TombEngine/TR5Main/Game/sphere.h

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#pragma once
#include "..\Global\global.h"
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#define TestCollision ((int (__cdecl*)(ITEM_INFO*, ITEM_INFO*)) 0x00479170)
#define GetJointAbsPosition ((int (__cdecl*)(ITEM_INFO*, PHD_VECTOR*, int)) 0x00479780)
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//#define GetSpheres ((int (__cdecl*)(ITEM_INFO*, SPHERE*, int)) 0x00479380)
int GetSpheres(ITEM_INFO* item, SPHERE* ptr, char worldSpace);
void Inject_Sphere();