TombEngine/TR5Main/Game/text.cpp

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2018-08-19 09:46:58 +02:00
#include "text.h"
#include "draw.h"
void __cdecl PrintString(__int32 x, __int32 y, __int32 unk1, char* string, __int32 unk2)
{
g_Renderer->PrintString(x, y, string, 0xFFFFFFFF, 0);
}
void Inject_Text()
{
INJECT(0x00480BC0, PrintString);
}