TRX/src
2022-05-06 15:22:47 +02:00
..
3dsystem matrix: move to math/ 2022-05-06 15:22:47 +02:00
game effects: extract from items.c 2022-05-06 15:22:47 +02:00
gfx objects: move all object routines to objects/ 2022-03-26 08:27:18 +01:00
global vars: remove unused members 2022-05-06 15:22:47 +02:00
json style: make parameterless functions void 2022-03-17 09:30:28 +01:00
math matrix: move to math/ 2022-05-06 15:22:47 +02:00
specific vars: rename g_PhdMatrixPtr 2022-05-06 15:22:47 +02:00
config.c ai/trex: optionally disable collision after death (#525) 2022-04-25 20:12:23 +02:00
config.h ai/trex: optionally disable collision after death (#525) 2022-04-25 20:12:23 +02:00
filesystem.c style: make parameterless functions void 2022-03-17 09:30:28 +01:00
filesystem.h style: make parameterless functions void 2022-03-17 09:30:28 +01:00
init.c option_passport: add level selection to the load game menu (#494) 2022-05-04 09:41:21 -04:00
json.h savegame: add BSON-based implementation 2022-02-06 21:43:07 +01:00
log.c style: make parameterless functions void 2022-03-17 09:30:28 +01:00
log.h style: make parameterless functions void 2022-03-17 09:30:28 +01:00
memory.c memory: add documentation 2022-03-06 18:00:47 +01:00
memory.h memory: add documentation 2022-03-06 18:00:47 +01:00
util.h misc: replace include guards with #pragma once 2021-12-06 18:28:17 +01:00