tr2/data: fix wrongly positioned doors

This fixes doors in Ice Palace and Floating Islands that are
positioned/rotated incorrectly such that they cause an invisible wall
on the wrong side.

Resolves #1963.
This commit is contained in:
lahm86 2024-11-28 19:58:20 +00:00
parent 6102b00594
commit e11799b0e7
5 changed files with 11 additions and 1 deletions

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@ -65,6 +65,9 @@
// 14. Ice Palace
{
"injections": [
"data/injections/palace_fd.bin",
],
"object_strings": {
"O_TIGER": "Snow Leopard",
},
@ -78,7 +81,11 @@
},
// 16. Floating Islands
{},
{
"injections": [
"data/injections/floating_fd.bin",
],
},
// 17. The Dragon's Lair
{},

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@ -20,6 +20,7 @@
- fixed screenshots not capturing level stats (#1925, regression from 0.6)
- fixed screenshots sometimes crashing in the windowed mode (regression from 0.6)
- fixed the detonator key and gong hammer not activating their target items when manually selected from the inventory (#1887)
- fixed wrongly positioned doors in Ice Palace and Floating Islands, which caused invisible walls (#1963)
## [0.6](https://github.com/LostArtefacts/TRX/compare/tr2-0.5...tr2-0.6) - 2024-11-06
- added a fly cheat key (#1642)

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@ -44,7 +44,9 @@ decompilation process. We recognize that there is much work to be done.
- **Opera House**: fixed the trigger under item 203 to trigger it rather than item 204
- **Tibetan Foothills**: added missing triggers for the drawbridge in room 96 (after the flipmap)
- **Catacombs of the Talion**: added missing triggers and ladder in room 116 (after the flipmap)
- **Ice Palace**: fixed door 143's position to resolve the invisible wall in front of it
- **Temple of Xian**: fixed missing death tiles in room 91
- **Floating Islands**: fixed door 72's position to resolve the invisible wall in front of it
#### Cheats
- added a fly cheat