From df671dc1441323f08d97debd94c285e75585b0cc Mon Sep 17 00:00:00 2001 From: rr- Date: Tue, 22 Mar 2022 17:24:45 +0100 Subject: [PATCH] traps: rename LightningEmitter --- src/game/setup.c | 2 +- src/game/traps/lightning_emitter.c | 19 ++++++++++--------- src/game/traps/lightning_emitter.h | 10 +++++----- 3 files changed, 16 insertions(+), 15 deletions(-) diff --git a/src/game/setup.c b/src/game/setup.c index fb30872cf..aa60c4180 100644 --- a/src/game/setup.c +++ b/src/game/setup.c @@ -219,7 +219,7 @@ void TrapObjects(void) SetupMovableBlock(&g_Objects[O_MOVABLE_BLOCK3]); SetupMovableBlock(&g_Objects[O_MOVABLE_BLOCK4]); SetupRollingBlock(&g_Objects[O_ROLLING_BLOCK]); - SetupLightningEmitter(&g_Objects[O_LIGHTNING_EMITTER]); + LightningEmitter_Setup(&g_Objects[O_LIGHTNING_EMITTER]); SetupThorsHandle(&g_Objects[O_THORS_HANDLE]); SetupThorsHead(&g_Objects[O_THORS_HEAD]); SetupMidasTouch(&g_Objects[O_MIDAS_TOUCH]); diff --git a/src/game/traps/lightning_emitter.c b/src/game/traps/lightning_emitter.c index 73d3cf445..07dc7a8c3 100644 --- a/src/game/traps/lightning_emitter.c +++ b/src/game/traps/lightning_emitter.c @@ -14,16 +14,16 @@ #include "global/vars.h" #include "specific/s_misc.h" -void SetupLightningEmitter(OBJECT_INFO *obj) +void LightningEmitter_Setup(OBJECT_INFO *obj) { - obj->initialise = InitialiseLightning; - obj->control = LightningControl; - obj->draw_routine = DrawLightning; - obj->collision = LightningCollision; + obj->initialise = LightningEmitter_Initialise; + obj->control = LightningEmitter_Control; + obj->draw_routine = LightningEmitter_Draw; + obj->collision = LightningEmitter_Collision; obj->save_flags = 1; } -void InitialiseLightning(int16_t item_num) +void LightningEmitter_Initialise(int16_t item_num) { LIGHTNING *l = GameBuf_Alloc(sizeof(LIGHTNING), GBUF_TRAP_DATA); g_Items[item_num].data = l; @@ -40,7 +40,7 @@ void InitialiseLightning(int16_t item_num) l->zapped = 0; } -void LightningControl(int16_t item_num) +void LightningEmitter_Control(int16_t item_num) { ITEM_INFO *item = &g_Items[item_num]; LIGHTNING *l = item->data; @@ -129,7 +129,8 @@ void LightningControl(int16_t item_num) Sound_Effect(SFX_THUNDER, &item->pos, SPM_NORMAL); } -void LightningCollision(int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll) +void LightningEmitter_Collision( + int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll) { LIGHTNING *l = g_Items[item_num].data; if (!l->zapped) { @@ -143,7 +144,7 @@ void LightningCollision(int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll) } } -void DrawLightning(ITEM_INFO *item) +void LightningEmitter_Draw(ITEM_INFO *item) { int16_t *frmptr[2]; int32_t rate; diff --git a/src/game/traps/lightning_emitter.h b/src/game/traps/lightning_emitter.h index d72430734..dc74a0137 100644 --- a/src/game/traps/lightning_emitter.h +++ b/src/game/traps/lightning_emitter.h @@ -19,9 +19,9 @@ typedef struct { PHD_VECTOR shoot[LIGHTNING_SHOOTS][LIGHTNING_STEPS]; } LIGHTNING; -void SetupLightningEmitter(OBJECT_INFO *obj); -void InitialiseLightning(int16_t item_num); -void LightningControl(int16_t item_num); -void LightningCollision( +void LightningEmitter_Setup(OBJECT_INFO *obj); +void LightningEmitter_Initialise(int16_t item_num); +void LightningEmitter_Control(int16_t item_num); +void LightningEmitter_Collision( int16_t item_num, ITEM_INFO *lara_item, COLL_INFO *coll); -void DrawLightning(ITEM_INFO *item); +void LightningEmitter_Draw(ITEM_INFO *item);