# Enum `View.CameraType`

Constants for the type of the Camera.

## Tables

CameraType | Table of View.CameraType constants.

## Tables

CameraType

  Table of View.CameraType constants. To be used with View.GetCameraType function.

  - `NORMAL` - standard in-game camera when weapons are holstered.
  - `COMBAT` - in-game camera when weapons are unholstered.
  - `FIXED` - classic fixed camera.
  - `LOOK` - look camera.
  - `FLYBY` - flyby or tracking camera.
  - `BINOCULARS` - binoculars is active.
  - `LASERSIGHT` - lasersight is active.

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