Commit graph

2454 commits

Author SHA1 Message Date
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3ac12f2edd
filesystem: fix crash for non-existing files 2021-10-12 00:26:55 +02:00
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7a3c85b812
fix typo in GFS_REMOVE_GUNS 2021-10-03 18:49:11 +02:00
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1a93e85ab4
fix gcc warnings on Linux 2021-09-01 12:01:19 +02:00
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cb928f9385
don't void Lara when a door closes on her (fixes #82) 2021-03-31 01:30:37 +02:00
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313a83b0c1
use DIRECTION constants 2021-03-30 23:35:13 +02:00
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33a1630edd
docs: update 2021-03-30 22:54:06 +02:00
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3db13abfe1
force creature distance calculation fix 2021-03-30 22:54:05 +02:00
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4b73b95acd
force key triggers fix 2021-03-30 22:54:05 +02:00
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acb8b1dd94
force illegal gun equip fix 2021-03-30 22:54:05 +02:00
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cbae3b1dc1
force FMV escape key fix 2021-03-30 22:54:04 +02:00
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e5dadddac3
force end of level freeze fix 2021-03-30 22:54:04 +02:00
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64b96e189f
port input to DirectInput (fixes #97, #104) 2021-03-30 22:54:03 +02:00
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03ba11c8d1
move FPS counter to health.c 2021-03-30 21:27:31 +02:00
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b365fd8b8b
fix FPS counter anomalies when finishing level 2021-03-30 20:28:38 +02:00
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1d5ae3bc11
port HWR_FlipPrimaryBuffer 2021-03-30 20:12:40 +02:00
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691b3f5a6c
port HWR_DumpScreen 2021-03-30 20:12:38 +02:00
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1dc7845408
simplify FPS counter 2021-03-30 20:12:08 +02:00
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0890a04d78
fix missing option menu outlines 2021-03-30 16:13:33 +02:00
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7670ca34c5
enable smooth bars by default 2021-03-30 01:45:59 +02:00
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8095ea2ac1
fix demo mode 2021-03-30 00:10:27 +02:00
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a1b9c2401e
use high-resolution clock 2021-03-30 00:03:51 +02:00
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6cfab6aae0
remove obsolete S_Draw2DLine 2021-03-30 00:03:09 +02:00
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f1ccd02c30
remove SAMPLE_DATA length hack 2021-03-30 00:03:08 +02:00
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0bbaeea3df
remove background from requester arrows 2021-03-29 18:32:59 +02:00
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e602e36495
deactivate game when alt-tabbed (fixes #1) 2021-03-29 18:32:58 +02:00
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0f73743c95
port S_DumpScreen 2021-03-29 18:32:58 +02:00
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e4e0138684
fix setting ingame samples volume (fixes #103) 2021-03-29 18:32:58 +02:00
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7a126b0c2c
refactor gameflow; fix pause not exiting to title 2021-03-29 18:32:57 +02:00
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acb0cd45a7
refactor text.c (remove unused text arguments) 2021-03-29 18:24:00 +02:00
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df976e58d0
refactor S_DrawScreenBox 2021-03-29 16:19:31 +02:00
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cb56aca2db
refactor S_DrawScreenBox 2021-03-29 16:19:31 +02:00
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296177d9d9
refactor S_DrawScreenLine to take RGB888 2021-03-29 16:19:31 +02:00
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89e4faf5a8
refactor HWR_Draw2DLine to take RGB888 2021-03-29 16:19:30 +02:00
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90ff28c385
improve pink bar color 2021-03-29 16:04:19 +02:00
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ad47f84c5b
add option to render smooth bars 2021-03-28 14:00:39 +02:00
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241f19ed04
use RGB values to draw bars (closes #95) 2021-03-28 13:47:18 +02:00
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88aa088f28
change bar drawing to use quads 2021-03-28 13:22:59 +02:00
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0e1c7d8453
port phd_RotateLight 2021-03-28 03:15:50 +02:00
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9a3c2844be
port sub_408E41 2021-03-28 01:45:52 +01:00
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052d38431c
rename HWR_NormalizeVertices to HWR_ClipVertices 2021-03-28 01:24:33 +01:00
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791af44938
port HWR_NormalizeVertices 2021-03-28 00:55:48 +01:00
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d90a1648b7
port HWR_NormalizeVertices2 2021-03-28 00:47:00 +01:00
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9e6546463b
docs: update function names 2021-03-27 23:42:12 +01:00
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401435ef82
rename dd.c to hwr.c 2021-03-27 23:19:05 +01:00
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cde7675084
port DDRenderLightningSegment 2021-03-27 23:17:00 +01:00
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949631e3aa
port S_DrawLightningSegment 2021-03-27 23:16:59 +01:00
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c89b9911b0
port DDrawLightningSegment 2021-03-27 23:16:59 +01:00
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e359b350b1
port S_Colour 2021-03-27 23:16:59 +01:00
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0460b36837
docs: mark unused software renderer functions 2021-03-27 23:16:58 +01:00
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3fd278ac87
port S_DrawScreenFBox 2021-03-27 23:16:58 +01:00