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13 lines
288 B
C
13 lines
288 B
C
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#pragma once
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struct ITEM_INFO;
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struct COLL_INFO;
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namespace TEN::Entities::Generic
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{
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void TriggerTorchFlame(char fxObj, char node);
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void DoFlameTorch();
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void GetFlameTorch();
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void TorchControl(short itemNumber);
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void FireCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);
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}
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