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port Inv_RingDoMotions
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ba69eaed02
port Inv_RingCalcAdders
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182c1be7e9
port Inv_RingLight
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23e3cd8c81
port Inv_RingGetView
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2ac10ef738
port Inv_RingInit and Inv_RingMotionInit
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c305ff43f3
port RemoveInventoryText
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46951faa98
port Inv_GetItemOption
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65e1ef836e
port Inv_RemoveItem
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e0f029f194
port Inv_RemoveAllItems
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e541932ace
port Inv_RequestItem
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dc4abcd9ee
port Inv_InsertItem
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1b65fdcb4c
port Inv_AddItem
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39d51a3e64
port RingActive
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4856a4548f
port RingNotActive
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e74ec53cde
port RingIsNotOpen
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419a4ec92f
port RingIsOpen
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6b3104ec6b
port InitColours
2021-03-01 21:35:46 +01:00
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844a812074
fix a regression with demagnetised compass
2021-02-28 23:30:54 +01:00
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fe58acd122
fix AlterFOV disrespecting cutscenes' FOV settings
2021-02-28 23:22:56 +01:00
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7bf3c85a19
port DrawInventoryItem
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cccac3fbdd
port SelectMeshes
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39dd87a18f
port Construct_Inventory
2021-02-28 21:49:01 +01:00
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b85e2d34b6
add fov support
...
It's needed in order to avoid conflicts with GLRage. Basically we
override the entire thing in a way that stays consistent with it. In the
future it might be a subject to improvements.
2021-02-28 21:39:02 +01:00
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ce62373ef9
merge game/misc.h to util.h
2021-02-28 21:26:10 +01:00
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c450e2a327
port InGameCinematicCamera
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e8509dc167
port CalculateCinematicCamera
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1c75431bd0
port AlterFOV
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92ea7ff1b1
port phd_InitWindow
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0584ad92a0
port Display_Inventory
2021-02-28 21:26:08 +01:00
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85e2c5f02c
fix typo in function name
2021-02-28 15:35:33 +01:00
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36772f11ee
port S_SaveGame
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8d7e65e99c
port S_FrontEndCheck
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a9cec4ed6b
port GetSavedGamesList
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8e041f2aa1
port LevelCompleteSequence
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161f74bc1d
port StartGame
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fb43af21bd
port GameLoop
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b87e6573e0
port LoadBoxes
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43a0c0d712
port LoadSprites
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3ce4e7d705
port LoadLevel
2021-02-28 12:15:05 +01:00
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97f658e245
improve TR3-like sidesteps ( fixes #34 )
2021-02-28 10:03:10 +01:00
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a3bd123f0c
fix Lara targeting enemies even after death ( fixes #37 )
2021-02-28 09:40:02 +01:00
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d830dba34b
streamline bar flashing modes ( closes #35 )
2021-02-28 09:36:09 +01:00
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2f547c1d56
fix Lara drawing guns when loading OG saves ( closes #36 )
2021-02-28 03:08:26 +01:00
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00e3af2c7e
port InitialiseLevel
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9aea367b8b
port S_LoadGame
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079ed5b58f
port SoundEffects
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cce0de3874
port FxDrawRightGun
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8b09ed30ac
port FxFlipMap
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a25fd8a61b
port FxLaraHandsFree
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6924880a41
port FxFlicker
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