TombEngine/TR5Main/resource.h

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//{{NO_DEPENDENCIES}}
// File di inclusione generato con Microsoft Visual C++.
// Utilizzato da Resources.rc
//
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#define IDD_SETUP_WINDOW 9
#define IDC_LBL_ADAPTERS 1001
#define IDC_CB_ADAPTERS 1002
#define IDC_CB_MODES 1003
#define IDC_LBL_MODES 1004
#define IDC_CHK_SHADOWS 1005
#define IDC_CHK_CAUSTICS 1006
#define IDC_CHK_VOLUMETRIC_FOG 1007
#define IDC_CHK_WINDOWED 1008
#define IDC_CHK_DISABLE_SOUND 1009
#define IDC_CHECK6 1010
#define IDC_CHK_AUTOTARGET 1010
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// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 103
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1011
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#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif