Commit graph

2203 commits

Author SHA1 Message Date
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8640855c47 port Inv_RingDoMotions 2021-03-02 01:00:54 +01:00
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ba69eaed02 port Inv_RingCalcAdders 2021-03-02 01:00:54 +01:00
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182c1be7e9 port Inv_RingLight 2021-03-02 01:00:42 +01:00
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23e3cd8c81 port Inv_RingGetView 2021-03-02 00:44:47 +01:00
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2ac10ef738 port Inv_RingInit and Inv_RingMotionInit 2021-03-02 00:29:57 +01:00
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c305ff43f3 port RemoveInventoryText 2021-03-02 00:29:57 +01:00
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46951faa98 port Inv_GetItemOption 2021-03-02 00:29:57 +01:00
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65e1ef836e port Inv_RemoveItem 2021-03-02 00:29:57 +01:00
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e0f029f194 port Inv_RemoveAllItems 2021-03-02 00:29:57 +01:00
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e541932ace port Inv_RequestItem 2021-03-02 00:29:57 +01:00
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dc4abcd9ee port Inv_InsertItem 2021-03-02 00:29:57 +01:00
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1b65fdcb4c port Inv_AddItem 2021-03-02 00:29:57 +01:00
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39d51a3e64 port RingActive 2021-03-02 00:29:49 +01:00
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4856a4548f port RingNotActive 2021-03-01 22:30:53 +01:00
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e74ec53cde port RingIsNotOpen 2021-03-01 21:37:56 +01:00
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419a4ec92f port RingIsOpen 2021-03-01 21:36:06 +01:00
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6b3104ec6b port InitColours 2021-03-01 21:35:46 +01:00
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844a812074 fix a regression with demagnetised compass 2021-02-28 23:30:54 +01:00
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fe58acd122 fix AlterFOV disrespecting cutscenes' FOV settings 2021-02-28 23:22:56 +01:00
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7bf3c85a19 port DrawInventoryItem 2021-02-28 22:43:46 +01:00
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cccac3fbdd port SelectMeshes 2021-02-28 21:59:38 +01:00
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39dd87a18f port Construct_Inventory 2021-02-28 21:49:01 +01:00
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b85e2d34b6 add fov support
It's needed in order to avoid conflicts with GLRage. Basically we
override the entire thing in a way that stays consistent with it. In the
future it might be a subject to improvements.
2021-02-28 21:39:02 +01:00
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ce62373ef9 merge game/misc.h to util.h 2021-02-28 21:26:10 +01:00
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c450e2a327 port InGameCinematicCamera 2021-02-28 21:26:10 +01:00
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e8509dc167 port CalculateCinematicCamera 2021-02-28 21:26:10 +01:00
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1c75431bd0 port AlterFOV 2021-02-28 21:26:10 +01:00
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92ea7ff1b1 port phd_InitWindow 2021-02-28 21:26:10 +01:00
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0584ad92a0 port Display_Inventory 2021-02-28 21:26:08 +01:00
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85e2c5f02c fix typo in function name 2021-02-28 15:35:33 +01:00
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36772f11ee port S_SaveGame 2021-02-28 15:28:03 +01:00
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8d7e65e99c port S_FrontEndCheck 2021-02-28 15:01:07 +01:00
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a9cec4ed6b port GetSavedGamesList 2021-02-28 14:37:27 +01:00
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8e041f2aa1 port LevelCompleteSequence 2021-02-28 14:28:11 +01:00
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161f74bc1d port StartGame 2021-02-28 13:52:34 +01:00
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fb43af21bd port GameLoop 2021-02-28 13:07:04 +01:00
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b87e6573e0 port LoadBoxes 2021-02-28 12:47:15 +01:00
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43a0c0d712 port LoadSprites 2021-02-28 12:36:27 +01:00
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3ce4e7d705 port LoadLevel 2021-02-28 12:15:05 +01:00
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97f658e245 improve TR3-like sidesteps (fixes #34) 2021-02-28 10:03:10 +01:00
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a3bd123f0c fix Lara targeting enemies even after death (fixes #37) 2021-02-28 09:40:02 +01:00
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d830dba34b streamline bar flashing modes (closes #35) 2021-02-28 09:36:09 +01:00
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2f547c1d56 fix Lara drawing guns when loading OG saves (closes #36) 2021-02-28 03:08:26 +01:00
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00e3af2c7e port InitialiseLevel 2021-02-28 03:08:26 +01:00
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9aea367b8b port S_LoadGame 2021-02-28 02:42:36 +01:00
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079ed5b58f port SoundEffects 2021-02-28 01:32:33 +01:00
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cce0de3874 port FxDrawRightGun 2021-02-28 01:29:14 +01:00
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8b09ed30ac port FxFlipMap 2021-02-28 01:29:14 +01:00
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a25fd8a61b port FxLaraHandsFree 2021-02-28 01:29:14 +01:00
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6924880a41 port FxFlicker 2021-02-28 01:29:14 +01:00