# Enum `Objects.AmmoType`

Constants for player weapon ammo types.

## Tables

Objects.AmmoType | Table of Objects.AmmoType constants.

## Tables

Objects.AmmoType

  Table of Objects.AmmoType constants. To be used with Objects.LaraObject.GetAmmoType function.

  - `NONE`
  - `PISTOLS`
  - `REVOLVER`
  - `UZI`
  - `SHOTGUN_NORMAL`
  - `SHOTGUN_WIDE`
  - `HK`
  - `CROSSBOW_BOLT_NORMAL`
  - `CROSSBOW_BOLT_POISON`
  - `CROSSBOW_BOLT_EXPLOSIVE`
  - `GRENADE_NORMAL`
  - `GRENADE_FRAG`
  - `GRENADE_FLASH`
  - `HARPOON`
  - `ROCKET`

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