TRX/lib/glrage_gl/Shader.hpp
2021-11-21 22:29:02 +01:00

24 lines
409 B
C++

#pragma once
#include "Object.hpp"
#include "gl_core_3_3.h"
#include <string>
namespace glrage {
namespace gl {
class Shader : public Object
{
public:
Shader(GLenum shaderType);
~Shader();
void bind();
Shader& fromFile(const std::string& path);
Shader& fromString(const std::string& program);
std::string infoLog();
bool compiled();
};
} // namespace gl
} // namespace glrage