using TRX_ConfigToolLib.Utils; namespace TRX_ConfigToolLib.Models; public class TRXConstants { private static readonly string _constConfigPath = "Resources.const.json"; public static TRXConstants Instance { get; private set; } static TRXConstants() { Instance = JsonUtils.LoadEmbeddedResource(_constConfigPath).ToObject(); } public string AppImage { get; set; } public string ConfigFilterExtension { get; set; } public string ConfigPath { get; set; } public string GameFlowName { get; set; } public string ExecutableName { get; set; } public bool GoldSupported { get; set; } public string GoldArgs { get; set; } public string GitHubURL { get; set; } }