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3dsystem
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vars: pull LsAdder, LsDivider, LsVectorView
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2021-11-01 16:25:35 +01:00 |
game
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option: hide cheats when disabled
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2021-11-03 09:23:18 +01:00 |
global
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specific: fix unloading textures (closes #158)
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2021-11-02 11:54:43 +01:00 |
specific
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specific: fix unloading textures (closes #158)
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2021-11-02 11:54:43 +01:00 |
args.c
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
args.h
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add -gold command line switch (closes #73)
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2021-03-21 18:39:57 +01:00 |
config.c
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style: don't break after return types
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2021-11-01 16:25:35 +01:00 |
config.h
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draw: add 3d pickups
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2021-11-01 00:04:33 +01:00 |
filesystem.c
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filesystem: fix crash for non-existing files
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2021-10-12 00:26:55 +02:00 |
filesystem.h
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style: don't break after return types
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2021-11-01 16:25:35 +01:00 |
init.c
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inv: remove unimplemented gamma option
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2021-11-01 16:25:35 +01:00 |
init.h
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provide fallback gameflow strings (closes #80)
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2021-03-17 13:16:26 +01:00 |
inject.c
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sndpc: remove injections
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2021-11-01 16:25:35 +01:00 |
inject.h
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misc: fix OG buffer overflow
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2021-10-19 13:20:37 +02:00 |
inject_util.c
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
inject_util.h
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
json.c
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style: don't break after return types
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2021-11-01 16:25:35 +01:00 |
json.h
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style: don't break after return types
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2021-11-01 16:25:35 +01:00 |
log.c
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
log.h
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
main.c
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
util.h
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style: split util.h into smaller files
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2021-11-01 16:25:35 +01:00 |
version.rc
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supply version information
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2021-02-25 00:39:44 +01:00 |