2021-07-28 18:44:24 +01:00
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#include "framework.h"
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#include "GameScriptSettings.h"
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void GameScriptSettings::Register(sol::state* lua)
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{
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2021-08-03 15:16:06 +01:00
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lua->new_usertype<GameScriptSettings>("Settings",
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2021-07-28 18:44:24 +01:00
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"screenWidth", &GameScriptSettings::ScreenWidth,
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"screenHeight", &GameScriptSettings::ScreenHeight,
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"windowTitle", &GameScriptSettings::WindowTitle,
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"enableDynamicShadows", &GameScriptSettings::EnableDynamicShadows,
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"windowed", &GameScriptSettings::Windowed,
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"enableWaterCaustics", &GameScriptSettings::EnableWaterCaustics,
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"drawingDistance", &GameScriptSettings::DrawingDistance,
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"showRendererSteps", &GameScriptSettings::ShowRendererSteps,
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"showDebugInfo", &GameScriptSettings::ShowDebugInfo
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);
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}
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