# Enum `Effects.EffectID`

Constants for effect IDs.

## Tables

Effects.EffectID | Table of Effects.EffectID constants.

## Tables

Effects.EffectID

  Table of Effects.EffectID constants. To be used with Objects.Moveable.SetEffect and Objects.Moveable.GetEffect functions.

  - `NONE`
  - `FIRE`
  - `SPARKS`
  - `SMOKE`
  - `ELECTRICIGNITE`
  - `REDIGNITE`
  - `CADAVER`
  - `CUSTOM`

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