2020-08-14 17:54:25 -05:00
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#include "framework.h"
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#include "lara.h"
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#include "lara_basic.h"
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#include "lara_tests.h"
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#include "lara_collide.h"
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#include "lara_slide.h"
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#include "lara_monkey.h"
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#include "input.h"
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#include "health.h"
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2021-09-08 18:19:06 +03:00
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#include "Sound\sound.h"
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2020-08-14 17:54:25 -05:00
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#include "draw.h"
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#include "pickup.h"
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2021-08-28 13:27:58 +02:00
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#include "collide.h"
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#include "item.h"
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#include "camera.h"
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2020-08-14 17:54:25 -05:00
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2020-09-26 05:06:08 +10:00
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bool DoJump = false;
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2020-08-14 17:54:25 -05:00
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2020-09-26 05:06:08 +10:00
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/*generic functions*/
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void lara_void_func(ITEM_INFO* item, COLL_INFO* coll)
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2020-08-14 17:54:25 -05:00
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{
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return;
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}
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void lara_default_col(ITEM_INFO* item, COLL_INFO* coll)
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{
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Lara.moveAngle = item->pos.yRot;
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2020-08-14 17:54:25 -05:00
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coll->badPos = 384;
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coll->badNeg = -STEPUP_HEIGHT;
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coll->badCeiling = 0;
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coll->slopesArePits = true;
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coll->slopesAreWalls = true;
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coll->facing = Lara.moveAngle;
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2021-08-29 23:53:58 +03:00
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GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
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2020-08-14 17:54:25 -05:00
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}
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void lara_as_special(ITEM_INFO* item, COLL_INFO* coll)
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2020-08-14 17:54:25 -05:00
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{
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Camera.flags = CF_FOLLOW_CENTER;
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Camera.targetAngle = ANGLE(170.0f);
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2020-09-26 05:06:08 +10:00
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Camera.targetElevation = -ANGLE(25.0f);
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2020-08-14 17:54:25 -05:00
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}
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void lara_as_null(ITEM_INFO* item, COLL_INFO* coll)
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{
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coll->enableBaddiePush = false;
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coll->enableSpaz = false;
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}
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void lara_as_controlled(ITEM_INFO* item, COLL_INFO* coll)
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{
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Lara.look = false;
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coll->enableBaddiePush = false;
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coll->enableSpaz = false;
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if (item->frameNumber == g_Level.Anims[item->animNumber].frameEnd - 1)
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{
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Lara.gunStatus = LG_NO_ARMS;
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if (UseForcedFixedCamera)
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UseForcedFixedCamera = 0;
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}
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}
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void lara_as_controlledl(ITEM_INFO* item, COLL_INFO* coll)
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{
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Lara.look = false;
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coll->enableBaddiePush = false;
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coll->enableSpaz = false;
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}
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2020-09-26 05:06:08 +10:00
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/*end generic functions*/
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/*-*/
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/*basic movement*/
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void lara_as_walk(ITEM_INFO* item, COLL_INFO* coll)
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{
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/*state 0*/
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/*collision: lara_col_walk*/
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if (item->hitPoints <= 0)
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{
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item->goalAnimState = LS_STOP;
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return;
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}
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if (!Lara.isMoving)
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{
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if (TrInput & IN_LEFT)
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{
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Lara.turnRate -= LARA_TURN_RATE;
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if (Lara.turnRate < -ANGLE(4.0f))
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Lara.turnRate = -ANGLE(4.0f);
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}
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else if (TrInput & IN_RIGHT)
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{
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Lara.turnRate += LARA_TURN_RATE;
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if (Lara.turnRate > ANGLE(4.0f))
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Lara.turnRate = ANGLE(4.0f);
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2020-08-14 17:54:25 -05:00
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}
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if (TrInput & IN_FORWARD)
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{
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if (Lara.waterStatus == LW_WADE)
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{
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item->goalAnimState = LS_WADE_FORWARD;
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}
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else if (TrInput & IN_WALK)
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{
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item->goalAnimState = LS_WALK_FORWARD;
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}
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else
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{
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item->goalAnimState = LS_RUN_FORWARD;
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}
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2020-08-14 17:54:25 -05:00
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}
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else
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{
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2020-09-26 05:06:08 +10:00
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item->goalAnimState = LS_STOP;
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2020-08-14 17:54:25 -05:00
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}
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}
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}
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void lara_col_walk(ITEM_INFO* item, COLL_INFO* coll)
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{
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/*state 0*/
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/*state code: lara_as_walk*/
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item->gravityStatus = false;
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item->fallspeed = 0;
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2020-12-19 23:34:52 -03:00
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Lara.moveAngle = item->pos.yRot;
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2020-09-26 05:06:08 +10:00
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coll->badPos = 384;
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coll->badNeg = -STEPUP_HEIGHT;
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coll->badCeiling = 0;
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2020-08-14 17:54:25 -05:00
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coll->slopesAreWalls = true;
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coll->slopesArePits = true;
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coll->lavaIsPit = 1;
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2020-09-26 05:06:08 +10:00
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coll->facing = Lara.moveAngle;
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GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
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2020-08-14 17:54:25 -05:00
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2020-09-26 05:06:08 +10:00
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if (!LaraHitCeiling(item, coll) && !TestLaraVault(item, coll))
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{
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if (LaraDeflectEdge(item, coll))
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{
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item->goalAnimState = LS_SPLAT;
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if (GetChange(item, &g_Level.Anims[item->animNumber]))
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return;
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LaraCollideStop(item, coll);
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}
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if (!LaraFallen(item, coll))
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{
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if (coll->middle.Floor > STEP_SIZE / 2)
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{
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if (coll->front.Floor == NO_HEIGHT || coll->front.Floor <= STEP_SIZE / 2)
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{
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coll->middle.Floor = 0;
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}
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else
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{
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item->goalAnimState = LS_STEP_DOWN;
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GetChange(item, &g_Level.Anims[item->animNumber]);
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}
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}
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if (coll->middle.Floor >= -STEPUP_HEIGHT && coll->middle.Floor < -STEP_SIZE / 2)
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2020-09-26 05:06:08 +10:00
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{
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if (coll->front.Floor == NO_HEIGHT ||
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coll->front.Floor < -STEPUP_HEIGHT ||
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coll->front.Floor >= -STEP_SIZE / 2)
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2020-09-26 05:06:08 +10:00
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{
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coll->middle.Floor = 0;
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}
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else
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{
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item->goalAnimState = LS_STEP_UP;
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GetChange(item, &g_Level.Anims[item->animNumber]);
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}
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2020-08-14 17:54:25 -05:00
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}
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2020-09-26 03:28:30 +10:00
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2021-08-25 06:54:17 +03:00
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if (!TestLaraSlide(item, coll) && coll->middle.Floor != NO_HEIGHT)
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item->pos.yPos += coll->middle.Floor;
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2020-09-26 03:28:30 +10:00
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}
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}
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2020-09-26 05:06:08 +10:00
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}
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2020-09-26 03:28:30 +10:00
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2021-02-03 01:50:59 -03:00
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void lara_as_run(ITEM_INFO* item, COLL_INFO* coll)
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2020-09-26 05:06:08 +10:00
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{
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/*state 1*/
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/*collision: lara_col_run*/
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if (item->hitPoints <= 0)
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2020-09-26 03:28:30 +10:00
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{
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2020-09-26 05:06:08 +10:00
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item->goalAnimState = LS_DEATH;
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return;
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2020-09-26 03:28:30 +10:00
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}
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2020-09-26 05:06:08 +10:00
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if (TrInput & IN_ROLL)
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{
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2020-09-26 05:06:08 +10:00
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item->animNumber = LA_ROLL_180_START;
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item->frameNumber = g_Level.Anims[item->animNumber].frameBase + 2;
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item->currentAnimState = LS_ROLL_FORWARD;
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item->goalAnimState = LS_STOP;
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return;
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}
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2020-09-26 05:06:08 +10:00
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if (TrInput & IN_SPRINT && DashTimer)
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{
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item->goalAnimState = LS_SPRINT;
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return;
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}
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2020-09-26 05:06:08 +10:00
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if (TrInput & IN_DUCK &&
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Lara.waterStatus != LW_WADE &&
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(Lara.gunStatus == LG_NO_ARMS ||
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Lara.gunType == WEAPON_NONE ||
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Lara.gunType == WEAPON_PISTOLS ||
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Lara.gunType == WEAPON_REVOLVER ||
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Lara.gunType == WEAPON_UZI ||
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Lara.gunType == WEAPON_FLARE))
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2020-09-26 03:28:30 +10:00
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{
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item->goalAnimState = LS_CROUCH_IDLE;
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return;
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}
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if (TrInput & IN_LEFT)
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{
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Lara.turnRate -= LARA_TURN_RATE;
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if (Lara.turnRate < -LARA_FAST_TURN)
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2020-09-26 03:28:30 +10:00
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Lara.turnRate = -LARA_FAST_TURN;
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2020-09-26 05:06:08 +10:00
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if (TestLaraLean(item, coll))
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{
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item->pos.zRot -= LARA_LEAN_RATE;
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if (item->pos.zRot < -LARA_LEAN_MAX)
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item->pos.zRot = -LARA_LEAN_MAX;
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2020-08-25 19:39:50 -03:00
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}
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2021-07-09 19:41:56 -05:00
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else
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{
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item->pos.zRot -= LARA_LEAN_RATE;
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if (item->pos.zRot < -LARA_LEAN_MAX * 3 / 5)//gives best results
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item->pos.zRot = -LARA_LEAN_MAX * 3 / 5;
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}
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2020-08-14 17:54:25 -05:00
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}
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else if (TrInput & IN_RIGHT)
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{
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Lara.turnRate += LARA_TURN_RATE;
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if (Lara.turnRate > LARA_FAST_TURN)
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2020-09-26 03:28:30 +10:00
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Lara.turnRate = LARA_FAST_TURN;
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2020-09-26 05:06:08 +10:00
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if (TestLaraLean(item, coll))
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{
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item->pos.zRot += LARA_LEAN_RATE;
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if (item->pos.zRot > LARA_LEAN_MAX)
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item->pos.zRot = LARA_LEAN_MAX;
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2020-08-25 19:39:50 -03:00
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}
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2021-07-09 19:41:56 -05:00
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else
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{
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item->pos.zRot += LARA_LEAN_RATE;
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if (item->pos.zRot > LARA_LEAN_MAX * 3 / 5)//gives best results
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item->pos.zRot = LARA_LEAN_MAX * 3 / 5;
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}
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2020-08-14 17:54:25 -05:00
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}
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if (item->animNumber == LA_STAND_TO_RUN)
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{
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2020-09-26 05:06:08 +10:00
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DoJump = false;
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2020-08-14 17:54:25 -05:00
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}
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2020-09-26 05:06:08 +10:00
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else if (item->animNumber == LA_RUN)
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2020-08-14 17:54:25 -05:00
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{
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2020-09-26 05:06:08 +10:00
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if (item->frameNumber == 4)
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DoJump = true;
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2020-08-14 17:54:25 -05:00
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}
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else
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{
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2020-09-26 05:06:08 +10:00
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DoJump = true;
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2020-08-14 17:54:25 -05:00
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}
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2020-09-26 05:06:08 +10:00
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if (TrInput & IN_JUMP && DoJump && !item->gravityStatus)
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2020-08-14 17:54:25 -05:00
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{
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item->goalAnimState = LS_JUMP_FORWARD;
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}
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2020-09-26 05:06:08 +10:00
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else if (TrInput & IN_FORWARD)
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2020-08-14 17:54:25 -05:00
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{
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if (Lara.waterStatus == LW_WADE)
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{
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item->goalAnimState = LS_WADE_FORWARD;
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}
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else
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{
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2020-09-26 05:06:08 +10:00
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if (TrInput & IN_WALK)
|
|
|
|
item->goalAnimState = LS_WALK_FORWARD;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_run(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 1*/
|
|
|
|
/*state code: lara_col_run*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->slopesAreWalls = true;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!LaraHitCeiling(item, coll) && !TestLaraVault(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraDeflectEdge(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.zRot = 0;
|
|
|
|
|
2021-09-08 17:44:24 +03:00
|
|
|
if (coll->hitTallBounds || TestWall(item, 256, 0, -640))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_SPLAT;
|
|
|
|
if (GetChange(item, &g_Level.Anims[item->animNumber]))
|
|
|
|
{
|
|
|
|
item->currentAnimState = LS_SPLAT;
|
|
|
|
return;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
LaraCollideStop(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (!LaraFallen(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor >= -STEPUP_HEIGHT && coll->middle.Floor < -STEP_SIZE / 2)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->front.Floor == NO_HEIGHT || coll->front.Floor < -STEPUP_HEIGHT || coll->front.Floor >= -STEP_SIZE / 2)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
coll->middle.Floor = 0;
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STEP_UP;
|
|
|
|
GetChange(item, &g_Level.Anims[item->animNumber]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!TestLaraSlide(item, coll))
|
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor < 50)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STEP_DOWN; // for theoretical running stepdown anims, not in default anims
|
|
|
|
if (GetChange(item, &g_Level.Anims[item->animNumber]))
|
2021-08-25 06:54:17 +03:00
|
|
|
item->pos.yPos += coll->middle.Floor; // move Lara to middle.Floor
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
|
|
|
item->pos.yPos += 50; // do the default aligment
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
void lara_as_stop(ITEM_INFO* item, COLL_INFO* coll)
|
|
|
|
{
|
|
|
|
/*state 2*/
|
|
|
|
/*collision: lara_col_stop*/
|
2021-08-24 16:54:26 +03:00
|
|
|
COLL_RESULT fheight = {}; fheight.FloorHeight = NO_HEIGHT;
|
|
|
|
COLL_RESULT rheight = {}; rheight.FloorHeight = NO_HEIGHT;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->hitPoints <= 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_DEATH;
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 03:28:30 +10:00
|
|
|
if (item->animNumber != LA_SPRINT_TO_STAND_RIGHT && item->animNumber != LA_SPRINT_TO_STAND_LEFT)
|
2021-05-26 06:04:32 +02:00
|
|
|
StopSoundEffect(SFX_TR4_LARA_SLIPPING);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
// Handles waterskin and clockwork beetle
|
|
|
|
if (UseSpecialItem(item))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (TrInput & IN_ROLL && Lara.waterStatus != LW_WADE)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->animNumber = LA_ROLL_180_START;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase + 2;
|
|
|
|
item->currentAnimState = LS_ROLL_FORWARD;
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_DUCK
|
|
|
|
&& Lara.waterStatus != LW_WADE
|
|
|
|
&& item->currentAnimState == LS_STOP
|
|
|
|
&& (Lara.gunStatus == LG_NO_ARMS
|
|
|
|
|| Lara.gunType == WEAPON_NONE
|
|
|
|
|| Lara.gunType == WEAPON_PISTOLS
|
2021-06-09 18:28:25 -04:00
|
|
|
|| (Lara.gunType == WEAPON_REVOLVER && !LaserSight)
|
2020-09-26 05:06:08 +10:00
|
|
|
|| Lara.gunType == WEAPON_UZI
|
|
|
|
|| Lara.gunType == WEAPON_FLARE))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CROUCH_IDLE;
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
|
|
|
|
if (TrInput & IN_LOOK)
|
|
|
|
LookUpDown();
|
|
|
|
|
|
|
|
if (TrInput & IN_FORWARD)
|
2021-08-24 16:54:26 +03:00
|
|
|
fheight = LaraCollisionFront(item, item->pos.yRot, LARA_RAD + 4);
|
2020-09-26 03:28:30 +10:00
|
|
|
else if (TrInput & IN_BACK)
|
2021-08-24 16:54:26 +03:00
|
|
|
rheight = LaraCollisionFront(item, item->pos.yRot - ANGLE(180.0f), LARA_RAD + 4); // TR3: item->pos.yRot + ANGLE(180) ?
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
|
|
|
item->goalAnimState = LS_TURN_LEFT_SLOW;
|
|
|
|
else if (TrInput & IN_RIGHT)
|
|
|
|
item->goalAnimState = LS_TURN_RIGHT_SLOW;
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LSTEP)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
auto collFloorResult = LaraCollisionFront(item, item->pos.yRot - ANGLE(90.0f), LARA_RAD + 48);
|
2021-08-29 23:53:58 +03:00
|
|
|
auto collCeilingResult = LaraCeilingCollisionFront(item, item->pos.yRot - ANGLE(90.0f), LARA_RAD + 48, LARA_HEIGHT);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-08-24 16:54:26 +03:00
|
|
|
if ((collFloorResult.FloorHeight < 128 && collFloorResult.FloorHeight > -128) && collFloorResult.HeightType != BIG_SLOPE && collCeilingResult.CeilingHeight <= 0)
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_STEP_LEFT;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RSTEP)
|
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
auto collFloorResult = LaraCollisionFront(item, item->pos.yRot + ANGLE(90.0f), LARA_RAD + 48);
|
2021-08-29 23:53:58 +03:00
|
|
|
auto collCeilingResult = LaraCeilingCollisionFront(item, item->pos.yRot + ANGLE(90.0f), LARA_RAD + 48, LARA_HEIGHT);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-08-24 16:54:26 +03:00
|
|
|
if ((collFloorResult.FloorHeight < 128 && collFloorResult.FloorHeight > -128) && collFloorResult.HeightType != BIG_SLOPE && collCeilingResult.CeilingHeight <= 0)
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_STEP_RIGHT;
|
|
|
|
}
|
|
|
|
else if (TrInput & IN_LEFT)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_TURN_LEFT_SLOW;
|
|
|
|
}
|
|
|
|
else if (TrInput & IN_RIGHT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_TURN_RIGHT_SLOW;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Lara.waterStatus == LW_WADE)
|
|
|
|
{
|
|
|
|
if (TrInput & IN_JUMP && !(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP))
|
|
|
|
item->goalAnimState = LS_JUMP_PREPARE;
|
|
|
|
|
|
|
|
if (TrInput & IN_FORWARD)
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
bool wade = false;
|
|
|
|
|
|
|
|
if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
if (fheight.FloorHeight > -(STEPUP_HEIGHT - 1))
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
lara_as_wade(item, coll);
|
|
|
|
wade = true;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
if ((fheight.FloorHeight < (STEPUP_HEIGHT - 1)) && (fheight.FloorHeight > -(STEPUP_HEIGHT - 1)))
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
lara_as_wade(item, coll);
|
|
|
|
wade = true;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!wade)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
|
|
|
coll->slopesAreWalls = true;
|
|
|
|
coll->radius = LARA_RAD + 2;
|
|
|
|
coll->facing = Lara.moveAngle;
|
|
|
|
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraVault(item, coll))
|
|
|
|
return;
|
|
|
|
|
|
|
|
coll->radius = LARA_RAD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_BACK)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
if ((rheight.FloorHeight < (STEPUP_HEIGHT - 1)) && (rheight.FloorHeight > -(STEPUP_HEIGHT - 1)))
|
2020-09-26 05:06:08 +10:00
|
|
|
lara_as_back(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (TrInput & IN_JUMP)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_JUMP_PREPARE;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_FORWARD)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
auto collFloorResult = LaraCollisionFront(item, item->pos.yRot, LARA_RAD + 4);
|
2021-08-29 23:53:58 +03:00
|
|
|
auto collCeilingResult = LaraCeilingCollisionFront(item, item->pos.yRot, LARA_RAD + 4, LARA_HEIGHT);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-08-24 16:54:26 +03:00
|
|
|
if ((collFloorResult.HeightType == BIG_SLOPE || collFloorResult.HeightType == DIAGONAL) && (collFloorResult.FloorHeight < 0 || collCeilingResult.CeilingHeight > 0))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_WALK)
|
|
|
|
lara_as_walk(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
else
|
2020-09-26 05:06:08 +10:00
|
|
|
lara_as_run(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_BACK)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_WALK)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
if ((rheight.FloorHeight < (STEPUP_HEIGHT - 1)) && (rheight.FloorHeight > -(STEPUP_HEIGHT - 1)) && rheight.HeightType != BIG_SLOPE)
|
2020-09-26 05:06:08 +10:00
|
|
|
lara_as_back(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2021-08-24 16:54:26 +03:00
|
|
|
else if (rheight.FloorHeight > -(STEPUP_HEIGHT - 1))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_HOP_BACK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_stop(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 2*/
|
|
|
|
/*state code: lara_as_stop*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badPos = STEPUP_HEIGHT;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->slopesArePits = true;
|
2021-08-26 13:06:24 +03:00
|
|
|
coll->slopesAreWalls = true;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraHitCeiling(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraFallen(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraSlide(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
|
|
|
#if 1
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
#else
|
2021-08-25 06:54:17 +03:00
|
|
|
if (!(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP) || coll->middle.Floor < 0)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
|
|
|
else if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP && coll->middle.Floor)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->pos.yPos += SWAMP_GRAVITY;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_forwardjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 3*/
|
|
|
|
/*collision: */
|
|
|
|
if (item->goalAnimState == LS_SWANDIVE_START ||
|
|
|
|
item->goalAnimState == LS_REACH)
|
|
|
|
item->goalAnimState = LS_JUMP_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->goalAnimState != LS_DEATH &&
|
|
|
|
item->goalAnimState != LS_STOP &&
|
|
|
|
item->goalAnimState != LS_RUN_FORWARD)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.gunStatus == LG_NO_ARMS && TrInput & IN_ACTION)
|
|
|
|
item->goalAnimState = LS_REACH;
|
|
|
|
|
|
|
|
if (TrInput & IN_BACK || TrInput & IN_ROLL)
|
|
|
|
item->goalAnimState = LS_JUMP_ROLL_180;
|
|
|
|
|
|
|
|
if (Lara.gunStatus == LG_NO_ARMS && TrInput & IN_WALK)
|
|
|
|
item->goalAnimState = LS_SWANDIVE_START;
|
|
|
|
|
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
if (TrInput & IN_LEFT)
|
|
|
|
{
|
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (Lara.turnRate < -ANGLE(3.0f))
|
|
|
|
Lara.turnRate = -ANGLE(3.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else if (TrInput & IN_RIGHT)
|
|
|
|
{
|
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
if (Lara.turnRate > ANGLE(3.0f))
|
|
|
|
Lara.turnRate = ANGLE(3.0f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_forwardjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 3*/
|
|
|
|
/*state code: lara_as_forwardjump*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->speed < 0)
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-08-14 17:54:25 -05:00
|
|
|
else
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
LaraDeflectEdgeJump(item, coll);
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->speed < 0)
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor <= 0 && item->fallspeed > 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraLandedBad(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (Lara.waterStatus == LW_WADE)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_FORWARD && !(TrInput & IN_STEPSHIFT))
|
2020-08-14 17:54:25 -05:00
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->speed = 0;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
AnimateLara(item);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_pose(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 4*/
|
|
|
|
/*state code: lara_void_func*/
|
2020-08-14 17:54:25 -05:00
|
|
|
lara_col_stop(item, coll);
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_fastback(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state: 5*/
|
|
|
|
/*collision: lara_col_fastback*/
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
if (TrInput & IN_LEFT)
|
|
|
|
{
|
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.turnRate < -ANGLE(6.0f))
|
|
|
|
Lara.turnRate = -ANGLE(6.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else if (TrInput & IN_RIGHT)
|
|
|
|
{
|
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > ANGLE(6.0f))
|
|
|
|
Lara.turnRate = ANGLE(6.0f);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_fastback(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state: 5*/
|
|
|
|
/*state code: lara_as_fastback*/
|
2020-08-14 17:54:25 -05:00
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-08-26 13:06:24 +03:00
|
|
|
coll->slopesAreWalls = false;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->slopesArePits = true;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!LaraHitCeiling(item, coll))
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor <= 200)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraDeflectEdge(item, coll))
|
|
|
|
LaraCollideStop(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (!TestLaraSlide(item, coll) && coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->fallspeed = 0;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->animNumber = LA_FALL_BACK;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_FALL_BACK;
|
|
|
|
item->goalAnimState = LS_FALL_BACK;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->gravityStatus = true;
|
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_turn_r(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state: 6*/
|
|
|
|
/*collision: */
|
2020-09-26 03:28:30 +10:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-09-26 03:28:30 +10:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (Lara.gunStatus != LG_READY || Lara.waterStatus == LW_WADE)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
|
|
|
if (Lara.turnRate > ANGLE(4.0f))
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_WALK)
|
|
|
|
Lara.turnRate = ANGLE(4.0f);
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_TURN_FAST;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_TURN_FAST;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_FORWARD))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_RIGHT))
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.waterStatus == LW_WADE)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_WADE_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_WALK)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_WALK_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_turn_r(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state: 6*/
|
|
|
|
/*state code: lara_as_turn_r*/
|
2020-08-14 17:54:25 -05:00
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badPos = STEPUP_HEIGHT;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2021-08-26 13:06:24 +03:00
|
|
|
coll->slopesAreWalls = true;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->slopesArePits = true;
|
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
#if 1
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor > 100)
|
2020-08-14 17:54:25 -05:00
|
|
|
#else
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor > 100 && !(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP))
|
2020-08-14 17:54:25 -05:00
|
|
|
#endif
|
|
|
|
{
|
|
|
|
item->fallspeed = 0;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->animNumber = LA_FALL_START;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_JUMP_FORWARD;
|
|
|
|
item->goalAnimState = LS_JUMP_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
item->gravityStatus = true;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraSlide(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
|
|
|
#if 1
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
#else
|
2021-08-25 06:54:17 +03:00
|
|
|
if (!(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP) || coll->middle.Floor < 0)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
|
|
|
else if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP && coll->middle.Floor)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->pos.yPos += SWAMP_GRAVITY;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_turn_l(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 7*/
|
|
|
|
/*collision: lara_col_turn_l*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (Lara.gunStatus != LG_READY || Lara.waterStatus == LW_WADE)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.turnRate < -ANGLE(4.0f))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_WALK)
|
|
|
|
Lara.turnRate = -ANGLE(4.0f);
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_TURN_FAST;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_TURN_FAST;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_FORWARD))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_LEFT))
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.waterStatus == LW_WADE)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_WADE_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_WALK)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_WALK_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_turn_l(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 7*/
|
|
|
|
/*state code: lara_as_turn_l*/
|
|
|
|
lara_col_turn_r(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_death(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 8*/
|
|
|
|
/*collision: lara_col_death*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Lara.look = false;
|
|
|
|
coll->enableBaddiePush = false;
|
|
|
|
coll->enableSpaz = false;
|
|
|
|
if (BinocularRange)
|
|
|
|
{
|
|
|
|
BinocularRange = 0;
|
|
|
|
LaserSight = 0;
|
2020-09-26 05:06:08 +10:00
|
|
|
AlterFOV(ANGLE(80.0f));
|
2020-08-14 17:54:25 -05:00
|
|
|
LaraItem->meshBits = -1;
|
|
|
|
Lara.busy = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_death(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 8*/
|
|
|
|
/*state code: lara_as_death*/
|
2021-05-26 06:04:32 +02:00
|
|
|
StopSoundEffect(SFX_TR4_LARA_FALL);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badPos = 384;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
|
|
|
coll->radius = 400;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
|
|
|
item->hitPoints = -1;
|
|
|
|
Lara.air = -1;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_fastfall(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 9*/
|
|
|
|
/*collision: lara_col_fastfall*/
|
2020-08-14 17:54:25 -05:00
|
|
|
item->speed = (item->speed * 95) / 100;
|
|
|
|
if (item->fallspeed == 154)
|
2021-05-26 06:04:32 +02:00
|
|
|
SoundEffect(SFX_TR4_LARA_FALL, &item->pos, 0);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_fastfall(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 9*/
|
|
|
|
/*state code: lara_as_fastfall*/
|
2020-08-14 17:54:25 -05:00
|
|
|
item->gravityStatus = true;
|
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-09-26 05:06:08 +10:00
|
|
|
LaraSlideEdgeJump(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor <= 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (LaraLandedBad(item, coll))
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->currentAnimState = LS_STOP;
|
|
|
|
item->animNumber = LA_FREEFALL_LAND;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-05-26 06:04:32 +02:00
|
|
|
StopSoundEffect(SFX_TR4_LARA_FALL);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_reach(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 11*/
|
|
|
|
/*collision: lara_col_reach*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Camera.targetAngle = ANGLE(85.0f);
|
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_reach(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 11*/
|
|
|
|
/*state code: lara_as_reach*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (Lara.ropePtr == -1)
|
|
|
|
item->gravityStatus = true;
|
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = 0;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
short angle;
|
|
|
|
bool result = false;
|
|
|
|
int edge = 0;
|
|
|
|
int edgeCatch = 0;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_ACTION && Lara.gunStatus == LG_NO_ARMS && !coll->hitStatic)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.canMonkeySwing && coll->collType == CT_TOP)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
Lara.headYrot = 0;
|
|
|
|
Lara.headXrot = 0;
|
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
|
|
|
|
item->animNumber = LA_REACH_TO_MONKEYSWING;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->goalAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
item->currentAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
item->gravityStatus = false;
|
|
|
|
item->speed = 0;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Ceiling <= -384 &&
|
|
|
|
coll->middle.Floor >= 200 &&
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->collType == CT_FRONT)
|
|
|
|
{
|
|
|
|
edgeCatch = LaraTestEdgeCatch(item, coll, &edge);
|
|
|
|
|
|
|
|
if (!(!edgeCatch || edgeCatch < 0 && !LaraTestHangOnClimbWall(item, coll)))
|
|
|
|
{
|
|
|
|
angle = item->pos.yRot;
|
2021-08-25 06:54:17 +03:00
|
|
|
/*if (coll->middle.SplitFloor && coll->front.SplitFloor == coll->middle.SplitFloor)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
result = SnapToDiagonal(angle, 35);
|
|
|
|
}
|
2021-05-30 23:50:32 -04:00
|
|
|
else*/
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
result = SnapToQuadrant(angle, 35);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!result)
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
LaraSlideEdgeJump(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (item->fallspeed > 0 && coll->middle.Floor <= 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (LaraLandedBad(item, coll))
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (TestHangSwingIn(item, angle))
|
|
|
|
{
|
2021-07-09 19:41:56 -05:00
|
|
|
if (Lara.NewAnims.OscillateHanging)
|
|
|
|
{
|
|
|
|
Lara.headYrot = 0;
|
|
|
|
Lara.headXrot = 0;
|
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
|
|
|
item->animNumber = LA_REACH_TO_HANG_OSCILLATE;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_HANG;
|
|
|
|
item->goalAnimState = LS_HANG;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Lara.headYrot = 0;
|
|
|
|
Lara.headXrot = 0;
|
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
|
|
|
item->animNumber = LA_REACH_TO_MONKEYSWING;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
item->goalAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-07-09 19:41:56 -05:00
|
|
|
if (TestHangFeet(item, angle))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->animNumber = LA_REACH_TO_HANG;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_HANG;
|
|
|
|
item->goalAnimState = LS_HANG_FEET;
|
|
|
|
}
|
2021-07-09 19:41:56 -05:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->animNumber = LA_REACH_TO_HANG;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_HANG;
|
|
|
|
item->goalAnimState = LS_HANG;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BOUNDING_BOX* bounds = GetBoundsAccurate(item);
|
|
|
|
|
|
|
|
if (edgeCatch <= 0)
|
|
|
|
{
|
|
|
|
item->pos.yPos = edge - bounds->Y1 - 22;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
item->pos.yPos += coll->front.Floor - bounds->Y1;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
/*if (coll->middle.SplitFloor)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
Vector2 v = GetDiagonalIntersect(item->pos.xPos, item->pos.zPos, coll->middle.SplitFloor, LARA_RAD, angle);
|
2020-08-14 17:54:25 -05:00
|
|
|
item->pos.xPos = v.x;
|
|
|
|
item->pos.zPos = v.y;
|
|
|
|
}
|
2021-05-30 23:50:32 -04:00
|
|
|
else*/
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
Vector2 v = GetOrthogonalIntersect(item->pos.xPos, item->pos.zPos, LARA_RAD, angle);
|
|
|
|
item->pos.xPos = v.x;
|
|
|
|
item->pos.zPos = v.y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
item->pos.yRot = angle;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
item->gravityStatus = true;
|
|
|
|
item->speed = 2;
|
|
|
|
item->fallspeed = 1;
|
|
|
|
|
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_splat(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
Lara.look = false;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_splat(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->slopesAreWalls = true;
|
|
|
|
coll->slopesArePits = true;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badPos = 384;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor >= -256 && coll->middle.Floor <= 256)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_land(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 14*/
|
|
|
|
/*state code: lara_void_func*/
|
|
|
|
lara_col_stop(item, coll);
|
|
|
|
}
|
|
|
|
|
|
|
|
void lara_as_compress(ITEM_INFO* item, COLL_INFO* coll)
|
|
|
|
{
|
|
|
|
/*state 15*/
|
|
|
|
/*collision: lara_col_compress*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (Lara.waterStatus != LW_WADE)
|
|
|
|
{
|
2021-08-29 23:53:58 +03:00
|
|
|
if (TrInput & IN_FORWARD && !LaraFacingCorner(item, item->pos.yRot, 256) && LaraFloorFront(item, item->pos.yRot, 256) >= -384)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_JUMP_FORWARD;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2021-08-29 23:53:58 +03:00
|
|
|
else if (TrInput & IN_LEFT && !LaraFacingCorner(item, item->pos.yRot - ANGLE(90.0f), 256) && LaraFloorFront(item, item->pos.yRot - ANGLE(90.0f), 256) >= -384)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-02 15:59:57 -05:00
|
|
|
item->goalAnimState = LS_JUMP_LEFT;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot - ANGLE(90);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2021-08-29 23:53:58 +03:00
|
|
|
else if (TrInput & IN_RIGHT && !LaraFacingCorner(item, item->pos.yRot + ANGLE(90.0f), 256) && LaraFloorFront(item, item->pos.yRot + ANGLE(90.0f), 256) >= -384)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-02 15:59:57 -05:00
|
|
|
item->goalAnimState = LS_JUMP_RIGHT;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(90);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2021-08-29 23:53:58 +03:00
|
|
|
else if (TrInput & IN_BACK && !LaraFacingCorner(item, item->pos.yRot - ANGLE(180.0f), 256) && LaraFloorFront(item, item->pos.yRot - ANGLE(180.0f), 256) >= -384)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_JUMP_BACK;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_compress(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 15*/
|
|
|
|
/*state code: lara_as_compress*/
|
2020-08-14 17:54:25 -05:00
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = NO_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!LaraFallen(item, coll))
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Ceiling > -100)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
item->animNumber = LA_STAND_SOLID;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
item->currentAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->speed = 0;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.xPos = coll->old.x;
|
|
|
|
item->pos.yPos = coll->old.y;
|
|
|
|
item->pos.zPos = coll->old.z;
|
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor > -256 && coll->middle.Floor < 256)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_back(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 16*/
|
|
|
|
/*collision: lara_col_back*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!Lara.isMoving)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if ((TrInput & IN_BACK) && ((TrInput & IN_WALK) || Lara.waterStatus == LW_WADE))
|
|
|
|
item->goalAnimState = LS_WALK_BACK;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate < -ANGLE(4.0f))
|
|
|
|
Lara.turnRate = -ANGLE(4.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RIGHT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > ANGLE(4.0f))
|
|
|
|
Lara.turnRate = ANGLE(4.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_back(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 16*/
|
|
|
|
/*state code: lara_as_back*/
|
2020-08-14 17:54:25 -05:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
if (Lara.waterStatus == LW_WADE)
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
else
|
|
|
|
coll->badPos = STEPUP_HEIGHT;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
|
|
|
coll->slopesArePits = true;
|
2021-08-26 13:06:24 +03:00
|
|
|
coll->slopesAreWalls = true;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
if (LaraHitCeiling(item, coll))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (LaraDeflectEdge(item, coll))
|
|
|
|
LaraCollideStop(item, coll);
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraFallen(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor > STEP_SIZE / 2 && coll->middle.Floor < STEPUP_HEIGHT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_STEP_BACK_DOWN;
|
|
|
|
GetChange(item, &g_Level.Anims[item->animNumber]);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraSlide(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
|
|
|
#if 0
|
2021-08-25 06:54:17 +03:00
|
|
|
if (!(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP) || coll->middle.Floor < 0)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
|
|
|
else if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP && coll->middle.Floor)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->pos.yPos += SWAMP_GRAVITY;
|
|
|
|
#else
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_fastturn(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 20*/
|
|
|
|
/*collision: lara_col_fastturn*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.turnRate < 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate = -LARA_FAST_TURN;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_LEFT))
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
|
|
|
else
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate = LARA_FAST_TURN;
|
|
|
|
|
|
|
|
if (!(TrInput & IN_RIGHT))
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_fastturn(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 20*/
|
|
|
|
/*state code: lara_as_fastturn*/
|
|
|
|
lara_col_stop(item, coll);
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_stepright(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 21*/
|
|
|
|
/*collision: lara_col_stepright*/
|
2020-09-26 03:28:30 +10:00
|
|
|
Lara.look = false;
|
|
|
|
|
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!Lara.isMoving)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_RSTEP))
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate < -ANGLE(4.0f))
|
|
|
|
Lara.turnRate = -ANGLE(4.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RIGHT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > ANGLE(4.0f))
|
|
|
|
Lara.turnRate = ANGLE(4.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_stepright(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 21*/
|
|
|
|
/*state code: lara_as_stepright*/
|
|
|
|
if (item->currentAnimState == LS_STEP_RIGHT)
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(90);
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot - ANGLE(90);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
|
|
|
if (Lara.waterStatus == LW_WADE)
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
else
|
|
|
|
coll->badPos = 128;
|
|
|
|
|
|
|
|
coll->slopesAreWalls = true;
|
|
|
|
coll->slopesArePits = true;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badNeg = -128;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!LaraHitCeiling(item, coll))
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraDeflectEdge(item, coll))
|
|
|
|
LaraCollideStop(item, coll);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (!LaraFallen(item, coll) && !TestLaraSlide(item, coll) && coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_stepleft(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 22*/
|
|
|
|
/*collision: lara_col_stepleft*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Lara.look = false;
|
|
|
|
|
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!Lara.isMoving)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_LSTEP))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate < -LARA_SLOW_TURN)
|
|
|
|
Lara.turnRate = -LARA_SLOW_TURN;
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RIGHT)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > LARA_SLOW_TURN)
|
|
|
|
Lara.turnRate = LARA_SLOW_TURN;
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_stepleft(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 22*/
|
|
|
|
/*state code: lara_as_stepleft*/
|
|
|
|
lara_col_stepright(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_roll2(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 23*/
|
|
|
|
/*state code: lara_void_func*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Camera.laraNode = 0;
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 03:28:30 +10:00
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
|
|
|
coll->slopesAreWalls = true;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
if (LaraHitCeiling(item, coll))
|
|
|
|
return;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraSlide(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor > 200)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->animNumber = LA_FALL_BACK;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->currentAnimState = LS_FALL_BACK;
|
2020-08-14 17:54:25 -05:00
|
|
|
item->goalAnimState = LS_FALL_BACK;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = true;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_backjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 25*/
|
|
|
|
/*collision: lara_col_backjump*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Camera.targetAngle = ANGLE(135.0f);
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->fallspeed <= LARA_FREEFALL_SPEED)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->goalAnimState == LS_RUN_FORWARD)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
|
|
|
else if ((TrInput & IN_FORWARD || TrInput & IN_ROLL) && item->goalAnimState != LS_STOP)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_JUMP_ROLL_180;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_FREEFALL;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_backjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 25*/
|
|
|
|
/*state code: lara_as_backjump*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-09-26 05:06:08 +10:00
|
|
|
lara_col_jumper(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_rightjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 26*/
|
|
|
|
/*collision: lara_col_rightjump*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Lara.look = false;
|
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_LEFT && item->goalAnimState != LS_STOP)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->goalAnimState = LS_JUMP_ROLL_180;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_rightjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 26*/
|
|
|
|
/*state code: lara_as_rightjump*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(90);
|
2020-09-26 05:06:08 +10:00
|
|
|
lara_col_jumper(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_leftjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 27*/
|
|
|
|
/*collision: lara_col_leftjump*/
|
2020-08-14 17:54:25 -05:00
|
|
|
Lara.look = false;
|
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RIGHT && item->goalAnimState != LS_STOP)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->goalAnimState = LS_JUMP_ROLL_180;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_leftjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 27*/
|
|
|
|
/*state code: lara_as_leftjump*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot - ANGLE(90);
|
2020-09-26 05:06:08 +10:00
|
|
|
lara_col_jumper(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
void lara_col_jumper(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*states 25, 26, 27*/
|
|
|
|
/*state code: none, but is called in lara_col_backjump, lara_col_rightjump and lara_col_leftjump*/
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
|
|
|
coll->facing = Lara.moveAngle;
|
|
|
|
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
LaraDeflectEdgeJump(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (item->fallspeed > 0 && coll->middle.Floor <= 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (LaraLandedBad(item, coll))
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = 0;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_upjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 28*/
|
|
|
|
/*collision: lara_col_upjump*/
|
2020-09-26 03:28:30 +10:00
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 03:28:30 +10:00
|
|
|
item->goalAnimState = LS_FREEFALL;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_upjump(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 28*/
|
|
|
|
/*state code: lara_as_upjump*/
|
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
|
|
|
coll->facing = item->speed < 0 ? Lara.moveAngle + ANGLE(180.0f) : Lara.moveAngle;
|
|
|
|
|
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, 870);
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_ACTION && Lara.gunStatus == LG_NO_ARMS && !coll->hitStatic)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (Lara.canMonkeySwing && coll->collType == CT_TOP)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_MONKEYSWING_IDLE;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->currentAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
item->animNumber = LA_JUMP_UP_TO_MONKEYSWING;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
2020-08-14 17:54:25 -05:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->speed = 0;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
MonkeySwingSnap(item, coll);
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->collType == CT_FRONT && coll->middle.Ceiling <= -STEPUP_HEIGHT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
int edge;
|
|
|
|
int edgeCatch = LaraTestEdgeCatch(item, coll, &edge);
|
|
|
|
|
|
|
|
if (edgeCatch)
|
|
|
|
{
|
|
|
|
if (edgeCatch >= 0 || LaraTestHangOnClimbWall(item, coll))
|
|
|
|
{
|
|
|
|
short angle = item->pos.yRot;
|
|
|
|
bool result;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
/*if (coll->middle.SplitFloor && coll->front.SplitFloor == coll->middle.SplitFloor)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
result = SnapToDiagonal(angle, 35);
|
|
|
|
}
|
2021-05-30 23:50:32 -04:00
|
|
|
else*/
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
result = SnapToQuadrant(angle, 35);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (result)
|
|
|
|
{
|
|
|
|
BOUNDING_BOX* bounds;
|
|
|
|
|
|
|
|
if (TestHangSwingIn(item, angle))
|
|
|
|
{
|
|
|
|
item->animNumber = LA_JUMP_UP_TO_MONKEYSWING;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase;
|
|
|
|
item->goalAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
item->currentAnimState = LS_MONKEYSWING_IDLE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-07-09 19:41:56 -05:00
|
|
|
if (TestHangFeet(item, angle))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->animNumber = LA_REACH_TO_HANG;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase + 12;
|
|
|
|
item->currentAnimState = LS_HANG;
|
|
|
|
item->goalAnimState = LS_HANG_FEET;
|
|
|
|
}
|
2021-07-09 19:41:56 -05:00
|
|
|
else
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->animNumber = LA_REACH_TO_HANG;
|
|
|
|
item->frameNumber = g_Level.Anims[item->animNumber].frameBase + 12;
|
|
|
|
item->currentAnimState = LS_HANG;
|
2020-08-14 17:54:25 -05:00
|
|
|
item->goalAnimState = LS_HANG;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bounds = GetBoundsAccurate(item);
|
|
|
|
|
|
|
|
if (edgeCatch <= 0)
|
|
|
|
item->pos.yPos = edge - bounds->Y1 + 4;
|
|
|
|
else
|
2021-08-25 06:54:17 +03:00
|
|
|
item->pos.yPos += coll->front.Floor - bounds->Y1;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
/*if (coll->middle.SplitFloor)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
Vector2 v = GetDiagonalIntersect(item->pos.xPos, item->pos.zPos, coll->middle.SplitFloor, LARA_RAD, item->pos.yRot);
|
2020-08-14 17:54:25 -05:00
|
|
|
item->pos.xPos = v.x;
|
|
|
|
item->pos.zPos = v.y;
|
|
|
|
}
|
2021-05-30 23:50:32 -04:00
|
|
|
else*/
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
Vector2 v = GetOrthogonalIntersect(item->pos.xPos, item->pos.zPos, LARA_RAD, item->pos.yRot);
|
|
|
|
item->pos.xPos = v.x;
|
|
|
|
item->pos.zPos = v.y;
|
|
|
|
}
|
|
|
|
item->pos.yRot = angle;
|
|
|
|
|
|
|
|
item->gravityStatus = false;
|
|
|
|
item->speed = 0;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
|
|
|
if (coll->collType == CT_CLAMP ||
|
|
|
|
coll->collType == CT_TOP ||
|
2021-09-08 15:59:22 +03:00
|
|
|
coll->collType == CT_TOP_FRONT)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->fallspeed = 1;
|
|
|
|
|
|
|
|
if (coll->collType == CT_NONE)
|
|
|
|
{
|
|
|
|
if (item->fallspeed < -70)
|
|
|
|
{
|
|
|
|
if (TrInput & IN_FORWARD && item->speed < 5)
|
|
|
|
{
|
|
|
|
item->speed++;
|
|
|
|
}
|
|
|
|
else if (TrInput & IN_BACK && item->speed > -5)
|
|
|
|
{
|
|
|
|
item->speed -= 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->speed = item->speed <= 0 ? -2 : 2;
|
|
|
|
}
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (item->fallspeed > 0 && coll->middle.Floor <= 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LaraLandedBad(item, coll) ? LS_DEATH : LS_STOP;
|
|
|
|
|
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_fallback(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 29*/
|
|
|
|
/*collision: lara_col_fallback*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_ACTION)
|
|
|
|
if (Lara.gunStatus == LG_NO_ARMS)
|
|
|
|
item->goalAnimState = LS_REACH;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_fallback(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 29*/
|
|
|
|
/*state code: lara_as_fallback*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
LaraDeflectEdgeJump(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (item->fallspeed > 0 && coll->middle.Floor <= 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (LaraLandedBad(item, coll))
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = 0;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_roll(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 45*/
|
|
|
|
/*state code: lara_void_func*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
|
|
|
coll->slopesArePits = false;
|
|
|
|
coll->slopesAreWalls = true;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
if (LaraHitCeiling(item, coll))
|
|
|
|
return;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraSlide(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraFallen(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
2021-07-09 19:41:56 -05:00
|
|
|
//##LUA debug etc.
|
|
|
|
Lara.NewAnims.SwandiveRollRun = 1;
|
|
|
|
|
|
|
|
if (TrInput & IN_FORWARD && item->animNumber == LA_SWANDIVE_ROLL && Lara.NewAnims.SwandiveRollRun)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
|
|
|
}
|
|
|
|
|
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_swandive(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 52*/
|
|
|
|
/*collision: lara_col_swandive*/
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->enableBaddiePush = true;
|
|
|
|
coll->enableSpaz = false;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->fallspeed > LARA_FREEFALL_SPEED && item->goalAnimState != LS_DIVE)
|
2020-08-14 17:54:25 -05:00
|
|
|
item->goalAnimState = LS_SWANDIVE_END;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_swandive(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 52*/
|
|
|
|
/*state code: lara_as_swandive*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
LaraDeflectEdgeJump(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor <= 0 && item->fallspeed > 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = 0;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_fastdive(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 53*/
|
|
|
|
/*collision: lara_col_fastdive*/
|
|
|
|
if (TrInput & IN_ROLL && item->goalAnimState == LS_SWANDIVE_END)
|
|
|
|
item->goalAnimState = LS_JUMP_ROLL_180;
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->enableBaddiePush = true;
|
|
|
|
coll->enableSpaz = false;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->speed = (item->speed * 95) / 100;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_fastdive(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 53*/
|
|
|
|
/*state code: lara_as_fastdive*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
LaraDeflectEdgeJump(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor <= 0 && item->fallspeed > 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (item->fallspeed <= 133)
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
|
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = 0;
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_gymnast(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 54*/
|
|
|
|
/*collision: lara_default_col*/
|
|
|
|
coll->enableBaddiePush = false;
|
|
|
|
coll->enableSpaz = false;
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_wade(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 65*/
|
|
|
|
/*collision: lara_col_wade*/
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
Camera.targetElevation = -ANGLE(22.0f);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
2021-08-30 15:13:18 -05:00
|
|
|
if (Lara.turnRate < -(LARA_FAST_TURN >> 1))
|
|
|
|
Lara.turnRate = -(LARA_FAST_TURN >> 1);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (TestLaraLean(item, coll))
|
|
|
|
{
|
|
|
|
item->pos.zRot -= LARA_LEAN_RATE;
|
2021-08-30 15:13:18 -05:00
|
|
|
if (item->pos.zRot < -(LARA_LEAN_MAX >> 1))
|
|
|
|
item->pos.zRot = -(LARA_LEAN_MAX >> 1);
|
2021-07-09 19:41:56 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->pos.zRot -= LARA_LEAN_RATE;
|
|
|
|
if (item->pos.zRot < -LARA_LEAN_MAX * 3 / 5)
|
|
|
|
item->pos.zRot = -LARA_LEAN_MAX * 3 / 5;
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RIGHT)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
2020-10-06 11:15:37 -05:00
|
|
|
if (Lara.turnRate > (LARA_FAST_TURN / 2))
|
|
|
|
Lara.turnRate = (LARA_FAST_TURN / 2);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (TestLaraLean(item, coll))
|
|
|
|
{
|
|
|
|
item->pos.zRot += LARA_LEAN_RATE;
|
2021-08-30 15:13:18 -05:00
|
|
|
if (item->pos.zRot > (LARA_LEAN_MAX >> 1))
|
|
|
|
item->pos.zRot = (LARA_LEAN_MAX >> 1);
|
2021-07-09 19:41:56 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->pos.zRot += LARA_LEAN_RATE;
|
|
|
|
if (item->pos.zRot > LARA_LEAN_MAX * 3 / 5)
|
|
|
|
item->pos.zRot = LARA_LEAN_MAX * 3 / 5;
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_FORWARD)
|
|
|
|
item->goalAnimState = LS_WADE_FORWARD;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_STOP;
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
|
|
|
{
|
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate < -LARA_FAST_TURN)
|
|
|
|
Lara.turnRate = -LARA_FAST_TURN;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraLean(item, coll))
|
|
|
|
{
|
|
|
|
item->pos.zRot -= LARA_LEAN_RATE;
|
|
|
|
if (item->pos.zRot < -LARA_LEAN_MAX)
|
|
|
|
item->pos.zRot = -LARA_LEAN_MAX;
|
|
|
|
}
|
2021-07-09 19:41:56 -05:00
|
|
|
else
|
|
|
|
{
|
|
|
|
item->pos.zRot -= LARA_LEAN_RATE;
|
|
|
|
if (item->pos.zRot < -LARA_LEAN_MAX * 3 / 5)
|
|
|
|
item->pos.zRot = -LARA_LEAN_MAX * 3 / 5;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
|
|
|
else if (TrInput & IN_RIGHT)
|
|
|
|
{
|
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > LARA_FAST_TURN)
|
|
|
|
Lara.turnRate = LARA_FAST_TURN;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraLean(item, coll))
|
|
|
|
{
|
|
|
|
item->pos.zRot += LARA_LEAN_RATE;
|
|
|
|
if (item->pos.zRot > LARA_LEAN_MAX)
|
|
|
|
item->pos.zRot = LARA_LEAN_MAX;
|
|
|
|
}
|
2021-07-09 19:41:56 -05:00
|
|
|
else
|
|
|
|
{
|
|
|
|
item->pos.zRot += LARA_LEAN_RATE;
|
|
|
|
if (item->pos.zRot > LARA_LEAN_MAX * 3 / 5)
|
|
|
|
item->pos.zRot = LARA_LEAN_MAX * 3 / 5;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_FORWARD)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.waterStatus == LW_ABOVE_WATER)
|
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_WADE_FORWARD;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_STOP;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
void lara_col_wade(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 65*/
|
|
|
|
/*state code: lara_as_wade*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->slopesAreWalls = true;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraHitCeiling(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TestLaraVault(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
|
|
|
|
if (LaraDeflectEdge(item, coll))
|
|
|
|
{
|
|
|
|
item->pos.zRot = 0;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if ((coll->front.Type == WALL || coll->front.Type == SPLIT_TRI) && coll->front.Floor < -((STEP_SIZE * 5) / 2) && !(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_SPLAT;
|
|
|
|
if (GetChange(item, &g_Level.Anims[item->animNumber]))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
LaraCollideStop(item, coll);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor >= -STEPUP_HEIGHT && coll->middle.Floor < -STEP_SIZE / 2 && !(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP))
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STEP_UP;
|
|
|
|
GetChange(item, &g_Level.Anims[item->animNumber]);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor >= 50 && !(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.yPos += 50;
|
|
|
|
return;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (!(g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP) || coll->middle.Floor < 0)
|
|
|
|
item->pos.yPos += coll->middle.Floor; // Enforce to floor height.. if not a swamp room.
|
|
|
|
else if (g_Level.Rooms[item->roomNumber].flags & ENV_FLAG_SWAMP && coll->middle.Floor)
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.yPos += SWAMP_GRAVITY;
|
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_dash(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 73*/
|
|
|
|
/*collision: lara_col_dash*/
|
|
|
|
if (item->hitPoints <= 0 || !DashTimer || !(TrInput & IN_SPRINT) || Lara.waterStatus == LW_WADE)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
|
|
|
return;
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
DashTimer--;
|
|
|
|
|
|
|
|
if (TrInput & IN_DUCK
|
|
|
|
&& (Lara.gunStatus == LG_NO_ARMS
|
|
|
|
|| Lara.gunType == WEAPON_NONE
|
|
|
|
|| Lara.gunType == WEAPON_PISTOLS
|
|
|
|
|| Lara.gunType == WEAPON_REVOLVER
|
|
|
|
|| Lara.gunType == WEAPON_UZI
|
|
|
|
|| Lara.gunType == WEAPON_FLARE))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CROUCH_IDLE;
|
2020-08-14 17:54:25 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (TrInput & IN_LEFT)
|
|
|
|
{
|
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.turnRate < -ANGLE(4.0f))
|
|
|
|
Lara.turnRate = -ANGLE(4.0f);
|
|
|
|
|
|
|
|
item->pos.zRot -= ANGLE(1.5f);
|
|
|
|
if (item->pos.zRot < -ANGLE(16.0f))
|
|
|
|
item->pos.zRot = -ANGLE(16.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else if (TrInput & IN_RIGHT)
|
|
|
|
{
|
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > ANGLE(4.0f))
|
|
|
|
Lara.turnRate = ANGLE(4.0f);
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.zRot += ANGLE(1.5f);
|
|
|
|
if (item->pos.zRot > ANGLE(16.0f))
|
|
|
|
item->pos.zRot = ANGLE(16.0f);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_JUMP) || item->gravityStatus)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_FORWARD)
|
|
|
|
{
|
|
|
|
if (TrInput & IN_WALK)
|
|
|
|
item->goalAnimState = LS_WALK_FORWARD;
|
|
|
|
else
|
|
|
|
item->goalAnimState = LS_SPRINT;
|
|
|
|
}
|
|
|
|
else if (!(TrInput & IN_LEFT) && !(TrInput & IN_RIGHT))
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_SPRINT_ROLL;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_dash(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 73*/
|
|
|
|
/*state code: lara_as_dash*/
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
|
|
|
coll->badCeiling = 0;
|
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
coll->slopesAreWalls = true;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!LaraHitCeiling(item, coll) && !TestLaraVault(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraDeflectEdge(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.zRot = 0;
|
|
|
|
|
2021-09-08 17:44:24 +03:00
|
|
|
if (coll->hitTallBounds || TestWall(item, 256, 0, -640))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_SPLAT;
|
|
|
|
if (GetChange(item, &g_Level.Anims[item->animNumber]))
|
|
|
|
{
|
|
|
|
item->currentAnimState = LS_SPLAT;
|
|
|
|
return;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
LaraCollideStop(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
if (!LaraFallen(item, coll))
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor >= -STEPUP_HEIGHT && coll->middle.Floor < -STEP_SIZE / 2)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STEP_UP;
|
|
|
|
GetChange(item, &g_Level.Anims[item->animNumber]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!TestLaraSlide(item, coll))
|
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor < 50)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STEP_DOWN; // for theoretical sprint stepdown anims, not in default anims
|
|
|
|
if (GetChange(item, &g_Level.Anims[item->animNumber]))
|
2021-08-25 06:54:17 +03:00
|
|
|
item->pos.yPos += coll->middle.Floor; // move Lara to middle.Floor
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
|
|
|
item->pos.yPos += 50; // do the default aligment
|
|
|
|
}
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_dashdive(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 74*/
|
|
|
|
/*collision: lara_col_dashdive*/
|
|
|
|
if (item->goalAnimState != LS_DEATH &&
|
|
|
|
item->goalAnimState != LS_STOP &&
|
|
|
|
item->goalAnimState != LS_RUN_FORWARD &&
|
|
|
|
item->fallspeed > LARA_FREEFALL_SPEED)
|
|
|
|
item->goalAnimState = LS_FREEFALL;
|
|
|
|
}
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_dashdive(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 74*/
|
|
|
|
/*state code: lara_as_dashdive*/
|
|
|
|
if (item->speed < 0)
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
coll->badPos = NO_BAD_POS;
|
2021-08-26 13:47:47 +03:00
|
|
|
coll->badNeg = -STEPUP_HEIGHT;
|
2020-09-26 05:06:08 +10:00
|
|
|
coll->badCeiling = BAD_JUMP_CEILING;
|
|
|
|
|
|
|
|
coll->slopesAreWalls = true;
|
|
|
|
|
|
|
|
coll->facing = Lara.moveAngle;
|
2021-08-29 23:53:58 +03:00
|
|
|
GetCollisionInfo(coll, item->pos.xPos, item->pos.yPos, item->pos.zPos, item->roomNumber, LARA_HEIGHT);
|
2020-09-26 05:06:08 +10:00
|
|
|
LaraDeflectEdgeJump(item, coll);
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!LaraFallen(item, coll))
|
|
|
|
{
|
2020-08-14 17:54:25 -05:00
|
|
|
if (item->speed < 0)
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-14 17:54:25 -05:00
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor <= 0 && item->fallspeed > 0)
|
2020-08-14 17:54:25 -05:00
|
|
|
{
|
|
|
|
if (LaraLandedBad(item, coll))
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_DEATH;
|
|
|
|
}
|
|
|
|
else if (Lara.waterStatus == LW_WADE || !(TrInput & IN_FORWARD) || TrInput & IN_WALK)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_STOP;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_RUN_FORWARD;
|
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
2021-08-25 06:54:17 +03:00
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->speed = 0;
|
|
|
|
|
2020-08-14 17:54:25 -05:00
|
|
|
AnimateLara(item);
|
|
|
|
}
|
|
|
|
|
|
|
|
ShiftItem(item, coll);
|
|
|
|
|
2021-08-25 06:54:17 +03:00
|
|
|
if (coll->middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->middle.Floor;
|
2020-08-14 17:54:25 -05:00
|
|
|
}
|
|
|
|
}
|