExplode(item);
}
}
void __cdecl JeepExplode(ITEM_INFO* item)
{
if (Rooms[item->roomNumber].flags & ENV_FLAG_WATER)
{
TriggerUnderwaterExplosion(item);
}
else
{
TriggerExplosionSparks(item->pos.xPos, item->pos.yPos, item->pos.zPos, 3, -2, 0, item->roomNumber);
for (__int32 i = 0; i < 3; i++)
{
TriggerExplosionSparks(item->pos.xPos, item->pos.yPos, item->pos.zPos, 3, -1, 0, item->roomNumber);
}
}
ExplodingDeath(g_LaraExtra.Vehicle, -1, 256);
KillItem(g_LaraExtra.Vehicle);
item->status = ITEM_DEACTIVATED;
SoundEffect(SFX_EXPLOSION1, 0, 0);
SoundEffect(SFX_EXPLOSION2, 0, 0);
g_LaraExtra.Vehicle = NO_ITEM;
}
__int32 __cdecl JeepCanGetOff()
{
ITEM_INFO* item = &Items[g_LaraExtra.Vehicle];
__int16 angle = item->pos.yRot + 0x4000;
__int32 x = item->pos.xPos - (JEEP_GETOFF_DISTANCE * SIN(angle) >> W2V_SHIFT);
__int32 y = item->pos.yPos;
__int32 z = item->pos.zPos - (JEEP_GETOFF_DISTANCE * COS(angle) >> W2V_SHIFT);
__int16 roomNumber = item->roomNumber;
FLOOR_INFO* floor = GetFloor(x, y, z, &roomNumber);
__int32 height = GetFloorHeight(floor, x, y, z);
if ((HeightType == BIG_SLOPE)
|| (HeightType == DIAGONAL)
|| (height == NO_HEIGHT))
return 0;
if (abs(height - item->pos.yPos) > WALL_SIZE / 2)
return 0;
__int32 ceiling = GetCeiling(floor, x, y, z);
if ((ceiling - item->pos.yPos > -LARA_HITE)
|| (height - ceiling < LARA_HITE))
return 0;
return 1;
}
__int32 __cdecl DoJeepDynamics(__int32 height, __int32 speed, __int32* y, __int32 flags)
{
__int32 result = 0;
if (height <= *y)
{
if (flags)
{
result = speed;
}
else
{
__int32 temp = height - *y;
if (height - *y < -80)
{
temp = -80;
}
result = ((temp - speed) >> 4) + speed;
if (*y > height)
{
*y = height;
}
}
}
else
{
*y += speed;
if (*y <= height - 32)
{
if (flags)
{
result = flags + (flags >> 1) + speed;
}
else
{
result = speed + GRAVITY;
}
}
else
{
*y = height;
if (speed > 150)
{
LaraItem->hitPoints += 150 - speed;
}
result = 0;
}
}
return result;
}
void __cdecl TriggerJeepExhaustSmoke(__int32 x, __int32 y, __int32 z, __int16 angle, __int16 speed, __int32 moving)
{
SPARKS* spark = &Sparks[GetFreeSpark()];
spark->dR = 16;
spark->dG = 16;
spark->on = 1;
spark->sR = 0;
spark->sG = 0;
spark->sB = 0;
spark->dB = 32;
if (moving)
{
spark->dR = (spark->dR * speed) >> 5;
spark->dG = (spark->dG * speed) >> 5;
spark->dB = (spark->dB * speed) >> 5;
}
spark->colFadeSpeed = 4;
spark->fadeToBlack = 4;
spark->life = spark->sLife = (GetRandomControl() & 3) - (speed >> 12) + 20;;
if (spark->life < 9)
{
spark->life = 9;
spark->sLife = 9;
}
spark->transType = 2;
spark->x = (GetRandomControl() & 0xF) + x - 8;
spark->y = (GetRandomControl() & 0xF) + y - 8;
spark->z = (GetRandomControl() & 0xF) + z - 8;
spark->xVel = speed * SIN(angle) >> (W2V_SHIFT + 2);
spark->yVel = -8 - (GetRandomControl() & 7);
spark->zVel = speed * COS(angle) >> (W2V_SHIFT + 2);
spark->friction = 4;
if (GetRandomControl() & 1)
{
spark->flags = 538;
spark->rotAng = GetRandomControl() & 0xFFF;
if (GetRandomControl() & 1)
{
spark->rotAdd = -24 - (GetRandomControl() & 7);
}
else
{
spark->rotAdd = (GetRandomControl() & 7) + 24;
}
}
else
{
spark->flags = 522;
}
spark->scalar = 1;
spark->gravity = -4 - (GetRandomControl() & 3);
spark->maxYvel = -8 - (GetRandomControl() & 7);
spark->dSize = (GetRandomControl() & 7) + (speed >> 7) + 32;
spark->sSize = spark->dSize >> 1;
spark->size = spark->dSize >> 1;
}
void __cdecl JeepCollision(__int16 itemNumber, ITEM_INFO* l, COLL_INFO* coll)
{
if (l->hitPoints <= 0 && g_LaraExtra.Vehicle == NO_ITEM)
{
ITEM_INFO* item = &Items[itemNumber];
if (GetOnJeep(itemNumber))
{
g_LaraExtra.Vehicle = itemNumber;
if (Lara.gunType == WEAPON_FLARE)
{
CreateFlare(ID_FLARE_ITEM, 0);
UndrawFlaresMeshes();
Lara.flareControlLeft = 0;
Lara.requestGunType = LG_NO_ARMS;
Lara.gunType = LG_NO_ARMS;
}
Lara.gunStatus = LG_HANDS_BUSY;
/*v4 = *(_WORD*)(Rooms + 148 * (signed __int16)v3->roomNumber + 72);
// Enable ENEMY_JEEP
if (v4 != -1)
{
while (1)
{
v5 = Items + 5622 * v4;
if (*(_WORD*)(Items + 5622 * v4 + 12) == 34)
{
break;
}
v4 = *(_WORD*)(v5 + 26);
if (v4 == -1)
{
goto LABEL_11;
}
}
EnableBaddieAI(v4, 1);
*(_DWORD*)(v5 + 5610) = *(_DWORD*)(v5 + 5610) & 0xFFFFFFFB | 2;
AddActiveItem(v4);
}*/
__int16 ang = ATAN(item->pos.zPos - LaraItem->pos.zPos, item->pos.xPos - LaraItem->pos.xPos);
ang -= item->pos.yRot;
if ((ang > -(ONE_DEGREE * 45)) && (ang < (ONE_DEGREE * 135)))
{
l->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 9;
}
else
{
l->animNumber = Objects[ID_LARA_JEEP_ANIMS].animIndex + 18;
}
l->goalAnimState = 9;
l->currentAnimState = 9;
l->frameNumber = Anims[l->animNumber].frameBase;
item->hitPoints = 1;
LaraItem->pos.xPos = item->pos.xPos;
LaraItem->pos.yPos = item->pos.yPos;
LaraItem->pos.zPos = item->pos.zPos;
LaraItem->pos.yRot = item->pos.yRot;
Lara.headXrot = Lara.headYrot = 0;
Lara.torsoXrot = Lara.torsoYrot = 0;
Lara.hitDirection = -1;
AnimateItem(l);
JEEP_INFO* jeep = (JEEP_INFO*)item->data;
jeep->revs = 0;
jeep->unknown2 = 0;
item->flags |= 0x20u;
CurrentAtmosphere = 98;
IsAtmospherePlaying = 1;
S_CDPlay(98, 1);
}
else
{
ObjectCollision(itemNumber, l, coll);
}
}
}
__int32 __cdecl GetOnJeep(int itemNumber)
{
ITEM_INFO* item = &Items[itemNumber];
if (!(TrInput & IN_ACTION) && InventoryItemChosen != ID_PUZZLE_ITEM1)
{
return 0;
}
if (item->flags & 0x100)
{
return 0;
}
if (Lara.gunStatus)
{
return 0;
}
if (LaraItem->currentAnimState != STATE_LARA_STOP)
{
return 0;
}
if (LaraItem->animNumber != ANIMATION_LARA_STAY_IDLE)
{
return 0;
}
if (LaraItem->gravityStatus)
{
return 0;
}
if (abs(item->pos.yPos - LaraItem->pos.yPos) >= 256)
{
return 0;
}
if (!TestBoundsCollide(item, LaraItem, 100))
{
return 0;
}
_int16 roomNumber = item->roomNumber;
FLOOR_INFO* floor = GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
if (GetFloorHeight(floor, item->pos.xPos, item->pos.yPos, item->pos.zPos) < -32000)
return 0;
__int16 angle = ATAN(item->pos.zPos - LaraItem->pos.zPos, item->pos.xPos - LaraItem->pos.xPos);
angle -= item->pos.yRot;
if ((angle > -ANGLE(45)) && (angle < ANGLE(135)))
{
__int32 tempAngle = LaraItem->pos.yRot - item->pos.yRot;
if (tempAngle > ANGLE(45) && tempAngle < ANGLE(135))
{
if (InventoryItemChosen == ID_PUZZLE_ITEM1)
{
InventoryItemChosen = NO_ITEM;
return 1;
}
else
{
/*if (g_Inventory->IsObjectPresentInInventory(ID_PUZZLE_ITEM1))
EnterInventoryItem = ID_PUZZLE_ITEM1;
return 0;*/
}
}
else
return 0;
}
else
{
__int32 tempAngle = LaraItem->pos.yRot - item->pos.yRot;
if (tempAngle > ANGLE(225) && tempAngle < ANGLE(315))
{
if (InventoryItemChosen == ID_PUZZLE_ITEM1)
{
InventoryItemChosen = NO_ITEM;
return 1;
}
else
{
/*if (g_Inventory->IsObjectPresentInInventory(ID_PUZZLE_ITEM1))
EnterInventoryItem = ID_PUZZLE_ITEM1;
return 0;*/
}
}
else
return 0;
}
return 0;
}