2018-08-19 09:46:58 +02:00
|
|
|
#pragma once
|
2018-11-01 22:45:59 +01:00
|
|
|
|
|
|
|
#define DrawPistols ((void (__cdecl*)(__int32)) 0x0044F950)
|
|
|
|
#define UndrawPistols ((void (__cdecl*)(__int32)) 0x0044FAC0)
|
|
|
|
#define PistolsHandler ((void (__cdecl*)(__int32)) 0x0044FFC0)
|
2018-11-15 18:39:13 +01:00
|
|
|
#define DrawPistolMeshes ((void (__cdecl*)(__int32)) 0x0044FE60)
|
2019-04-26 15:10:32 +02:00
|
|
|
#define UndrawPistolMeshLeft ((void (__cdecl*)(__int32)) 0x0044FED0)
|
|
|
|
#define UndrawPistolMeshRight ((void (__cdecl*)(__int32)) 0x0044FF40)
|
2018-11-15 18:39:13 +01:00
|
|
|
#define AnimatePistols ((void (__cdecl*)(__int32)) 0x004502B0)
|