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13 lines
720 B
C
13 lines
720 B
C
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#pragma once
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#include "setup.h"
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void InitSmashObject(ObjectInfo* obj, int objectNumber);
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void InitKeyHole(ObjectInfo* obj, int objectNumber);
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void InitPuzzleHole(ObjectInfo* obj, int objectNumber);
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void InitPuzzleDone(ObjectInfo* obj, int objectNumber);
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void InitAnimating(ObjectInfo* obj, int objectNumber);
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void InitPickup(ObjectInfo* obj, int objectNumber);
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void InitPickupItem(ObjectInfo* obj, function<void(short itemNumber)> func, int objectNumber, bool useDrawAnimItem = false);
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void InitProjectile(ObjectInfo* obj, function<void(short itemNumber)> func, int objectNumber, bool noLoad = false);
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void InitSearchObject(ObjectInfo* obj, int objectNumber);
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void InitPushableObject(ObjectInfo* obj, int objectNumber);
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