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tr2/data: fix wrongly positioned doors
This fixes doors in Ice Palace and Floating Islands that are positioned/rotated incorrectly such that they cause an invisible wall on the wrong side. Resolves #1963.
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5 changed files with 11 additions and 1 deletions
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@ -65,6 +65,9 @@
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// 14. Ice Palace
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{
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"injections": [
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"data/injections/palace_fd.bin",
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],
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"object_strings": {
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"O_TIGER": "Snow Leopard",
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},
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@ -78,7 +81,11 @@
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},
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// 16. Floating Islands
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{},
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{
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"injections": [
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"data/injections/floating_fd.bin",
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],
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},
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// 17. The Dragon's Lair
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{},
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BIN
data/tr2/ship/data/injections/floating_fd.bin
Normal file
BIN
data/tr2/ship/data/injections/floating_fd.bin
Normal file
Binary file not shown.
BIN
data/tr2/ship/data/injections/palace_fd.bin
Normal file
BIN
data/tr2/ship/data/injections/palace_fd.bin
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Binary file not shown.
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@ -20,6 +20,7 @@
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- fixed screenshots not capturing level stats (#1925, regression from 0.6)
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- fixed screenshots sometimes crashing in the windowed mode (regression from 0.6)
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- fixed the detonator key and gong hammer not activating their target items when manually selected from the inventory (#1887)
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- fixed wrongly positioned doors in Ice Palace and Floating Islands, which caused invisible walls (#1963)
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## [0.6](https://github.com/LostArtefacts/TRX/compare/tr2-0.5...tr2-0.6) - 2024-11-06
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- added a fly cheat key (#1642)
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@ -44,7 +44,9 @@ decompilation process. We recognize that there is much work to be done.
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- **Opera House**: fixed the trigger under item 203 to trigger it rather than item 204
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- **Tibetan Foothills**: added missing triggers for the drawbridge in room 96 (after the flipmap)
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- **Catacombs of the Talion**: added missing triggers and ladder in room 116 (after the flipmap)
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- **Ice Palace**: fixed door 143's position to resolve the invisible wall in front of it
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- **Temple of Xian**: fixed missing death tiles in room 91
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- **Floating Islands**: fixed door 72's position to resolve the invisible wall in front of it
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#### Cheats
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- added a fly cheat
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