2021-12-01 15:18:47 +03:00
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#include "framework.h"
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#include "GameScriptAnimations.h"
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/***
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New custom animations which Lara can perform.
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@pregameclass Animations
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@pragma nostrip
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*/
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void GameScriptAnimations::Register(sol::state* lua)
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{
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lua->new_usertype<GameScriptAnimations>("Animations",
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2021-12-01 16:28:40 +03:00
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"crawlExtra", &GameScriptAnimations::CrawlExtra,
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2021-12-01 15:18:47 +03:00
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"crouchRoll", &GameScriptAnimations::CrouchRoll,
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"monkeyRoll", &GameScriptAnimations::MonkeyRoll,
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"monkeyVault", &GameScriptAnimations::MonkeyVault,
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"oscillateHanging", &GameScriptAnimations::OscillateHanging,
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"swandiveRollRun", &GameScriptAnimations::SwandiveRollRun
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);
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}
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