2019-12-01 08:13:19 +01:00
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#include "traps.h"
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#include "..\Global\global.h"
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#include "items.h"
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2019-12-22 00:20:10 +01:00
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#include "effect2.h"
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#include "tomb4fx.h"
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#include "effects.h"
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#include "lara.h"
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2019-12-01 08:13:19 +01:00
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2019-12-02 14:49:19 +01:00
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void LaraBurn()
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2019-12-01 08:13:19 +01:00
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{
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if (!Lara.burn && !Lara.burnSmoke)
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{
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2019-12-02 09:11:21 +01:00
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short fxNum = CreateNewEffect(LaraItem->roomNumber);
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2019-12-01 08:13:19 +01:00
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if (fxNum != NO_ITEM)
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{
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Effects[fxNum].objectNumber = ID_FLAME;
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Lara.burn = true;
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}
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}
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2019-12-02 09:11:21 +01:00
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}
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2019-12-22 00:20:10 +01:00
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void FlameEmitterControl(short itemNumber)
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{
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byte r, g, b;
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int falloff;
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ITEM_INFO* item = &Items[itemNumber];
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if (TriggerActive(item))
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{
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if (item->triggerFlags < 0)
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{
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short flags = -item->triggerFlags;
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if ((flags & 7) == 2 || (flags & 7) == 7)
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{
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PHD_3DPOS* pos = &item->pos;
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SoundEffect(SFX_D_METAL_CAGE_OPEN, &item->pos, 0);
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TriggerSuperJetFlame(item, -256 - (3072 * GlobalCounter & 0x1C00), GlobalCounter & 1);
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g = (GetRandomControl() & 0x1F) + 96;
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r = (GetRandomControl() & 0x3F) + 192;
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falloff = (GetRandomControl() & 3) + 20;
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}
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else
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{
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if (item->itemFlags[0])
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{
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if (item->itemFlags[1])
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item->itemFlags[1] = item->itemFlags[1] - (item->itemFlags[1] >> 2);
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if (item->itemFlags[2] < 256)
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item->itemFlags[2] += 8;
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item->itemFlags[0]--;
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if (!item->itemFlags[0])
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item->itemFlags[3] = (GetRandomControl() & 0x3F) + 150;
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}
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else
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{
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if (!--item->itemFlags[3])
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{
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if (flags >> 3)
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item->itemFlags[0] = (GetRandomControl() & 0x1F) + 30 * (flags >> 3);
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else
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item->itemFlags[0] = (GetRandomControl() & 0x3F) + 60;
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}
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if (item->itemFlags[2])
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item->itemFlags[2] -= 8;
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if (item->itemFlags[1] > -8192)
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item->itemFlags[1] -= 512;
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}
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if (item->itemFlags[2])
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AddFire(item->pos.xPos, item->pos.yPos, item->pos.zPos, 0, item->roomNumber, item->itemFlags[2]);
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if (item->itemFlags[1])
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{
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SoundEffect(SFX_D_METAL_CAGE_OPEN, &item->pos, 0);
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if (item->itemFlags[1] <= -8192)
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TriggerSuperJetFlame(item, -256 - (3072 * GlobalCounter & 0x1C00), GlobalCounter & 1);
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else
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TriggerSuperJetFlame(item, item->itemFlags[1], GlobalCounter & 1);
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r = (GetRandomControl() & 0x3F) + 192;
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g = (GetRandomControl() & 0x1F) + 96;
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falloff = (-item->itemFlags[1] >> 10) - (GetRandomControl() & 1) + 16;
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TriggerDynamicLight(item->pos.xPos, item->pos.yPos, item->pos.zPos, falloff, r, g, 0);
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}
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else
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{
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r = (GetRandomControl() & 0x3F) + 192;
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g = (GetRandomControl() & 0x1F) + 96;
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falloff = 10 - (GetRandomControl() & 1);
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TriggerDynamicLight(item->pos.xPos, item->pos.yPos, item->pos.zPos, falloff, r, g, 0);
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}
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}
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SoundEffect(SFX_LOOP_FOR_SMALL_FIRES, &item->pos, 0);
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return;
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}
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AddFire(item->pos.xPos, item->pos.yPos, item->pos.zPos, 2, item->roomNumber, 0);
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r = (GetRandomControl() & 0x3F) + 192;
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g = (GetRandomControl() & 0x1F) + 96;
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falloff = 16 - (GetRandomControl() & 1);
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TriggerDynamicLight(item->pos.xPos, item->pos.yPos, item->pos.zPos, falloff, r, g, 0);
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SoundEffect(SFX_LOOP_FOR_SMALL_FIRES, &item->pos, 0);
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if (!Lara.burn
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&& item->triggerFlags != 33
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&& ItemNearLara(&item->pos, 600)
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&& (SQUARE(LaraItem->pos.xPos - item->pos.xPos) + SQUARE(LaraItem->pos.zPos - item->pos.zPos) < 0x40000))
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{
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LaraBurn();
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}
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}
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}
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void FlameEmitter2Control(short itemNumber)//5A1BC, 5A638 (F)
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{
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ITEM_INFO* item = &Items[itemNumber];
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if (TriggerActive(item))
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{
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if (item->triggerFlags < 0)
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{
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if (item->itemFlags[0])
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{
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if (item->itemFlags[0] == 1)
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{
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DoFlipMap(-item->triggerFlags);
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FlipMap[-item->triggerFlags] ^= 0x3E00u;
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item->itemFlags[0] = 2;
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}
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}
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else
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{
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if (item->triggerFlags < -100)
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item->triggerFlags = item->triggerFlags + 100;
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item->itemFlags[0] = 1;
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}
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}
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else
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{
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if (item->triggerFlags != 2)
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{
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if (item->triggerFlags == 123)
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AddFire(item->pos.xPos, item->pos.yPos, item->pos.zPos, 1, item->roomNumber, item->itemFlags[3]);
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else
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AddFire(item->pos.xPos, item->pos.yPos, item->pos.zPos, 1 - item->triggerFlags, item->roomNumber, item->itemFlags[3]);
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}
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if (item->triggerFlags == 0 || item->triggerFlags == 2)
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{
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int r = (GetRandomControl() & 0x3F) + 192;
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int g = (GetRandomControl() & 0x1F) + 96;
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if (item->itemFlags[3])
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{
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r = r * item->itemFlags[3] >> 8;
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g = g * item->itemFlags[3] >> 8;
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}
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TriggerDynamicLight(item->pos.xPos, item->pos.yPos, item->pos.zPos, 10, r, g, 0);
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}
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SoundEffect(SFX_LOOP_FOR_SMALL_FIRES, &item->pos, 0);
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}
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}
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}
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void FlameControl(short fxNumber)
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{
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FX_INFO* fx = &Effects[fxNumber];
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for (int i = 0; i < 14; i++)
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{
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if (!(Wibble & 0xC))
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{
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fx->pos.xPos = 0;
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fx->pos.yPos = 0;
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fx->pos.zPos = 0;
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GetLaraJointPosition((PHD_VECTOR*)& fx->pos, i);
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if (Lara.BurnCount)
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{
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Lara.BurnCount--;
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if (!Lara.BurnCount)
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Lara.burnSmoke = true;
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}
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TriggerFireFlame(fx->pos.xPos, fx->pos.yPos, fx->pos.zPos, -1, 255 - ((Lara.currentZvel >> 10) & 1));
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}
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}
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byte r = (GetRandomControl() & 0x3F) + 192;
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byte g = (GetRandomControl() & 0x1F) + 96;
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byte b;
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if (!Lara.burnSmoke)
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{
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if (!Lara.burnBlue)
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{
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TriggerDynamicLight(LaraItem->pos.xPos, LaraItem->pos.yPos, LaraItem->pos.zPos, 13, r, g, 0);
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}
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else
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{
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if (Lara.burnBlue == 128)
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{
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b = r;
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TriggerDynamicLight(LaraItem->pos.xPos, LaraItem->pos.yPos, LaraItem->pos.zPos, 13, 0, g, b);
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}
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else if (Lara.burnBlue == 256)
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{
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b = g;
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g = r;
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TriggerDynamicLight(LaraItem->pos.xPos, LaraItem->pos.yPos, LaraItem->pos.zPos, 13, 0, g, b);
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}
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}
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}
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if (LaraItem->roomNumber != fx->roomNumber)
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EffectNewRoom(fxNumber, LaraItem->roomNumber);
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int wh = GetWaterHeight(fx->pos.xPos, fx->pos.yPos, fx->pos.zPos, fx->roomNumber);
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if (wh == NO_HEIGHT || fx->pos.yPos <= wh || Lara.burnBlue)
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{
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SoundEffect(SFX_LOOP_FOR_SMALL_FIRES, &fx->pos, 0);
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LaraItem->hitPoints -= 7;
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LaraItem->hitStatus = true;
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}
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else
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{
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KillEffect(fxNumber);
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Lara.burn = false;
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}
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}
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void LavaBurn(ITEM_INFO* item)
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{
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if (item->hitPoints >= 0 && Lara.waterStatus != LW_FLYCHEAT)
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{
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short roomNumber = item->roomNumber;
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FLOOR_INFO* floor = GetFloor(item->pos.xPos, 32000, item->pos.zPos, &roomNumber);
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if (item->floor == GetFloorHeight(floor, item->pos.xPos, 32000, item->pos.zPos))
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{
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item->hitPoints = -1;
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item->hitStatus = true;
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LaraBurn();
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}
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}
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}
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