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docs: update Q&A
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README.md
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@ -148,8 +148,8 @@ Not all options are turned on by default. Refer to `Tomb1Main.json5` for details
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2. **Can we get HD textures? Reflections? Other graphical updates?**
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Eventually, probably yes. But first we need to decompile the renderer,
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which is going to take a while (can't give an estimate).
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Eventually, probably yes. Please see the road map to have a general idea
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what is currently being worked on.
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3. **Can we get braid in every level? Skyboxes? Flyby cameras? New animations? etc.**
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@ -162,17 +162,17 @@ Not all options are turned on by default. Refer to `Tomb1Main.json5` for details
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4. **Can I play this on Mac, Linux, Android...?**
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Currently only Windows version is available.
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Currently only Windows version is available, but there is some ongoing work
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towards reducing the amount of Windows-only code.
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5. **Do I really need to install this TombATI patch? Why not have just the .exe?**
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One of our goals is to eventually provide a single .exe file (maybe with
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some .dll-s related to multimedia) and only require the players to supply
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the game data, i.e. the level files, music and FMVs. However, this requires
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decompiling GFX and SFX routines which, again, is going to take a while.
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We're currently on it! :D
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## Current road map
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Note: this section may be subject to change.
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- [x] Reverse engineer the entire game - done!
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- [ ] Break off TombATI, ship our own .EXE rather than a .DLL
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- [x] Integrate glrage with Tomb1Main
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