2020-12-21 13:16:29 -03:00
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#include "framework.h"
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#include "effect2.h"
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#include "draw.h"
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2021-08-26 15:54:52 +03:00
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#include "effect2.h"
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2020-12-21 13:16:29 -03:00
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#include "lara.h"
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#include "tomb4fx.h"
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#include "traps.h"
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#include "trmath.h"
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#include "sound.h"
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#include "setup.h"
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#include "level.h"
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#include "objectslist.h"
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#include "GameFlowScript.h"
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#include "spark.h"
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#include "explosion.h"
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#include <Game\drip.h>
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#include <Game\bubble.h>
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#include "smoke.h"
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#include "prng.h"
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2021-08-26 15:54:52 +03:00
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2021-08-30 18:03:21 +03:00
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using TEN::Renderer::g_Renderer;
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using TEN::Effects::Explosion::TriggerExplosion;
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using namespace TEN::Effects::Spark;
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using namespace TEN::Math::Random;
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2020-12-21 13:16:29 -03:00
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2021-08-26 15:54:52 +03:00
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short FXType;
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FX_INFO* EffectList;
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2020-12-21 13:16:29 -03:00
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int NextSpark;
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int DeadlyBounds[6];
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SPLASH_SETUP SplashSetup;
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SPLASH_STRUCT Splashes[MAX_SPLASHES];
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RIPPLE_STRUCT Ripples[MAX_RIPPLES];
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SPARKS Sparks[MAX_SPARKS];
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SP_DYNAMIC SparkDynamics[MAX_SPARKS_DYNAMICS];
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int SmokeWeapon;
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byte SmokeCountL;
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byte SmokeCountR;
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int SplashCount = 0;
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PHD_VECTOR NodeVectors[MAX_NODE];
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NODEOFFSET_INFO NodeOffsets[MAX_NODE] = {
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2021-08-04 01:17:04 -05:00
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{ -16, 40, 160, -LM_LHAND, false }, // TR5 offset 0
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2020-12-21 13:16:29 -03:00
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{ -16, -8, 160, 0, false }, // TR5 offset 1
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{ 0, 0, 256, 8, false }, // TR5 offset 2
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{ 0, 0, 256, 17, false }, // TR5 offset 3
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{ 0, 0, 256, 26, false }, // TR5 offset 4
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{ 0, 144, 40, 10, false }, // TR5 offset 5
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{ -40, 64, 360, 14, false }, // TR5 offset 6
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{ 0, -600, -40, 0, false }, // TR5 offset 7
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{ 0, 32, 16, 9, false }, // TR5 offset 8
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{ 0, 340, 0, 7, false }, // TR3 offset 0
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{ 0, 0, -96, 10, false }, // TR3 offset 1
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{ 13, 48, 320, 13, false }, // TR3 offset 2
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{ 0, -256, 0, 5, false }, // TR3 offset 3
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{ 0, 64, 0, 10, false }, // TR3 offset 4 // tony left
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{ 0, 64, 0, 13, false }, // TR3 offset 5 // tony right
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{ -32, -16, -192, 13, false }, // TR3 offset 6
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{ -64, 410, 0, 20, false }, // TR3 offset 7
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{ 64, 410, 0, 23, false }, // TR3 offset 8
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{ -160, -8, 16, 5, false }, // TR3 offset 9
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{ -160, -8, 16, 9, false }, // TR3 offset 10
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{ -160, -8, 16, 13, false }, // TR3 offset 11
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{ 0, 0, 0, 0, false }, // TR3 offset 12
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{ 0, 0, 0, 0, false }, // Empty
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};
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extern GameFlow* g_GameFlow;
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2021-02-03 01:50:59 -03:00
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void DetatchSpark(int num, SpriteEnumFlag type)
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2020-12-21 13:16:29 -03:00
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{
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FX_INFO* fx;
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ITEM_INFO* item;
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SPARKS* sptr;
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int lp;
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sptr = &Sparks[0];
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for (lp = 0; lp < MAX_SPARKS; lp++, sptr++)
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{
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if (sptr->on && (sptr->flags & type) && sptr->fxObj == num)
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{
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switch (type)
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{
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case SP_FX:
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if (sptr->flags & SP_DAMAGE)
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2020-12-21 13:16:29 -03:00
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{
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sptr->on = false;
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}
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else
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{
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fx = &EffectList[num];
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sptr->x += fx->pos.xPos;
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sptr->y += fx->pos.yPos;
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sptr->z += fx->pos.zPos;
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sptr->flags &= ~SP_FX;
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}
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break;
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case SP_ITEM:
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if (sptr->flags & SP_DAMAGE)
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2020-12-21 13:16:29 -03:00
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{
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sptr->on = false;
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}
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else
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{
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item = &g_Level.Items[num];
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sptr->x += item->pos.xPos;
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sptr->y += item->pos.yPos;
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sptr->z += item->pos.zPos;
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sptr->flags &= ~SP_ITEM;
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}
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break;
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}
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}
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}
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}
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int GetFreeSpark()
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{
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short sparkNumber = NextSpark;
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for (int i = 0; i < MAX_SPARKS; i++)
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{
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SPARKS* spark = &Sparks[sparkNumber];
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if (!spark->on)
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{
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NextSpark = (sparkNumber + 1) & 0x3FF;
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spark->extras = 0;
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spark->dynamic = -1;
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spark->def = Objects[ID_DEFAULT_SPRITES].meshIndex;
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return sparkNumber;
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}
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else if (sparkNumber == 1023)
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{
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sparkNumber = 0;
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}
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else
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{
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spark++;
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sparkNumber++;
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}
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}
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int life = 4095;
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for (int i = 0; i < MAX_SPARKS; i++)
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{
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SPARKS* spark = &Sparks[i];
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if (spark->life < life
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&& spark->dynamic == -1
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&& !(spark->flags & SP_EXPLOSION))
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{
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sparkNumber = i;
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life = spark->life;
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}
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}
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NextSpark = (sparkNumber + 1) & 0x3FF;
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SPARKS * spark = &Sparks[sparkNumber];
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spark->extras = 0;
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spark->dynamic = -1;
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spark->def = Objects[ID_DEFAULT_SPRITES].meshIndex;
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return sparkNumber;
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}
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void UpdateSparks()
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{
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BOUNDING_BOX* bounds = GetBoundsAccurate(LaraItem);
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DeadlyBounds[0] = LaraItem->pos.xPos + bounds->X1;
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DeadlyBounds[1] = LaraItem->pos.xPos + bounds->X2;
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DeadlyBounds[2] = LaraItem->pos.yPos + bounds->Y1;
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DeadlyBounds[3] = LaraItem->pos.yPos + bounds->Y2;
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DeadlyBounds[4] = LaraItem->pos.zPos + bounds->Z1;
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DeadlyBounds[5] = LaraItem->pos.zPos + bounds->Z2;
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for (int i = 0; i < MAX_SPARKS; i++)
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{
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SPARKS* spark = &Sparks[i];
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if (spark->on)
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{
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spark->life--;
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if (!spark->life)
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{
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if (spark->dynamic != -1)
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SparkDynamics[spark->dynamic].On = false;
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spark->on = false;
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continue;
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}
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int life = spark->sLife - spark->life;
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if (life < spark->colFadeSpeed)
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{
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2021-08-30 15:13:18 -05:00
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int dl = (life << 16) / spark->colFadeSpeed;
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spark->r = spark->sR + (dl * (spark->dR - spark->sR) >> 16);
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spark->g = spark->sG + (dl * (spark->dG - spark->sG) >> 16);
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spark->b = spark->sB + (dl * (spark->dB - spark->sB) >> 16);
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2020-12-21 13:16:29 -03:00
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}
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else if (spark->life >= spark->fadeToBlack)
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{
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spark->r = spark->dR;
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spark->g = spark->dG;
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spark->b = spark->dB;
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}
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else
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{
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2021-08-30 15:13:18 -05:00
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spark->r = (spark->dR * (((spark->life - spark->fadeToBlack) << 16) / spark->fadeToBlack + 0x10000)) >> 16;
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spark->g = (spark->dG * (((spark->life - spark->fadeToBlack) << 16) / spark->fadeToBlack + 0x10000)) >> 16;
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spark->b = (spark->dB * (((spark->life - spark->fadeToBlack) << 16) / spark->fadeToBlack + 0x10000)) >> 16;
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2020-12-21 13:16:29 -03:00
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if (spark->r < 8 && spark->g < 8 && spark->b < 8)
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{
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spark->on = 0;
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continue;
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}
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}
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if (spark->life == spark->colFadeSpeed)
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{
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2021-08-02 15:40:51 +03:00
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if (spark->flags & SP_UNDERWEXP)
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2020-12-21 13:16:29 -03:00
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spark->dSize /= 4;
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}
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2021-08-02 15:40:51 +03:00
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if (spark->flags & SP_ROTATE)
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2020-12-21 13:16:29 -03:00
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spark->rotAng = (spark->rotAng + spark->rotAdd) & 0xFFF;
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2021-08-30 15:13:18 -05:00
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if (spark->sLife - spark->life == spark->extras >> 3
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2020-12-21 13:16:29 -03:00
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&& spark->extras & 7)
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{
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int unk;
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2021-08-02 15:40:51 +03:00
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if (spark->flags & SP_UNDERWEXP)
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2020-12-21 13:16:29 -03:00
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unk = 1;
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else
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2021-08-30 15:13:18 -05:00
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unk = (spark->flags & SP_PLASMAEXP) >> 12;
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2020-12-21 13:16:29 -03:00
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for (int j = 0; j < (spark->extras & 7); j++)
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{
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TriggerExplosionSparks(spark->x,
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spark->y,
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spark->z,
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(spark->extras & 7) - 1,
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spark->dynamic,
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unk,
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(spark->extras & 7));
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spark->dynamic = -1;
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}
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if (unk == 1)
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{
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TriggerExplosionBubble(
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spark->x,
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spark->y,
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spark->z,
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spark->roomNumber);
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}
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spark->extras = 0;
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}
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spark->yVel += spark->gravity;
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if (spark->maxYvel)
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{
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if (spark->yVel > spark->maxYvel)
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spark->yVel = spark->maxYvel;
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}
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if (spark->friction & 0xF)
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{
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spark->xVel -= spark->xVel >> (spark->friction & 0xF);
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spark->zVel -= spark->zVel >> (spark->friction & 0xF);
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}
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if (spark->friction & 0xF0)
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spark->yVel -= spark->yVel >> (spark->friction >> 4);
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2020-12-21 13:16:29 -03:00
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2021-08-30 15:13:18 -05:00
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spark->x += spark->xVel >> 5;
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spark->y += spark->yVel >> 5;
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spark->z += spark->zVel >> 5;
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2020-12-21 13:16:29 -03:00
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2021-08-02 15:40:51 +03:00
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if (spark->flags & SP_WIND)
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2020-12-21 13:16:29 -03:00
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{
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2021-08-30 15:13:18 -05:00
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spark->x += SmokeWindX >> 1;
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spark->z += SmokeWindZ >> 1;
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2020-12-21 13:16:29 -03:00
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}
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2021-08-30 15:13:18 -05:00
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int dl = (spark->sLife - spark->life << 16) / spark->sLife;
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2020-12-21 13:16:29 -03:00
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int ds = dl * (spark->dSize - spark->sSize);
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//spark->size = spark->sSize + (ds & 0xFF);
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float alpha = (spark->sLife - spark->life) / (float)spark->sLife;
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spark->size = lerp(spark->sSize, spark->dSize,alpha );
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2021-08-02 15:40:51 +03:00
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if (spark->flags & SP_FIRE && !Lara.burn || spark->flags & SP_DAMAGE)
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2020-12-21 13:16:29 -03:00
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{
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ds = spark->size * (spark->scalar / 2.0);
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if (spark->x + ds > DeadlyBounds[0] && spark->x - ds < DeadlyBounds[1])
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{
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if (spark->y + ds > DeadlyBounds[2] && spark->y - ds < DeadlyBounds[3])
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{
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if (spark->z + ds > DeadlyBounds[4] && spark->z - ds < DeadlyBounds[5])
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{
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2021-08-02 15:40:51 +03:00
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if (spark->flags & SP_FIRE)
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2020-12-21 13:16:29 -03:00
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LaraBurn();
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else
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LaraItem->hitPoints -= 2;
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}
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}
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}
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}
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}
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}
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for (int i = 0; i < MAX_SPARKS; i++)
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{
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SPARKS* spark = &Sparks[i];
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if (spark->on && spark->dynamic != -1)
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{
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SP_DYNAMIC* dynsp = &SparkDynamics[spark->dynamic];
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if (dynsp->Flags & 3)
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{
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int random = GetRandomControl();
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byte x = spark->x + 16 * (random & 0xF);
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byte y = spark->y + (random & 0xF0);
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2021-08-30 15:13:18 -05:00
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byte z = spark->z + ((random >> 4) & 0xF0);
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2020-12-21 13:16:29 -03:00
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byte r, g, b;
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int dl = spark->sLife - spark->life - 1;
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if (dl >= 2)
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{
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if (dl >= 4)
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{
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if (dynsp->Falloff)
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dynsp->Falloff--;
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2021-08-30 15:13:18 -05:00
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b = ((random >> 4) & 0x1F) + 128;
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2020-12-21 13:16:29 -03:00
|
|
|
g = (random & 0x1F) + 224;
|
2021-08-30 15:13:18 -05:00
|
|
|
r = (random >> 8) & 0x3F;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (dynsp->Falloff < 28)
|
|
|
|
dynsp->Falloff += 6;
|
|
|
|
|
|
|
|
b = -8 * dl + 128;
|
|
|
|
g = -8 * dl - (random & 0x1F) + 255;
|
|
|
|
r = 32 * (4 - dl);
|
|
|
|
if (32 * (4 - dl) < 0)
|
|
|
|
r = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (dynsp->Falloff < 28)
|
|
|
|
dynsp->Falloff += 6;
|
|
|
|
|
|
|
|
g = 255 - 8 * dl - (random & 0x1F);
|
|
|
|
b = 255 - 16 * dl - (random & 0x1F);
|
2021-08-30 15:13:18 -05:00
|
|
|
r = 255 - (dl << 6) - (random & 0x1F);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
|
|
|
|
if (spark->flags & 0x2000)
|
|
|
|
{
|
|
|
|
int falloff;
|
|
|
|
if (dynsp->Falloff <= 28)
|
|
|
|
falloff = dynsp->Falloff;
|
|
|
|
else
|
|
|
|
falloff = 31;
|
|
|
|
|
|
|
|
TriggerDynamicLight(x, y, z, falloff, r, g, b);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int falloff;
|
|
|
|
if (dynsp->Falloff <= 28)
|
|
|
|
falloff = dynsp->Falloff;
|
|
|
|
else
|
|
|
|
falloff = 31;
|
|
|
|
|
|
|
|
TriggerDynamicLight(x, y, z, falloff, g, b, r);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerRicochetSpark(GAME_VECTOR* pos, short angle, int num, int unk)
|
|
|
|
{
|
|
|
|
TriggerRicochetSpark(pos, angle, num);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerCyborgSpark(int x, int y, int z, short xv, short yv, short zv)
|
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
|
|
|
if (dx >= -16384 && dx <= 16384 && dz >= -16384 && dz <= 16384)
|
|
|
|
{
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
int random = rand();
|
|
|
|
|
|
|
|
spark->sR = -1;
|
|
|
|
spark->sB = -1;
|
|
|
|
spark->sG = -1;
|
|
|
|
spark->dR = -1;
|
|
|
|
spark->on = true;
|
|
|
|
spark->colFadeSpeed = 3;
|
|
|
|
spark->fadeToBlack = 5;
|
|
|
|
spark->dG = (random & 0x7F) + 64;
|
|
|
|
spark->dB = -64 - ((random & 0x7F) + 64);
|
|
|
|
spark->life = 10;
|
|
|
|
spark->sLife = 10;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->friction = 34;
|
|
|
|
spark->scalar = 1;
|
|
|
|
spark->x = (random & 7) + x - 3;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->y = ((random >> 3) & 7) + y - 3;
|
|
|
|
spark->z = ((random >> 6) & 7) + z - 3;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->flags = SP_SCALE;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->xVel = (random >> 2) + xv - 128;
|
|
|
|
spark->yVel = (random >> 4) + yv - 128;
|
|
|
|
spark->zVel = (random >> 6) + zv - 128;
|
|
|
|
spark->sSize = spark->size = ((random >> 9) & 3) + 4;
|
|
|
|
spark->dSize = ((random >> 12) & 1) + 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->gravity = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerExplosionSparks(int x, int y, int z, int extraTrig, int dynamic, int uw, int roomNumber)
|
|
|
|
{
|
|
|
|
TriggerExplosion(Vector3(x, y, z), 512, true, false, true, roomNumber);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerExplosionBubbles(int x, int y, int z, short roomNumber)
|
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
|
|
|
if (dx >= -ANGLE(90) && dx <= ANGLE(90) && dz >= -ANGLE(90) && dz <= ANGLE(90))
|
|
|
|
{
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
spark->sR = -128;
|
|
|
|
spark->dR = -128;
|
|
|
|
spark->dG = -128;
|
|
|
|
spark->dB = -128;
|
|
|
|
spark->on = 1;
|
|
|
|
spark->life = 24;
|
|
|
|
spark->sLife = 24;
|
|
|
|
spark->sG = 64;
|
|
|
|
spark->sB = 0;
|
|
|
|
spark->colFadeSpeed = 8;
|
|
|
|
spark->fadeToBlack = 12;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->x = x;
|
|
|
|
spark->y = y;
|
|
|
|
spark->z = z;
|
|
|
|
spark->xVel = 0;
|
|
|
|
spark->yVel = 0;
|
|
|
|
spark->zVel = 0;
|
|
|
|
spark->friction = 0;
|
|
|
|
spark->flags = SP_UNDERWEXP | SP_DEF | SP_SCALE;
|
|
|
|
spark->def = Objects[ID_DEFAULT_SPRITES].meshIndex + 13;
|
|
|
|
spark->scalar = 3;
|
|
|
|
spark->gravity = 0;
|
|
|
|
spark->maxYvel = 0;
|
|
|
|
int size = (GetRandomControl() & 7) + 63;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->sSize = size >> 1;
|
|
|
|
spark->size = size >> 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->dSize = 2 * size;
|
|
|
|
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
|
|
{
|
|
|
|
PHD_VECTOR pos;
|
|
|
|
pos.x = (GetRandomControl() & 0x1FF) + x - 256;
|
|
|
|
pos.y = (GetRandomControl() & 0x7F) + y - 64;
|
|
|
|
pos.z = (GetRandomControl() & 0x1FF) + z - 256;
|
|
|
|
CreateBubble(&pos, roomNumber, 6, 15, 0, 0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerExplosionSmokeEnd(int x, int y, int z, int uw)
|
|
|
|
{
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->on = true;
|
|
|
|
if (uw)
|
|
|
|
{
|
|
|
|
spark->sR = 0;
|
|
|
|
spark->sG = 0;
|
|
|
|
spark->sB = 0;
|
|
|
|
spark->dR = 192;
|
|
|
|
spark->dG = 192;
|
|
|
|
spark->dB = 208;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->dR = 64;
|
|
|
|
spark->sR = 144;
|
|
|
|
spark->sG = 144;
|
|
|
|
spark->sB = 144;
|
|
|
|
spark->dG = 64;
|
|
|
|
spark->dB = 64;
|
|
|
|
}
|
|
|
|
spark->colFadeSpeed = 8;
|
|
|
|
spark->fadeToBlack = 64;
|
|
|
|
spark->life = spark->sLife= (GetRandomControl() & 0x1F) + 96;
|
|
|
|
if (uw)
|
|
|
|
spark->transType = COLADD;
|
|
|
|
else
|
|
|
|
spark->transType = COLSUB;
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) + x - 16;
|
|
|
|
spark->y = (GetRandomControl() & 0x1F) + y - 16;
|
|
|
|
spark->z = (GetRandomControl() & 0x1F) + z - 16;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->xVel = ((GetRandomControl() & 0xFFF) - 2048) >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->yVel = GetRandomControl() - 128;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->zVel = ((GetRandomControl() & 0xFFF) - 2048) >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
if (uw)
|
|
|
|
{
|
|
|
|
spark->friction = 20;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->yVel >>= 4;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->y += 32;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->friction = 6;
|
|
|
|
}
|
|
|
|
spark->flags = SP_SCALE | SP_DEF | SP_ROTATE | SP_EXPDEF;
|
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
spark->rotAdd = -16 - (GetRandomControl() & 0xF);
|
|
|
|
else
|
|
|
|
spark->rotAdd = (GetRandomControl() & 0xF) + 16;
|
|
|
|
spark->scalar = 3;
|
|
|
|
if (uw)
|
|
|
|
{
|
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->gravity = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->gravity = -3 - (GetRandomControl() & 3);
|
|
|
|
spark->maxYvel = -4 - (GetRandomControl() & 3);
|
|
|
|
}
|
|
|
|
spark->dSize = (GetRandomControl() & 0x1F) + 128;
|
|
|
|
spark->sSize = spark->dSize / 4;
|
|
|
|
spark->size = spark->dSize / 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerExplosionSmoke(int x, int y, int z, int uw)
|
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
|
|
|
if (dx >= -16384 && dx <= 16384 && dz >= -16384 && dz <= 16384)
|
|
|
|
{
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->sR = -112;
|
|
|
|
spark->sG = -112;
|
|
|
|
spark->sB = -112;
|
|
|
|
spark->on = 1;
|
|
|
|
spark->dR = 64;
|
|
|
|
spark->dG = 64;
|
|
|
|
spark->dB = 64;
|
|
|
|
spark->colFadeSpeed = 2;
|
|
|
|
spark->fadeToBlack = 8;
|
|
|
|
spark->transType = COLSUB;
|
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 3) + 10;
|
|
|
|
spark->x = (GetRandomControl() & 0x1FF) + x - 256;
|
|
|
|
spark->y = (GetRandomControl() & 0x1FF) + y - 256;
|
|
|
|
spark->z = (GetRandomControl() & 0x1FF) + z - 256;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->xVel = ((GetRandomControl() & 0xFFF) - 2048) >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->yVel = GetRandomControl() - 128;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->zVel = ((GetRandomControl() & 0xFFF) - 2048) >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
if (uw)
|
|
|
|
spark->friction = 2;
|
|
|
|
else
|
|
|
|
spark->friction = 6;
|
|
|
|
spark->flags = SP_SCALE | SP_DEF | SP_ROTATE | SP_EXPDEF;
|
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
|
|
|
spark->scalar = 1;
|
|
|
|
spark->rotAdd = (GetRandomControl() & 0xF) + 16;
|
|
|
|
spark->gravity = -3 - (GetRandomControl() & 3);
|
|
|
|
spark->maxYvel = -4 - (GetRandomControl() & 3);
|
|
|
|
spark->dSize = (GetRandomControl() & 0x1F) + 128;
|
|
|
|
spark->sSize = spark->dSize / 4;
|
|
|
|
spark->size = spark->dSize / 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-29 06:26:17 +02:00
|
|
|
/*void TriggerFireFlame(int x, int y, int z, int fxObj, int type)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
|
|
|
if (dx < -16384 || dx > 16384 || dz < -16384 || dz > 16384)
|
|
|
|
return;
|
|
|
|
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->on = true;
|
|
|
|
if (type == 2)
|
|
|
|
{
|
|
|
|
spark->sR = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
spark->sG = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
spark->sB = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (type == 254)
|
|
|
|
{
|
|
|
|
spark->sR = 0;
|
|
|
|
spark->sB = 0;
|
|
|
|
spark->sG = 0;
|
|
|
|
spark->dR = (GetRandomControl() & 0xF) + 32;
|
|
|
|
spark->dB = (GetRandomControl() & 0xF) + 32;
|
|
|
|
spark->dG = (GetRandomControl() & 0xF) + 32;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->sR = -1;
|
|
|
|
spark->sB = 48;
|
|
|
|
spark->sG = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
if (Lara.burnBlue == 1)
|
|
|
|
{
|
|
|
|
spark->sR = 48;
|
|
|
|
spark->sB = spark->sR;
|
|
|
|
}
|
|
|
|
else if (Lara.burnBlue == 2)
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->sB = spark->sG >> 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->sG = -1;
|
|
|
|
spark->sR = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (type != 254)
|
|
|
|
{
|
|
|
|
spark->dR = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
spark->dB = 32;
|
|
|
|
spark->dG = (GetRandomControl() & 0x3F) + -128;
|
|
|
|
if (Lara.burnBlue == 1)
|
|
|
|
{
|
|
|
|
spark->dR = 32;
|
|
|
|
spark->dB = spark->dR;
|
|
|
|
}
|
|
|
|
else if (Lara.burnBlue == 2)
|
|
|
|
{
|
|
|
|
spark->dB = spark->dG;
|
|
|
|
spark->dG = spark->dR;
|
|
|
|
spark->dR = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fxObj == -1)
|
|
|
|
{
|
|
|
|
if (type == 2 || type == 255 || type == 254)
|
|
|
|
{
|
|
|
|
spark->fadeToBlack = 6;
|
|
|
|
spark->colFadeSpeed = (GetRandomControl() & 3) + 5;
|
|
|
|
spark->sLife = spark->life = (type < 254 ? 0 : 8) + (GetRandomControl() & 3) + 16;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->fadeToBlack = 8;
|
|
|
|
spark->colFadeSpeed = (GetRandomControl() & 3) + 20;
|
|
|
|
spark->sLife = spark->life = (GetRandomControl() & 7) + 40;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->fadeToBlack = 16;
|
|
|
|
spark->colFadeSpeed = (GetRandomControl() & 3) + 8;
|
|
|
|
spark->sLife = spark->life = (GetRandomControl() & 3) + 28;
|
|
|
|
}
|
|
|
|
spark->transType = COLADD;
|
|
|
|
if (fxObj == -1)
|
|
|
|
{
|
|
|
|
if (type && type != 1)
|
|
|
|
{
|
|
|
|
if (type < 254)
|
|
|
|
{
|
|
|
|
spark->y = y;
|
|
|
|
spark->x = (GetRandomControl() & 0xF) + x - 8;
|
|
|
|
spark->z = (GetRandomControl() & 0xF) + z - 8;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->x = (GetRandomControl() & 0x3F) + x - 32;
|
|
|
|
spark->y = y;
|
|
|
|
spark->z = (GetRandomControl() & 0x3F) + z - 32;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->y = y;
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) + x - 16;
|
|
|
|
spark->z = (GetRandomControl() & 0x1F) + z - 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->y = 0;
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
spark->z = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (type == 2)
|
|
|
|
{
|
|
|
|
spark->xVel = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
spark->yVel = -1024 - (GetRandomControl() & 0x1FF);
|
|
|
|
spark->friction = 68;
|
|
|
|
spark->zVel = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->xVel = (byte)GetRandomControl() - 128;
|
|
|
|
spark->yVel = -16 - ((byte)GetRandomControl() & 0xF);
|
|
|
|
spark->zVel = (byte)GetRandomControl() - 128;
|
|
|
|
if (type == 1)
|
|
|
|
spark->friction = 51;
|
|
|
|
else
|
|
|
|
spark->friction = 5;
|
|
|
|
}
|
|
|
|
if (fxObj == -1)
|
|
|
|
{
|
|
|
|
spark->gravity = -16 - (GetRandomControl() & 0x1F);
|
|
|
|
spark->maxYvel = -16 - (GetRandomControl() & 7);
|
|
|
|
spark->flags = 538;
|
|
|
|
if (type == 254)
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->gravity >>= 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->flags = 602;
|
|
|
|
spark->fxObj = fxObj;
|
|
|
|
spark->gravity = -32 - (GetRandomControl() & 0x3F);
|
|
|
|
spark->maxYvel = -24 - (GetRandomControl() & 7);
|
|
|
|
}
|
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
|
|
|
spark->scalar = 2;
|
|
|
|
spark->rotAdd = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
if (type)
|
|
|
|
{
|
|
|
|
if (type == 1)
|
|
|
|
{
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 64;
|
|
|
|
}
|
|
|
|
else if (type < 254)
|
|
|
|
{
|
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->gravity = 0;
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 32;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0xF) + 48;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 128;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (type == 2)
|
|
|
|
{
|
|
|
|
spark->dSize = spark->size / 4;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->sSize = generateFloat(128, 156);
|
|
|
|
spark->dSize = spark->sSize / 16;
|
|
|
|
if (type == 7)
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->colFadeSpeed >>= 2;
|
|
|
|
spark->fadeToBlack >>= 2;
|
|
|
|
spark->life = spark->life >> 2;
|
|
|
|
spark->sLife = spark->life >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
}
|
2021-04-29 06:26:17 +02:00
|
|
|
}*/
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void TriggerSuperJetFlame(ITEM_INFO* item, int yvel, int deadly)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
long dx = LaraItem->pos.xPos - item->pos.xPos;
|
|
|
|
long dz = LaraItem->pos.zPos - item->pos.zPos;
|
|
|
|
|
|
|
|
if (dx >= -16384 && dx <= 16384 && dz >= -16384 && dz <= 16384)
|
|
|
|
{
|
|
|
|
int size = (GetRandomControl() & 0x1FF) - yvel;
|
|
|
|
SPARKS* sptr = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
if (size < 512)
|
|
|
|
size = 512;
|
|
|
|
|
|
|
|
sptr->on = 1;
|
|
|
|
sptr->sR = sptr->sG = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
sptr->sB = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
sptr->dR = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
sptr->dG = (GetRandomControl() & 0x3F) - 128;
|
|
|
|
sptr->dB = 32;
|
|
|
|
sptr->colFadeSpeed = 8;
|
|
|
|
sptr->fadeToBlack = 8;
|
|
|
|
sptr->transType = COLADD;
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->life = sptr->sLife = (size >> 9) + (GetRandomControl() & 7) + 16;
|
2020-12-21 13:16:29 -03:00
|
|
|
sptr->x = (GetRandomControl() & 0x1F) + item->pos.xPos - 16;
|
|
|
|
sptr->y = (GetRandomControl() & 0x1F) + item->pos.yPos - 16;
|
|
|
|
sptr->z = (GetRandomControl() & 0x1F) + item->pos.zPos - 16;
|
|
|
|
sptr->friction = 51;
|
|
|
|
sptr->maxYvel = 0;
|
|
|
|
sptr->flags = SP_EXPDEF | SP_ROTATE | SP_DEF | SP_SCALE;
|
|
|
|
if (deadly)
|
2021-08-02 15:40:51 +03:00
|
|
|
sptr->flags = SP_EXPDEF | SP_ROTATE | SP_DEF | SP_SCALE | SP_FIRE;
|
2020-12-21 13:16:29 -03:00
|
|
|
sptr->scalar = 2;
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->dSize = (GetRandomControl() & 0xF) + (size >> 6) + 16;
|
2020-12-21 13:16:29 -03:00
|
|
|
sptr->sSize = sptr->size = sptr->dSize / 2;
|
|
|
|
|
|
|
|
if ((-(item->triggerFlags & 0xFF) & 7) == 1)
|
|
|
|
{
|
|
|
|
sptr->gravity = -16 - (GetRandomControl() & 0x1F);
|
|
|
|
sptr->xVel = (GetRandomControl() & 0xFF) - 128;
|
|
|
|
sptr->yVel = -size;
|
|
|
|
sptr->zVel = (GetRandomControl() & 0xFF) - 128;
|
|
|
|
sptr->dSize += sptr->dSize / 4;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
sptr->y -= 64;
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->gravity = -((size >> 9) + GetRandomControl() % (size >> 8));
|
2020-12-21 13:16:29 -03:00
|
|
|
sptr->yVel = (GetRandomControl() & 0xFF) - 128;
|
|
|
|
sptr->xVel = (GetRandomControl() & 0xFF) - 128;
|
|
|
|
sptr->zVel = (GetRandomControl() & 0xFF) - 128;
|
|
|
|
|
|
|
|
if (item->pos.yRot == 0)
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->zVel = -(size - (size >> 2));
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else if (item->pos.yRot == ANGLE(90))
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->xVel = -(size - (size >> 2));
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else if (item->pos.yRot == ANGLE(-180))
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->zVel = size - (size >> 2);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->xVel = size - (size >> 2);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetupSplash(const SPLASH_SETUP* const setup,int room)
|
|
|
|
{
|
|
|
|
constexpr size_t NUM_SPLASHES = 3;
|
|
|
|
int numSplashesSetup = 0;
|
|
|
|
float splashVelocity;
|
|
|
|
for (int i = 0; i < MAX_SPLASHES; i++)
|
|
|
|
{
|
|
|
|
SPLASH_STRUCT& splash = Splashes[i];
|
|
|
|
if (!splash.isActive)
|
|
|
|
{
|
|
|
|
if (numSplashesSetup == 0) {
|
|
|
|
float splashPower = fmin(256, setup->splashPower);
|
|
|
|
splash.isActive = true;
|
|
|
|
splash.x = setup->x;
|
|
|
|
splash.y = setup->y;
|
|
|
|
splash.z = setup->z;
|
|
|
|
splash.life = 62;
|
|
|
|
splash.isRipple = false;
|
|
|
|
splash.innerRad = setup->innerRadius;
|
|
|
|
splashVelocity = splashPower / 16;
|
|
|
|
splash.innerRadVel = splashVelocity;
|
|
|
|
splash.heightSpeed = splashPower * 1.2f;
|
|
|
|
splash.height = 0;
|
|
|
|
splash.heightVel = -16;
|
|
|
|
splash.outerRad = setup->innerRadius / 3;
|
|
|
|
splash.outerRadVel = splashVelocity*1.5f;
|
|
|
|
splash.spriteSequenceStart = 8; //Splash Texture
|
|
|
|
numSplashesSetup++;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
float thickness = generateFloat(64,128);
|
|
|
|
splash.isActive = true;
|
|
|
|
splash.x = setup->x;
|
|
|
|
splash.y = setup->y;
|
|
|
|
splash.z = setup->z;
|
|
|
|
splash.isRipple = true;
|
|
|
|
float vel;
|
|
|
|
if (numSplashesSetup == 2) {
|
|
|
|
vel = (splashVelocity / 16) + generateFloat(2, 4);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
vel = (splashVelocity / 7) + generateFloat(3, 7);
|
|
|
|
}
|
|
|
|
|
|
|
|
float innerRadius = 0;
|
|
|
|
splash.innerRad = innerRadius;
|
|
|
|
splash.innerRadVel = vel*1.3f;
|
|
|
|
splash.outerRad = innerRadius+thickness;
|
|
|
|
splash.outerRadVel = vel*2.3f;
|
|
|
|
splash.heightSpeed = 128;
|
|
|
|
splash.height = 0;
|
|
|
|
splash.heightVel = -16;
|
|
|
|
float t = vel / (splashVelocity / 2) + 16;
|
|
|
|
t = fmax(0, fmin(t, 1));
|
|
|
|
splash.life = lerp(48, 70, t);
|
|
|
|
splash.spriteSequenceStart = 4; //Splash Texture
|
|
|
|
splash.spriteSequenceEnd = 7; //Splash Texture
|
|
|
|
splash.animationSpeed = fmin(0.6f,(1 / splash.outerRadVel)*2);
|
|
|
|
|
|
|
|
numSplashesSetup++;
|
|
|
|
}
|
|
|
|
if (numSplashesSetup == NUM_SPLASHES) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
2021-08-30 18:03:21 +03:00
|
|
|
TEN::Effects::Drip::SpawnSplashDrips(Vector3(setup->x, setup->y-15, setup->z),32,room);
|
2020-12-21 13:16:29 -03:00
|
|
|
PHD_3DPOS soundPosition;
|
|
|
|
soundPosition.xPos = setup->x;
|
|
|
|
soundPosition.yPos = setup->y;
|
|
|
|
soundPosition.zPos = setup->z;
|
|
|
|
soundPosition.yRot = 0;
|
|
|
|
soundPosition.xRot = 0;
|
|
|
|
soundPosition.zRot = 0;
|
|
|
|
|
2021-05-26 06:04:32 +02:00
|
|
|
SoundEffect(SFX_TR4_LARA_SPLASH, &soundPosition, 0);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
|
|
|
|
void UpdateSplashes()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < MAX_SPLASHES; i++)
|
|
|
|
{
|
|
|
|
SPLASH_STRUCT& splash = Splashes[i];
|
|
|
|
if (splash.isActive) {
|
|
|
|
splash.life--;
|
|
|
|
if (splash.life <= 0) {
|
|
|
|
splash.isActive = false;
|
|
|
|
}
|
|
|
|
splash.heightSpeed += splash.heightVel;
|
|
|
|
splash.height += splash.heightSpeed;
|
|
|
|
if (splash.height < 0) {
|
|
|
|
splash.height = 0;
|
|
|
|
if (!splash.isRipple) {
|
|
|
|
splash.isActive = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
splash.innerRad += splash.innerRadVel;
|
|
|
|
splash.outerRad += splash.outerRadVel;
|
|
|
|
splash.animationPhase += splash.animationSpeed;
|
|
|
|
short sequenceLength = splash.spriteSequenceEnd - splash.spriteSequenceStart;
|
|
|
|
if (splash.animationPhase > sequenceLength) {
|
|
|
|
splash.animationPhase = fmod(splash.animationPhase, sequenceLength);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < MAX_RIPPLES; i++)
|
|
|
|
{
|
|
|
|
RIPPLE_STRUCT* ripple = &Ripples[i];
|
|
|
|
|
|
|
|
if (ripple->active)
|
|
|
|
{
|
|
|
|
if (ripple->lifeTime > ripple->life) {
|
|
|
|
ripple->active = false;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
//normalized Lifetime
|
|
|
|
float n = ripple->lifeTime / ripple->life;
|
|
|
|
n = fmin(n, 1.0f);
|
|
|
|
n = fmax(0.0f, n);
|
|
|
|
constexpr float peakTime = 0.2f;
|
|
|
|
constexpr float expIn = 1.5f;
|
|
|
|
constexpr float expOut = 2.0f;
|
|
|
|
if (n <= peakTime) {
|
|
|
|
//we ascend our color
|
|
|
|
float alpha = pow((n / peakTime), expIn);
|
|
|
|
ripple->currentColor = Vector4::Lerp(Vector4::Zero, ripple->initialColor, alpha);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
//we descend
|
|
|
|
float alphaTerm = 1.0f - ((n - peakTime) / 1 - peakTime);
|
|
|
|
float alpha = pow(alphaTerm, expOut);
|
|
|
|
//float alpha = alphaTerm;
|
|
|
|
ripple->currentColor = Vector4::Lerp(Vector4::Zero, ripple->initialColor, alpha);
|
|
|
|
|
|
|
|
}
|
|
|
|
ripple->size += ripple->sizeRate;
|
|
|
|
ripple->lifeTime += ripple->lifeRate;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetupRipple(int x, int y, int z, float size, char flags,unsigned int spriteID, float rotation)
|
|
|
|
{
|
|
|
|
RIPPLE_STRUCT* ripple;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < MAX_RIPPLES; i++)
|
|
|
|
{
|
|
|
|
ripple = &Ripples[i];
|
|
|
|
if (!(ripple->active)) {
|
|
|
|
ripple->active = true;
|
|
|
|
ripple->size = size;
|
|
|
|
ripple->lifeTime = 0;
|
|
|
|
ripple->SpriteID = spriteID;
|
|
|
|
if (flags & RIPPLE_FLAG_SHORT_LIFE) {
|
|
|
|
ripple->life = (rand() & 16) + 16;
|
|
|
|
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
ripple->life = (rand() & 16) + 48;
|
|
|
|
}
|
|
|
|
ripple->worldPos = { (float)x,(float)y,(float)z };
|
|
|
|
ripple->currentColor = Vector4(0, 0, 0, 0);
|
|
|
|
ripple->rotation = rotation;
|
|
|
|
|
|
|
|
if (flags & RIPPLE_FLAG_BLOOD ) {
|
|
|
|
ripple->initialColor = Vector4(1, 0, 0, 1);
|
|
|
|
ripple->lifeRate = 0.9f;
|
|
|
|
ripple->sizeRate = 8.0f;
|
|
|
|
ripple->isBillboard = true;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
ripple->initialColor = Vector4(0.5, 0.5, 0.5, 1);
|
|
|
|
ripple->lifeRate = 1.0f;
|
|
|
|
ripple->sizeRate = 4.0f;
|
|
|
|
ripple->isBillboard = false;
|
|
|
|
}
|
|
|
|
if (flags & RIPPLE_FLAG_LOW_OPACITY)
|
|
|
|
ripple->initialColor *= 0.6f;
|
|
|
|
if (flags & RIPPLE_FLAG_RAND_POS)
|
|
|
|
{
|
|
|
|
ripple->worldPos.x += generateFloat(-32, 32);
|
|
|
|
ripple->worldPos.z += generateFloat(-32, 32);
|
|
|
|
}
|
|
|
|
if (flags & RIPPLE_FLAG_RAND_ROT)
|
|
|
|
{
|
|
|
|
ripple->rotation += generateFloat(-PI, PI);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-08-26 15:54:52 +03:00
|
|
|
short DoBloodSplat(int x, int y, int z, short a4, short a5, short roomNumber)
|
|
|
|
{
|
|
|
|
short roomNum = roomNumber;
|
|
|
|
GetFloor(x, y, z, &roomNum);
|
|
|
|
if (g_Level.Rooms[roomNum].flags & ENV_FLAG_WATER)
|
|
|
|
TriggerUnderwaterBlood(x, y, z, a4);
|
|
|
|
else
|
2021-08-30 15:13:18 -05:00
|
|
|
TriggerBlood(x, y, z, a5 >> 4, a4);
|
2021-08-26 15:54:52 +03:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DoLotsOfBlood(int x, int y, int z, int speed, short direction, short roomNumber, int count)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
DoBloodSplat(x + 256 - (GetRandomControl() * 512 / 0x8000),
|
|
|
|
y + 256 - (GetRandomControl() * 512 / 0x8000),
|
|
|
|
z + 256 - (GetRandomControl() * 512 / 0x8000),
|
|
|
|
speed, direction, roomNumber);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerLaraBlood()
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
int node = 1;
|
|
|
|
|
|
|
|
for (i = 0; i < LARA_MESHES::LM_HEAD; i++)
|
|
|
|
{
|
|
|
|
if (node & LaraItem->touchBits)
|
|
|
|
{
|
|
|
|
PHD_VECTOR vec;
|
|
|
|
vec.x = (GetRandomControl() & 31) - 16;
|
|
|
|
vec.y = (GetRandomControl() & 31) - 16;
|
|
|
|
vec.z = (GetRandomControl() & 31) - 16;
|
|
|
|
|
|
|
|
GetLaraJointPosition(&vec, (LARA_MESHES)i);
|
|
|
|
DoBloodSplat(vec.x, vec.y, vec.z, (GetRandomControl() & 7) + 8, 2 * GetRandomControl(), LaraItem->roomNumber);
|
|
|
|
}
|
|
|
|
|
2021-08-30 15:13:18 -05:00
|
|
|
node <<= 1;
|
2021-08-26 15:54:52 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-12-21 13:16:29 -03:00
|
|
|
void TriggerUnderwaterBlood(int x, int y, int z, int sizeme)
|
|
|
|
{
|
|
|
|
SetupRipple(x, y, z, sizeme, RIPPLE_FLAG_BLOOD | RIPPLE_FLAG_RAND_POS | RIPPLE_FLAG_RAND_ROT, Objects[ID_DEFAULT_SPRITES].meshIndex + SPR_BLOOD);
|
|
|
|
}
|
|
|
|
|
2021-08-26 15:54:52 +03:00
|
|
|
void Richochet(PHD_3DPOS* pos)
|
|
|
|
{
|
|
|
|
short angle = mGetAngle(pos->zPos, pos->xPos, LaraItem->pos.zPos, LaraItem->pos.xPos);
|
|
|
|
GAME_VECTOR target;
|
|
|
|
target.x = pos->xPos;
|
|
|
|
target.y = pos->yPos;
|
|
|
|
target.z = pos->zPos;
|
|
|
|
TriggerRicochetSpark(&target, angle / 16, 3, 0);
|
|
|
|
SoundEffect(SFX_TR4_LARA_RICOCHET, pos, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ControlWaterfallMist(short itemNumber) // ControlWaterfallMist
|
|
|
|
{
|
|
|
|
ITEM_INFO* item = &g_Level.Items[itemNumber];
|
|
|
|
int x, z;
|
|
|
|
|
|
|
|
x = item->pos.xPos - phd_sin(item->pos.yRot + ANGLE(180)) * 512 + phd_sin(item->pos.yRot - ANGLE(90)) * 256;
|
|
|
|
z = item->pos.zPos - phd_cos(item->pos.yRot + ANGLE(180)) * 512 + phd_cos(item->pos.yRot - ANGLE(90)) * 256;
|
|
|
|
|
|
|
|
TriggerWaterfallMist(x, item->pos.yPos, z, item->pos.yRot + ANGLE(180));
|
|
|
|
SoundEffect(SFX_TR4_WATERFALL_LOOP, &item->pos, 0);
|
|
|
|
}
|
|
|
|
|
2020-12-21 13:16:29 -03:00
|
|
|
void TriggerWaterfallMist(int x, int y, int z, int angle)
|
|
|
|
{
|
|
|
|
SPARKS* spark;
|
|
|
|
int dh = 0;
|
|
|
|
int ang1 = angle;
|
|
|
|
int ang2 = angle;
|
|
|
|
int dl;
|
|
|
|
|
|
|
|
// CHECK THIS LOOP CONDITIONS
|
|
|
|
for (ang1 = angle; ; ang1 *= 2)
|
|
|
|
{
|
|
|
|
spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->on = 1;
|
|
|
|
spark->sR = 64;
|
|
|
|
spark->sG = 64;
|
|
|
|
spark->sB = 64;
|
|
|
|
spark->dR = 64;
|
|
|
|
spark->dG = 64;
|
|
|
|
spark->dB = 64;
|
|
|
|
spark->colFadeSpeed = 1;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 3) + 6;
|
|
|
|
spark->fadeToBlack = spark->life - 4;
|
2021-08-30 15:13:18 -05:00
|
|
|
dl = ((dh + (GlobalCounter << 6)) % 1536) + (GetRandomControl() & 0x3F) - 32;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->x = dl * phd_sin(ang1) + (GetRandomControl() & 0xF) + x - 8;
|
|
|
|
spark->y = (GetRandomControl() & 0xF) + y - 8;
|
|
|
|
spark->z = dl * phd_cos(ang1) + (GetRandomControl() & 0xF) + z - 8;
|
|
|
|
spark->xVel = 0;
|
|
|
|
spark->zVel = 0;
|
|
|
|
spark->friction = 0;
|
|
|
|
spark->flags = 538;
|
|
|
|
spark->yVel = (GetRandomControl() & 0x7F) + 128;
|
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
|
|
|
spark->scalar = 3;
|
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->rotAdd = (GetRandomControl() & 0x1F) - 16;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->gravity = -spark->yVel >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 3) + 16;
|
|
|
|
spark->dSize = 2 * spark->size;
|
|
|
|
|
|
|
|
dh += 256;
|
|
|
|
if (dh > 1536)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->on = 1;
|
|
|
|
spark->sR = 96;
|
|
|
|
spark->sG = 96;
|
|
|
|
spark->sB = 96;
|
|
|
|
spark->dR = 96;
|
|
|
|
spark->dG = 96;
|
|
|
|
spark->dB = 96;
|
|
|
|
spark->colFadeSpeed = 1;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 3) + 6;
|
|
|
|
spark->fadeToBlack = spark->life - 1;
|
|
|
|
dl = GetRandomControl() % 1408 + 64;
|
|
|
|
spark->x = dl * phd_sin(ang1) + (GetRandomControl() & 0x1F) + x - 16;
|
|
|
|
spark->y = (GetRandomControl() & 0xF) + y - 8;
|
|
|
|
spark->xVel = 0;
|
|
|
|
spark->zVel = 0;
|
|
|
|
spark->z = dl * phd_cos(ang1) + (GetRandomControl() & 0x1F) + z - 16;
|
|
|
|
spark->friction = 0;
|
|
|
|
spark->flags = 10;
|
|
|
|
spark->yVel = GetRandomControl() & 0x100 + (GetRandomControl() & 0x7F) + 128;
|
|
|
|
spark->scalar = 2;
|
|
|
|
spark->def = Objects[ID_DEFAULT_SPRITES].meshIndex + 17;
|
|
|
|
spark->gravity = 0;
|
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 7) + 8;
|
|
|
|
spark->dSize = spark->size * 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerDartSmoke(int x, int y, int z, int xv, int zv, int hit)
|
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
|
|
|
if (dx < -16384 || dx > 16384 || dz < -16384 || dz > 16384)
|
|
|
|
return;
|
|
|
|
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->on = 1;
|
|
|
|
spark->sR = 16;
|
|
|
|
spark->sG = 8;
|
|
|
|
spark->sB = 4;
|
|
|
|
spark->dR = 64;
|
|
|
|
spark->dG = 48;
|
|
|
|
spark->dB = 32;
|
|
|
|
spark->colFadeSpeed = 8;
|
|
|
|
spark->fadeToBlack = 4;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 3) + 32;
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) + x - 16;
|
|
|
|
spark->y = (GetRandomControl() & 0x1F) + y - 16;
|
|
|
|
spark->z = (GetRandomControl() & 0x1F) + z - 16;
|
|
|
|
if (hit)
|
|
|
|
{
|
|
|
|
spark->xVel = GetRandomControl() - xv - 128;
|
|
|
|
spark->yVel = -4 - (GetRandomControl() & 3);
|
|
|
|
spark->zVel = GetRandomControl() - zv - 128;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (xv)
|
|
|
|
spark->xVel = -xv;
|
|
|
|
else
|
|
|
|
spark->xVel = GetRandomControl() - 128;
|
|
|
|
spark->yVel = -4 - (GetRandomControl() & 3);
|
|
|
|
if (!zv)
|
|
|
|
{
|
|
|
|
spark->zVel = GetRandomControl();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
spark->zVel = -zv;
|
|
|
|
}
|
|
|
|
|
|
|
|
spark->friction = 3;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
{
|
|
|
|
spark->flags = 538;
|
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
spark->rotAdd = -16 - (GetRandomControl() & 0xF);
|
|
|
|
else
|
|
|
|
spark->rotAdd = (GetRandomControl() & 0xF) + 16;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->flags = 522;
|
|
|
|
}
|
|
|
|
spark->scalar = 1;
|
|
|
|
int size = (GetRandomControl() & 0x3F) + 72;
|
|
|
|
if (hit)
|
|
|
|
{
|
|
|
|
spark->maxYvel = 0;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->sSize = spark->size = spark->dSize = size >> 3;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->gravity = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->sSize = spark->size = size >> 4;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->gravity = -4 - (GetRandomControl() & 3);
|
|
|
|
spark->dSize = size;
|
|
|
|
spark->maxYvel = -4 - (GetRandomControl() & 3);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void KillAllCurrentItems(short itemNumber)
|
|
|
|
{
|
2021-08-29 23:53:58 +03:00
|
|
|
// TODO: Reimplement this functionality
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerDynamicLight(int x, int y, int z, short falloff, byte r, byte g, byte b)
|
|
|
|
{
|
|
|
|
g_Renderer.addDynamicLight(x, y, z, falloff, r, g, b);
|
|
|
|
}
|
|
|
|
|
|
|
|
void WadeSplash(ITEM_INFO* item, int wh, int wd)
|
|
|
|
{
|
|
|
|
short roomNumber = item->roomNumber;
|
|
|
|
GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
|
|
|
|
|
|
|
|
ROOM_INFO* room = &g_Level.Rooms[roomNumber];
|
|
|
|
if (room->flags & ENV_FLAG_WATER)
|
|
|
|
{
|
|
|
|
short roomNumber2 = item->roomNumber;
|
|
|
|
GetFloor(item->pos.xPos, room->y - 128, item->pos.zPos, &roomNumber2);
|
|
|
|
|
|
|
|
ROOM_INFO* room2 = &g_Level.Rooms[roomNumber2];
|
|
|
|
if (!(room2->flags & ENV_FLAG_WATER))
|
|
|
|
{
|
|
|
|
ANIM_FRAME* frame = GetBestFrame(item);
|
|
|
|
if (item->pos.yPos + frame->boundingBox.Y1 <= wh)
|
|
|
|
{
|
|
|
|
if (item->pos.yPos + frame->boundingBox.Y2 >= wh)
|
|
|
|
{
|
|
|
|
if (item->fallspeed <= 0 || wd >= 474 || SplashCount != 0)
|
|
|
|
{
|
|
|
|
if (!(Wibble & 0xF))
|
|
|
|
{
|
|
|
|
if (!(GetRandomControl() & 0xF) || item->currentAnimState != LS_STOP)
|
|
|
|
{
|
|
|
|
if (item->currentAnimState == LS_STOP)
|
|
|
|
{
|
|
|
|
SetupRipple(item->pos.xPos, wh, item->pos.zPos, (GetRandomControl() & 0xF) + 112, RIPPLE_FLAG_RAND_ROT | RIPPLE_FLAG_RAND_POS, Objects[ID_DEFAULT_SPRITES].meshIndex + SPR_RIPPLES);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SetupRipple(item->pos.xPos, wh, item->pos.zPos, (GetRandomControl() & 0xF) + 112, RIPPLE_FLAG_RAND_ROT | RIPPLE_FLAG_RAND_POS, Objects[ID_DEFAULT_SPRITES].meshIndex + SPR_RIPPLES);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SplashSetup.y = wh;
|
|
|
|
SplashSetup.x = item->pos.xPos;
|
|
|
|
SplashSetup.z = item->pos.zPos;
|
|
|
|
SplashSetup.innerRadius = 16;
|
|
|
|
SplashSetup.splashPower = item->speed;
|
|
|
|
SetupSplash(&SplashSetup,roomNumber);
|
|
|
|
SplashCount = 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Splash(ITEM_INFO* item)
|
|
|
|
{
|
|
|
|
short roomNumber = item->roomNumber;
|
|
|
|
GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
|
|
|
|
|
|
|
|
ROOM_INFO* room = &g_Level.Rooms[roomNumber];
|
|
|
|
if (room->flags & ENV_FLAG_WATER)
|
|
|
|
{
|
|
|
|
int wh = GetWaterHeight(item->pos.xPos, item->pos.yPos, item->pos.zPos, roomNumber);
|
|
|
|
SplashSetup.y = wh;
|
|
|
|
SplashSetup.x = item->pos.xPos;
|
|
|
|
SplashSetup.z = item->pos.zPos;
|
|
|
|
SplashSetup.splashPower = item->fallspeed;
|
|
|
|
SplashSetup.innerRadius = 64;
|
|
|
|
SetupSplash(&SplashSetup,roomNumber);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerRocketFlame(int x, int y, int z, int xv, int yv, int zv, int itemNumber)
|
|
|
|
{
|
|
|
|
SPARKS* sptr = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
sptr->on = true;
|
|
|
|
sptr->sR = 48 + (GetRandomControl() & 31);
|
|
|
|
sptr->sG = sptr->sR;
|
|
|
|
sptr->sB = 192 + (GetRandomControl() & 63);
|
|
|
|
|
|
|
|
sptr->dR = 192 + (GetRandomControl() & 63);
|
|
|
|
sptr->dG = 128 + (GetRandomControl() & 63);
|
|
|
|
sptr->dB = 32;
|
|
|
|
|
|
|
|
sptr->colFadeSpeed = 12 + (GetRandomControl() & 3);
|
|
|
|
sptr->fadeToBlack = 12;
|
|
|
|
sptr->sLife = sptr->life = (GetRandomControl() & 3) + 28;
|
|
|
|
sptr->transType = COLADD;
|
|
|
|
sptr->extras = 0;
|
|
|
|
sptr->dynamic = -1;
|
|
|
|
|
|
|
|
sptr->x = x + ((GetRandomControl() & 31) - 16);
|
|
|
|
sptr->y = y;
|
|
|
|
sptr->z = z + ((GetRandomControl() & 31) - 16);
|
|
|
|
|
|
|
|
sptr->xVel = xv;
|
|
|
|
sptr->yVel = yv;
|
|
|
|
sptr->zVel = zv;
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->friction = 3 | (3 << 4);
|
2020-12-21 13:16:29 -03:00
|
|
|
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
{
|
|
|
|
sptr->flags = SP_SCALE | SP_DEF | SP_ROTATE | SP_ITEM | SP_EXPDEF;
|
|
|
|
sptr->fxObj = itemNumber;
|
|
|
|
sptr->rotAng = GetRandomControl() & 4095;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
sptr->rotAdd = -(GetRandomControl() & 15) - 16;
|
|
|
|
else
|
|
|
|
sptr->rotAdd = (GetRandomControl() & 15) + 16;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sptr->flags = SP_SCALE | SP_DEF | SP_ITEM | SP_EXPDEF;
|
|
|
|
sptr->fxObj = itemNumber;
|
|
|
|
}
|
|
|
|
|
|
|
|
sptr->gravity = 0;
|
|
|
|
sptr->maxYvel = 0;
|
|
|
|
|
|
|
|
// TODO: right sprite
|
|
|
|
sptr->def = Objects[ID_DEFAULT_SPRITES].meshIndex;
|
|
|
|
sptr->scalar = 2;
|
|
|
|
|
|
|
|
int size = (GetRandomControl() & 7) + 32;
|
|
|
|
sptr->size = sptr->sSize = size;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerRocketFire(int x, int y, int z)
|
|
|
|
{
|
|
|
|
SPARKS* sptr = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
sptr->on = true;
|
|
|
|
|
|
|
|
sptr->sR = sptr->sG = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
sptr->sB = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
sptr->dR = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
sptr->dG = (GetRandomControl() & 0x3F) - 128;
|
|
|
|
sptr->dB = 32;
|
|
|
|
|
|
|
|
sptr->colFadeSpeed = 4 + (GetRandomControl() & 3);
|
|
|
|
sptr->fadeToBlack = 12;
|
|
|
|
sptr->sLife = sptr->life = (GetRandomControl() & 3) + 20;
|
|
|
|
sptr->transType = COLADD;
|
|
|
|
sptr->extras = 0;
|
|
|
|
sptr->dynamic = -1;
|
|
|
|
|
|
|
|
sptr->x = x + ((GetRandomControl() & 15) - 8);
|
|
|
|
sptr->y = y + ((GetRandomControl() & 15) - 8);
|
|
|
|
sptr->z = z + ((GetRandomControl() & 15) - 8);
|
|
|
|
sptr->xVel = ((GetRandomControl() & 255) - 128);
|
|
|
|
sptr->yVel = -(GetRandomControl() & 3) - 4;
|
|
|
|
sptr->zVel = ((GetRandomControl() & 255) - 128);
|
|
|
|
sptr->friction = 4;
|
|
|
|
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
{
|
|
|
|
sptr->flags = SP_SCALE | SP_DEF | SP_ROTATE | SP_EXPDEF;
|
|
|
|
sptr->rotAng = GetRandomControl() & 4095;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
sptr->rotAdd = -(GetRandomControl() & 15) - 16;
|
|
|
|
else
|
|
|
|
sptr->rotAdd = (GetRandomControl() & 15) + 16;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
sptr->flags = SP_SCALE | SP_DEF | SP_EXPDEF;
|
|
|
|
|
|
|
|
// TODO: right sprite
|
|
|
|
sptr->def = Objects[ID_DEFAULT_SPRITES].meshIndex;
|
|
|
|
sptr->scalar = 1;
|
|
|
|
sptr->gravity = -(GetRandomControl() & 3) - 4;
|
|
|
|
sptr->maxYvel = -(GetRandomControl() & 3) - 4;
|
|
|
|
|
|
|
|
int size = (GetRandomControl() & 7) + 128;
|
2021-08-30 15:13:18 -05:00
|
|
|
sptr->size = sptr->sSize = size >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
sptr->dSize = size;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void TriggerRocketSmoke(int x, int y, int z, int bodyPart)
|
|
|
|
{
|
|
|
|
/*SPARKS* sptr = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
sptr->on = true;
|
|
|
|
sptr->sR = 0;
|
|
|
|
sptr->sG = 0;
|
|
|
|
sptr->sB = 0;
|
|
|
|
|
|
|
|
sptr->dR = 64 + bodyPart;
|
|
|
|
sptr->dG = 64 + bodyPart;
|
|
|
|
sptr->dB = 64 + bodyPart;
|
|
|
|
|
|
|
|
sptr->colFadeSpeed = 4 + (GetRandomControl() & 3);
|
|
|
|
sptr->fadeToBlack = 12;
|
|
|
|
sptr->sLife = sptr->life = (GetRandomControl() & 3) + 20;
|
|
|
|
sptr->transType = COLADD;
|
|
|
|
sptr->extras = 0;
|
|
|
|
sptr->dynamic = -1;
|
|
|
|
|
|
|
|
sptr->x = x + ((GetRandomControl() & 15) - 8);
|
|
|
|
sptr->y = y + ((GetRandomControl() & 15) - 8);
|
|
|
|
sptr->z = z + ((GetRandomControl() & 15) - 8);
|
|
|
|
sptr->xVel = ((GetRandomControl() & 255) - 128);
|
|
|
|
sptr->yVel = -(GetRandomControl() & 3) - 4;
|
|
|
|
sptr->zVel = ((GetRandomControl() & 255) - 128);
|
|
|
|
sptr->friction = 4;
|
|
|
|
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
{
|
|
|
|
sptr->flags = SP_SCALE | SP_DEF | SP_ROTATE | SP_EXPDEF;
|
|
|
|
sptr->rotAng = GetRandomControl() & 4095;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
sptr->rotAdd = -(GetRandomControl() & 15) - 16;
|
|
|
|
else
|
|
|
|
sptr->rotAdd = (GetRandomControl() & 15) + 16;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
sptr->flags = SP_SCALE | SP_DEF | SP_EXPDEF;
|
|
|
|
|
|
|
|
// TODO: right sprite
|
|
|
|
sptr->def = Objects[ID_DEFAULT_SPRITES].meshIndex;
|
|
|
|
sptr->scalar = 15;
|
|
|
|
sptr->gravity = -(GetRandomControl() & 3) - 4;
|
|
|
|
sptr->maxYvel = -(GetRandomControl() & 3) - 4;
|
|
|
|
|
|
|
|
int size = (GetRandomControl() & 7) + 32;
|
|
|
|
sptr->size = sptr->sSize = size >> 2;*/
|
2021-08-30 18:03:21 +03:00
|
|
|
TEN::Effects::Smoke::TriggerRocketSmoke(x, y, z, 0);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
|
2021-04-29 06:26:17 +02:00
|
|
|
void TriggerFlashSmoke(int x, int y, int z, short roomNumber)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
ROOM_INFO* room = &g_Level.Rooms[roomNumber];
|
|
|
|
|
|
|
|
bool mirror = (roomNumber == g_GameFlow->GetLevel(CurrentLevel)->Mirror.Room);
|
|
|
|
|
|
|
|
bool water = false;
|
|
|
|
if (room->flags & ENV_FLAG_WATER)
|
|
|
|
{
|
|
|
|
TriggerExplosionBubble(x, y, z, roomNumber);
|
|
|
|
water = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
SMOKE_SPARKS* spark = &SmokeSparks[GetFreeSmokeSpark()];
|
|
|
|
spark->on = true;
|
|
|
|
spark->sShade = 0;
|
|
|
|
spark->dShade = -128;
|
|
|
|
spark->colFadeSpeed = 4;
|
|
|
|
spark->fadeToBlack = 16;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 0xF) + 64;
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) + x - 16;
|
|
|
|
spark->y = (GetRandomControl() & 0x1F) + y - 16;
|
|
|
|
spark->z = (GetRandomControl() & 0x1F) + z - 16;
|
|
|
|
|
|
|
|
if (water)
|
|
|
|
{
|
|
|
|
spark->xVel = spark->yVel = GetRandomControl() & 0x3FF - 512;
|
|
|
|
spark->zVel = (GetRandomControl() & 0x3FF) - 512;
|
|
|
|
spark->friction = 68;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->xVel = 2 * (GetRandomControl() & 0x3FF) - 1024;
|
|
|
|
spark->yVel = -512 - (GetRandomControl() & 0x3FF);
|
|
|
|
spark->zVel = 2 * (GetRandomControl() & 0x3FF) - 1024;
|
|
|
|
spark->friction = 85;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (room->flags & ENV_FLAG_WIND)
|
|
|
|
spark->flags = 272;
|
|
|
|
else
|
|
|
|
spark->flags = 16;
|
|
|
|
|
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
{
|
|
|
|
spark->rotAdd = -16 - (GetRandomControl() & 0xF);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->rotAdd = (GetRandomControl() & 0xF) + 16;
|
|
|
|
}
|
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->gravity = 0;
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 64;
|
|
|
|
spark->dSize = 2 * (spark->sSize + 4);
|
|
|
|
spark->mirror = mirror;
|
|
|
|
}
|
|
|
|
|
2021-08-02 15:40:51 +03:00
|
|
|
void TriggerFireFlame(int x, int y, int z, int fxObj, int type)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
if (dx >= -16384 && dx <= 16384 && dz >= -16384 && dz <= 16384)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
spark->on = true;
|
|
|
|
|
2021-08-02 15:40:51 +03:00
|
|
|
if (type == 2)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
spark->sR = spark->sG = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
spark->sB = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-02 15:40:51 +03:00
|
|
|
if (type == -2)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
spark->sR = 48;
|
|
|
|
spark->sG = 255;
|
|
|
|
spark->sB = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
|
|
|
|
spark->dR = 32;
|
|
|
|
spark->dG = (GetRandomControl() & 0x3F) - 64;
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->dB = (GetRandomControl() & 0x3F) - 128;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->sR = 255;
|
|
|
|
spark->sB = 48;
|
|
|
|
spark->sG = (GetRandomControl() & 0x1F) + 48;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-08-02 15:40:51 +03:00
|
|
|
if (type != -2)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
spark->dR = (GetRandomControl() & 0x3F) - 64;
|
|
|
|
spark->dG = (GetRandomControl() & 0x3F) + -128;
|
|
|
|
spark->dB = 32;
|
|
|
|
}
|
|
|
|
|
2021-08-02 15:40:51 +03:00
|
|
|
if (fxObj == -1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-02 15:40:51 +03:00
|
|
|
if (type == 2 || type == -2 || type == -1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
spark->fadeToBlack = 6;
|
|
|
|
spark->colFadeSpeed = (GetRandomControl() & 3) + 5;
|
2021-08-02 15:40:51 +03:00
|
|
|
spark->life = spark->sLife = (type < -2 ? 0 : 8) + (GetRandomControl() & 3) + 16;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->fadeToBlack = 8;
|
|
|
|
spark->colFadeSpeed = (GetRandomControl() & 3) + 20;
|
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 7) + 40;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->fadeToBlack = 16;
|
|
|
|
spark->colFadeSpeed = (GetRandomControl() & 3) + 8;
|
2021-08-02 15:40:51 +03:00
|
|
|
spark->life = spark->sLife = (GetRandomControl() & 3) + 18;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
|
|
|
|
spark->transType = COLADD;
|
|
|
|
|
2021-08-02 15:40:51 +03:00
|
|
|
if (fxObj != -1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) - 16;
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->y = 0;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->z = (GetRandomControl() & 0x1F) - 16;
|
2021-08-31 12:59:46 +02:00
|
|
|
}
|
|
|
|
else if (type && type != 1)
|
|
|
|
{
|
|
|
|
if (type < 254)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->x = (GetRandomControl() & 0xF) + x - 8;
|
|
|
|
spark->y = y;
|
|
|
|
spark->z = (GetRandomControl() & 0xF) + z - 8;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->x = (GetRandomControl() & 0x3F) + x - 32;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->y = y;
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->z = (GetRandomControl() & 0x3F) + z - 32;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
2021-08-31 12:59:46 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->x = (GetRandomControl() & 0x1F) + x - 16;
|
|
|
|
spark->y = y;
|
|
|
|
spark->z = (GetRandomControl() & 0x1F) + z - 16;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (type == 2)
|
|
|
|
{
|
|
|
|
spark->xVel = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
spark->yVel = -1024 - (GetRandomControl() & 0x1FF);
|
|
|
|
spark->zVel = (GetRandomControl() & 0x1F) - 16;
|
|
|
|
spark->friction = 68;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->xVel = (GetRandomControl() & 0xFF) - 128;
|
|
|
|
spark->yVel = -16 - (GetRandomControl() & 0xF);
|
|
|
|
spark->zVel = (GetRandomControl() & 0xFF) - 128;
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
if (type == 1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->friction = 51;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->friction = 5;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
2021-08-31 12:59:46 +02:00
|
|
|
}
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
if (GetRandomControl() & 1)
|
|
|
|
{
|
|
|
|
if (fxObj == -1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->gravity = -16 - (GetRandomControl() & 0x1F);
|
|
|
|
spark->maxYvel = -16 - (GetRandomControl() & 7);
|
|
|
|
spark->flags = 538;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->flags = 602;
|
|
|
|
spark->fxObj = fxObj;
|
|
|
|
spark->gravity = -32 - (GetRandomControl() & 0x3F);
|
|
|
|
spark->maxYvel = -24 - (GetRandomControl() & 7);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->rotAng = GetRandomControl() & 0xFFF;
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
if (GetRandomControl() & 1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->rotAdd = -16 - (GetRandomControl() & 0xF);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->rotAdd = (GetRandomControl() & 0xF) + 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (fxObj == -1)
|
|
|
|
{
|
|
|
|
spark->flags = SP_EXPDEF | SP_DEF | SP_SCALE;
|
|
|
|
spark->gravity = -16 - (GetRandomControl() & 0x1F);
|
|
|
|
spark->maxYvel = -16 - (GetRandomControl() & 7);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->flags = SP_EXPDEF | SP_DEF | SP_SCALE | SP_FX;
|
|
|
|
spark->fxObj = fxObj;
|
|
|
|
spark->gravity = -32 - (GetRandomControl() & 0x3F);
|
|
|
|
spark->maxYvel = -24 - (GetRandomControl() & 7);
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
2021-08-31 12:59:46 +02:00
|
|
|
}
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->scalar = 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
if (type)
|
|
|
|
{
|
|
|
|
if (type == 1)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 64;
|
|
|
|
}
|
|
|
|
else if (type < 254)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->gravity = 0;
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 32;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->dSize = spark->size / 16;
|
2021-08-02 15:40:51 +03:00
|
|
|
if (type == 7)
|
2020-12-21 13:16:29 -03:00
|
|
|
{
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->colFadeSpeed >>= 2;
|
|
|
|
spark->fadeToBlack = spark->fadeToBlack >> 2;
|
|
|
|
spark->life = spark->life >> 2;
|
|
|
|
spark->sLife = spark->life >> 2;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
2021-08-31 12:59:46 +02:00
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0xF) + 48;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
2021-08-31 12:59:46 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->sSize = spark->size = (GetRandomControl() & 0x1F) + 128;
|
|
|
|
}
|
2020-12-21 13:16:29 -03:00
|
|
|
|
2021-08-31 12:59:46 +02:00
|
|
|
if (type == 2)
|
|
|
|
{
|
|
|
|
spark->dSize = (spark->size / 4.0f);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->dSize = (spark->size / 16.0f);
|
|
|
|
|
|
|
|
if (type == 7)
|
|
|
|
{
|
|
|
|
spark->colFadeSpeed >>= 2;
|
|
|
|
spark->fadeToBlack = spark->fadeToBlack >> 2;
|
|
|
|
spark->life = spark->life >> 2;
|
|
|
|
spark->sLife = spark->life >> 2;
|
|
|
|
}
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TriggerMetalSparks(int x, int y, int z, int xv, int yv, int zv, int additional)
|
|
|
|
{
|
|
|
|
int dx = LaraItem->pos.xPos - x;
|
|
|
|
int dz = LaraItem->pos.zPos - z;
|
|
|
|
|
|
|
|
if (dx >= -16384 && dx <= 16384 && dz >= -16384 && dz <= 16384)
|
|
|
|
{
|
|
|
|
int r = rand();
|
|
|
|
|
|
|
|
SPARKS* spark = &Sparks[GetFreeSpark()];
|
|
|
|
|
|
|
|
spark->dG = (r & 0x7F) + 64;
|
|
|
|
spark->dB = -64 - (r & 0x7F) + 64;
|
|
|
|
spark->life = 10;
|
|
|
|
spark->sLife = 10;
|
|
|
|
spark->sR = -1;
|
|
|
|
spark->sG = -1;
|
|
|
|
spark->sB = -1;
|
|
|
|
spark->dR = -1;
|
|
|
|
spark->x = (r & 7) + x - 3;
|
|
|
|
spark->on = 1;
|
|
|
|
spark->colFadeSpeed = 3;
|
|
|
|
spark->fadeToBlack = 5;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->y = ((r >> 3) & 7) + y - 3;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->friction = 34;
|
|
|
|
spark->scalar = 1;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->z = ((r >> 6) & 7) + z - 3;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->flags = 2;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->xVel = (byte)(r >> 2) + xv - 128;
|
|
|
|
spark->yVel = (byte)(r >> 4) + yv - 128;
|
|
|
|
spark->zVel = (byte)(r >> 6) + zv - 128;
|
|
|
|
spark->sSize = ((r >> 9) & 3) + 4;
|
|
|
|
spark->size = ((r >> 9) & 3) + 4;
|
2021-09-08 16:17:30 +02:00
|
|
|
spark->dSize = ((r >> 9) & 1) + 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->maxYvel = 0;
|
|
|
|
spark->gravity = 0;
|
|
|
|
|
|
|
|
if (additional)
|
|
|
|
{
|
|
|
|
r = rand();
|
|
|
|
spark = &Sparks[GetFreeSpark()];
|
|
|
|
spark->on = 1;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->sR = spark->dR >> 1;
|
|
|
|
spark->sG = spark->dG >> 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->fadeToBlack = 4;
|
|
|
|
spark->transType = COLADD;
|
|
|
|
spark->colFadeSpeed = (r & 3) + 8;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->sB = spark->dB >> 1;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->dR = 32;
|
|
|
|
spark->dG = 32;
|
|
|
|
spark->dB = 32;
|
|
|
|
spark->yVel = yv;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->life = ((r >> 3) & 7) + 13;
|
|
|
|
spark->sLife = ((r >> 3) & 7) + 13;
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->friction = 4;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->x = x + (xv >> 5);
|
|
|
|
spark->y = y + (yv >> 5);
|
|
|
|
spark->z = z + (zv >> 5);
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->xVel = (r & 0x3F) + xv - 32;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->zVel = ((r >> 6) & 0x3F) + zv - 32;
|
2020-12-21 13:16:29 -03:00
|
|
|
if (r & 1)
|
|
|
|
{
|
|
|
|
spark->flags = 538;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->rotAng = r >> 3;
|
2020-12-21 13:16:29 -03:00
|
|
|
if (r & 2)
|
|
|
|
{
|
|
|
|
spark->rotAdd = -16 - (r & 0xF);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->rotAdd = (r & 0xF) + 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
spark->flags = 522;
|
|
|
|
}
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->gravity = -8 - (r >> 3 & 3);
|
2020-12-21 13:16:29 -03:00
|
|
|
spark->scalar = 2;
|
2021-08-30 15:13:18 -05:00
|
|
|
spark->maxYvel = -4 - (r >> 6 & 3);
|
|
|
|
spark->sSize = ((r >> 8) & 0xF) + 24 >> 3;
|
|
|
|
spark->size = ((r >> 8) & 0xF) + 24 >> 3;
|
|
|
|
spark->dSize = ((r >> 8) & 0xF) + 24;
|
2020-12-21 13:16:29 -03:00
|
|
|
}
|
|
|
|
}
|
2018-08-19 09:46:58 +02:00
|
|
|
}
|