TombEngine/AUTHORS.md

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# Credit List
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This is the credit list of **all** the people who contributed to TombEngine in any shape or form.
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## Developers
- MontyTRC (Project Leader)
- Gancian (general coding)
- Krystian (general coding)
- Kubsy (Some cleanups and fixes)
- l.m. (general coding, Lua enhancements, bug fixing)
- Lwmte (sound refactoring, general coding, code cleanups, bug fixing)
- Moooonyeah (Jumanji) (entity decompilation)
- Raildex (renderer refactoring, particle coding, general coding)
- RicardoLuis0 (general coding)
- Sezz (player state refactoring, general coding, code cleanups, bug fixing, assets)
- Squidshire (Hispidence) (Lua implementation, bug fixing)
- Stranger1992 (sound asset refactoring and organisation, assets)
- TokyoSU (entity and vehicle decompilation)
- Tomo (general coding, special FX coding, bug fixing)
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- Troye (general coding, refactoring)
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- Nickelony (general coding)
- JesseG, aka WolfCheese (general coding)
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## Testers
- Adngel
- Caesum
- Dustie
- GeckoKid
- JoeyQuint
- Kamillos
- Kubsy
- LGG_PRODUCTION
- Lore
- RemRem
- Stranger1992
- WolfCheese
## Assets and Miscellaneous
- Geckokid (Sprites and test level creator).
### Animations
- SrDanielPonces (Diagonal shimmy transitions, backwards monkey swinging)
- Krystian (Flexibility crawlspace, slope climbing animations)
- Sezz (Additional Animations for player state refactoring)
- Naotheia (Underwater puzzle placement, crouch 180° turn, crawl 180° turn, water surface 180° turn)
- JoeyQuint (Standing 180° turn, monkey swing 180° turn)
### TombEngine Marketing
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- Stranger1992 (This website, Facebook, Instagram, Youtube, Twitter, and Twitch.