context: migrate from wgl_ext to SDL_GL (#680)

Migrate to SDL_GL functions made available in SDL2. Remove wgl_ext.c and wgl_ext.h.

Add additional information to the log file to help debug issues like #582.
This commit is contained in:
Carlo Bramini 2023-01-15 17:14:07 +01:00 committed by GitHub
parent 7afb2b9db0
commit ffb9e8b51e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 74 additions and 342 deletions

View file

@ -231,7 +231,6 @@ sources = [
'src/gfx/gl/texture.c',
'src/gfx/gl/utils.c',
'src/gfx/gl/vertex_array.c',
'src/gfx/gl/wgl_ext.c',
'src/gfx/screenshot.c',
'src/global/vars.c',
'src/init.c',

View file

@ -3,7 +3,7 @@
#include "config.h"
#include "game/shell.h"
#include "gfx/gl/gl_core_3_3.h"
#include "gfx/gl/wgl_ext.h"
#include "gfx/gl/utils.h"
#include "gfx/screenshot.h"
#include "log.h"
#include "memory.h"
@ -13,9 +13,9 @@
#include <string.h>
typedef struct GFX_Context {
void *window_handle;
HDC hdc; // GDI device context
HGLRC hglrc; // OpenGL context handle
SDL_GLContext context;
SDL_Window *window_handle;
bool is_fullscreen; // fullscreen flag
bool is_rendered; // rendering flag
int32_t display_width;
@ -31,8 +31,25 @@ typedef struct GFX_Context {
static GFX_Context m_Context = { 0 };
const char *get_extension_supported(const char *name)
{
int i, number_of_extensions;
glGetIntegerv(GL_NUM_EXTENSIONS, &number_of_extensions);
for (i = 0; i < number_of_extensions; i++) {
const char *gl_ext = (const char *)glGetStringi(GL_EXTENSIONS, i);
if (gl_ext && !strcmp(gl_ext, name)) {
return "yes";
}
}
return "no";
}
void GFX_Context_Attach(void *window_handle)
{
const char *shading_ver;
if (m_Context.window_handle) {
return;
}
@ -40,55 +57,47 @@ void GFX_Context_Attach(void *window_handle)
LOG_INFO("Attaching to window %p", window_handle);
m_Context.window_handle = window_handle;
m_Context.context = SDL_GL_CreateContext(m_Context.window_handle);
SDL_SysWMinfo wm_info;
SDL_VERSION(&wm_info.version);
SDL_GetWindowWMInfo(window_handle, &wm_info);
HWND hwnd = wm_info.info.win.window;
if (!hwnd) {
Shell_ExitSystem("System Error: cannot create window");
return;
}
m_Context.hdc = GetDC(hwnd);
if (!m_Context.hdc) {
Shell_ExitSystem("Can't get device context");
}
// get screen dimensions
m_Context.screen_width = GetSystemMetrics(SM_CXSCREEN);
m_Context.screen_height = GetSystemMetrics(SM_CYSCREEN);
// set pixel format
PIXELFORMATDESCRIPTOR pfd;
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.cDepthBits = 32;
pfd.iLayerType = PFD_MAIN_PLANE;
int pf = ChoosePixelFormat(m_Context.hdc, &pfd);
if (!pf) {
Shell_ExitSystem("Can't choose pixel format");
}
if (!SetPixelFormat(m_Context.hdc, pf, &pfd)) {
Shell_ExitSystem("Can't set pixel format");
}
m_Context.hglrc = wglCreateContext(m_Context.hdc);
if (!m_Context.hglrc || !wglMakeCurrent(m_Context.hdc, m_Context.hglrc)) {
if (!m_Context.context) {
Shell_ExitSystem("Can't create OpenGL context");
}
if (SDL_GL_MakeCurrent(m_Context.window_handle, m_Context.context)) {
Shell_ExitSystem("Can't activate OpenGL context");
}
LOG_INFO("OpenGL vendor string: %s", glGetString(GL_VENDOR));
LOG_INFO("OpenGL renderer string: %s", glGetString(GL_RENDERER));
LOG_INFO("OpenGL version string: %s", glGetString(GL_VERSION));
shading_ver = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
if (shading_ver != NULL) {
LOG_INFO("Shading version string: %s", shading_ver);
} else {
GFX_GL_CheckError();
}
LOG_INFO(
"GL_ARB_explicit_attrib_location supported: %s",
get_extension_supported("GL_ARB_explicit_attrib_location"));
LOG_INFO(
"GL_EXT_gpu_shader4 supported: %s",
get_extension_supported("GL_EXT_gpu_shader4"));
// get screen dimensions
SDL_DisplayMode DM;
SDL_GetDesktopDisplayMode(0, &DM);
m_Context.screen_width = DM.w;
m_Context.screen_height = DM.h;
LOG_INFO("GetDesktopDisplayMode=%dx%d", DM.w, DM.h);
glClearColor(0, 0, 0, 0);
glClearDepth(1);
// VSync defaults to on unless user disabled it in runtime json
wglSwapIntervalEXT(1);
SDL_GL_SetSwapInterval(1);
GFX_2D_Renderer_Init(&m_Context.renderer_2d);
GFX_3D_Renderer_Init(&m_Context.renderer_3d);
@ -103,15 +112,18 @@ void GFX_Context_Detach(void)
GFX_2D_Renderer_Close(&m_Context.renderer_2d);
GFX_3D_Renderer_Close(&m_Context.renderer_3d);
wglDeleteContext(m_Context.hglrc);
m_Context.hglrc = NULL;
SDL_GL_MakeCurrent(NULL, NULL);
if (m_Context.context != NULL) {
SDL_GL_DeleteContext(m_Context.context);
m_Context.context = NULL;
}
m_Context.window_handle = NULL;
}
void GFX_Context_SetVSync(bool vsync)
{
wglSwapIntervalEXT(vsync);
SDL_GL_SetSwapInterval(vsync);
}
bool GFX_Context_IsFullscreen(void)
@ -206,7 +218,8 @@ void GFX_Context_SwapBuffers(void)
Memory_FreePointer(&m_Context.scheduled_screenshot_path);
}
SwapBuffers(m_Context.hdc);
SDL_GL_SwapWindow(m_Context.window_handle);
glDrawBuffer(GL_BACK);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

View file

@ -1,205 +0,0 @@
#include "gfx/gl/wgl_ext.h"
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#if __GNUC__ || __MINGW32__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wcast-function-type"
#endif
#if defined(__APPLE__)
#include <dlfcn.h>
static void *AppleGLGetProcAddress(const char *name)
{
static void *image = NULL;
if (NULL == image)
image = dlopen(
"/System/Library/Frameworks/OpenGL.framework/Versions/"
"Current/OpenGL",
RTLD_LAZY);
return (image ? dlsym(image, name) : NULL);
}
#endif /* __APPLE__ */
#if defined(__sgi) || defined(__sun)
#include <dlfcn.h>
#include <stdio.h>
static void *SunGetProcAddress(const GLubyte *name)
{
static void *h = NULL;
static void *gpa;
if (h == NULL) {
if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL)
return NULL;
gpa = dlsym(h, "glXGetProcAddress");
}
if (gpa != NULL)
return ((void *(*)(const GLubyte *))gpa)(name);
else
return dlsym(h, (const char *)name);
}
#endif /* __sgi || __sun */
#if defined(_WIN32)
#ifdef _MSC_VER
#pragma warning(disable : 4055)
#pragma warning(disable : 4054)
#pragma warning(disable : 4996)
#endif
static int TestPointer(const PROC pTest)
{
ptrdiff_t iTest;
if (!pTest)
return 0;
iTest = (ptrdiff_t)pTest;
if (iTest == 1 || iTest == 2 || iTest == 3 || iTest == -1)
return 0;
return 1;
}
static PROC WinGetProcAddress(const char *name)
{
HMODULE glMod = NULL;
PROC pFunc = wglGetProcAddress((LPCSTR)name);
if (TestPointer(pFunc)) {
return pFunc;
}
glMod = GetModuleHandleA("OpenGL32.dll");
return (PROC)GetProcAddress(glMod, (LPCSTR)name);
}
#define IntGetProcAddress(name) WinGetProcAddress(name)
#else
#if defined(__APPLE__)
#define IntGetProcAddress(name) AppleGLGetProcAddress(name)
#else
#if defined(__sgi) || defined(__sun)
#define IntGetProcAddress(name) SunGetProcAddress(name)
#else /* GLX */
#include <GL/glx.h>
#define IntGetProcAddress(name) \
(*glXGetProcAddressARB)((const GLubyte *)name)
#endif
#endif
#endif
int wgl_ext_EXT_swap_control = 0;
/* Extension: EXT_swap_control*/
typedef int(CODEGEN_FUNCPTR *PFN_PTRC_WGLGETSWAPINTERVALEXTPROC)(void);
static int CODEGEN_FUNCPTR Switch_GetSwapIntervalEXT(void);
typedef BOOL(CODEGEN_FUNCPTR *PFN_PTRC_WGLSWAPINTERVALEXTPROC)(int);
static BOOL CODEGEN_FUNCPTR Switch_SwapIntervalEXT(int interval);
/* Extension: EXT_swap_control*/
PFN_PTRC_WGLGETSWAPINTERVALEXTPROC _ptrc_wglGetSwapIntervalEXT =
Switch_GetSwapIntervalEXT;
PFN_PTRC_WGLSWAPINTERVALEXTPROC _ptrc_wglSwapIntervalEXT =
Switch_SwapIntervalEXT;
/* Extension: EXT_swap_control*/
static int CODEGEN_FUNCPTR Switch_GetSwapIntervalEXT(void)
{
_ptrc_wglGetSwapIntervalEXT =
(PFN_PTRC_WGLGETSWAPINTERVALEXTPROC)IntGetProcAddress(
"wglGetSwapIntervalEXT");
return _ptrc_wglGetSwapIntervalEXT();
}
static BOOL CODEGEN_FUNCPTR Switch_SwapIntervalEXT(int interval)
{
_ptrc_wglSwapIntervalEXT =
(PFN_PTRC_WGLSWAPINTERVALEXTPROC)IntGetProcAddress(
"wglSwapIntervalEXT");
return _ptrc_wglSwapIntervalEXT(interval);
}
static void ClearExtensionVariables(void)
{
wgl_ext_EXT_swap_control = 0;
}
typedef struct wgl_MapTable_s {
char *extName;
int *extVariable;
} wgl_MapTable;
static wgl_MapTable
g_mappingTable[1]; /*This is intensionally left uninitialized.*/
static void LoadExtByName(const char *extensionName)
{
wgl_MapTable *tableEnd = &g_mappingTable[1];
wgl_MapTable *entry = &g_mappingTable[0];
for (; entry != tableEnd; ++entry) {
if (strcmp(entry->extName, extensionName) == 0)
break;
}
if (entry != tableEnd)
*(entry->extVariable) = 1;
}
static void ProcExtsFromExtString(const char *strExtList)
{
size_t iExtListLen = strlen(strExtList);
const char *strExtListEnd = strExtList + iExtListLen;
const char *strCurrPos = strExtList;
char strWorkBuff[256];
while (*strCurrPos) {
/*Get the extension at our position.*/
int iStrLen = 0;
const char *strEndStr = strchr(strCurrPos, ' ');
int iStop = 0;
if (strEndStr == NULL) {
strEndStr = strExtListEnd;
iStop = 1;
}
iStrLen = (int)((ptrdiff_t)strEndStr - (ptrdiff_t)strCurrPos);
if (iStrLen > 255)
return;
strncpy(strWorkBuff, strCurrPos, iStrLen);
strWorkBuff[iStrLen] = '\0';
LoadExtByName(strWorkBuff);
strCurrPos = strEndStr + 1;
if (iStop)
break;
}
}
void wgl_CheckExtensions(HDC hdc)
{
ClearExtensionVariables();
{
typedef const char *(CODEGEN_FUNCPTR * MYGETEXTSTRINGPROC)(HDC);
MYGETEXTSTRINGPROC InternalGetExtensionString =
(MYGETEXTSTRINGPROC)IntGetProcAddress("wglGetExtensionsStringARB");
if (!InternalGetExtensionString)
return;
ProcExtsFromExtString((const char *)InternalGetExtensionString(hdc));
}
}
#if __GNUC__ || __MINGW32__
#pragma GCC diagnostic pop
#endif

View file

@ -1,84 +0,0 @@
#ifndef WINDOWSGL_NOLOAD_STYLE_H
#define WINDOWSGL_NOLOAD_STYLE_H
#ifdef __wglext_h_
#error Attempt to include auto-generated WGL header after wglext.h
#endif
#define __wglext_h_
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
#ifdef CODEGEN_FUNCPTR
#undef CODEGEN_FUNCPTR
#endif /*CODEGEN_FUNCPTR*/
#define CODEGEN_FUNCPTR WINAPI
#ifndef GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS
#define GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef signed char GLbyte;
typedef short GLshort;
typedef int GLint;
typedef int GLsizei;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef float GLfloat;
typedef float GLclampf;
typedef double GLdouble;
typedef double GLclampd;
#define GLvoid void
#endif /*GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS*/
#ifndef GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS
#define GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS
#endif /*GL_LOAD_GEN_BASIC_OPENGL_TYPEDEFS*/
struct _GPU_DEVICE {
DWORD cb;
CHAR DeviceName[32];
CHAR DeviceString[128];
DWORD Flags;
RECT rcVirtualScreen;
};
DECLARE_HANDLE(HPBUFFERARB);
DECLARE_HANDLE(HPBUFFEREXT);
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
DECLARE_HANDLE(HPVIDEODEV);
DECLARE_HANDLE(HGPUNV);
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
typedef struct _GPU_DEVICE *PGPU_DEVICE;
#ifdef __cplusplus
extern "C" {
#endif /*__cplusplus*/
/***********************/
/* Extension Variables*/
extern int wgl_ext_EXT_swap_control;
/* Extension: EXT_swap_control*/
extern int(CODEGEN_FUNCPTR *_ptrc_wglGetSwapIntervalEXT)(void);
#define wglGetSwapIntervalEXT _ptrc_wglGetSwapIntervalEXT
extern BOOL(CODEGEN_FUNCPTR *_ptrc_wglSwapIntervalEXT)(int interval);
#define wglSwapIntervalEXT _ptrc_wglSwapIntervalEXT
void wgl_CheckExtensions(HDC hdc);
#ifdef __cplusplus
}
#endif /*__cplusplus*/
#endif /*WINDOWSGL_NOLOAD_STYLE_H*/

View file

@ -151,18 +151,27 @@ int main(int argc, char **argv)
m_ArgCount = argc;
m_ArgStrings = argv;
if (SDL_Init(SDL_INIT_EVENTS) < 0) {
if (SDL_Init(SDL_INIT_EVENTS | SDL_INIT_VIDEO) < 0) {
char buf[256];
sprintf(buf, "Cannot initialize SDL: %s", SDL_GetError());
S_Shell_ShowFatalError(buf);
return 1;
}
// Setup minimum properties of GL context
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
m_Window = SDL_CreateWindow(
"Tomb1Main", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280,
720,
SDL_WINDOW_SHOWN | SDL_WINDOW_FULLSCREEN_DESKTOP
| SDL_WINDOW_RESIZABLE);
SDL_WINDOW_SHOWN | SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_RESIZABLE
| SDL_WINDOW_OPENGL);
if (!m_Window) {
S_Shell_ShowFatalError("System Error: cannot create window");
return 1;