TRX/docs
lahm86 fa5a4f118b objects/movable_block: fix angle resetting and snapping
This restores pushblock angles after performing collision tests, and
also snaps them to the grid on initialisation if a builder places them
at non 90 degree angles to avoid instead snapping during collision.

Resolves #2776.
2025-04-19 19:03:30 +01:00
..
tr1 objects/movable_block: fix angle resetting and snapping 2025-04-19 19:03:30 +01:00
tr2 objects/movable_block: fix angle resetting and snapping 2025-04-19 19:03:30 +01:00
CONTRIBUTING.md docs: document TR2 game flow 2025-02-04 22:55:26 +01:00
GAME_FLOW.md tr2/data: fix boat explosion showing default mesh 2025-04-16 22:19:39 +01:00
GAME_STRINGS.md game-strings: move level titles to game strings 2025-01-17 18:35:39 +01:00
LEVELS.md docs: document TR1 and TR2 OG levels 2025-02-09 21:23:21 +01:00
MIGRATING.md tr1/config: make fog player-customizable 2025-04-08 08:16:02 +02:00