docs: update Q&A

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rr- 2021-11-29 03:32:17 +01:00
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@ -148,8 +148,8 @@ Not all options are turned on by default. Refer to `Tomb1Main.json5` for details
2. **Can we get HD textures? Reflections? Other graphical updates?**
Eventually, probably yes. But first we need to decompile the renderer,
which is going to take a while (can't give an estimate).
Eventually, probably yes. Please see the road map to have a general idea
what is currently being worked on.
3. **Can we get braid in every level? Skyboxes? Flyby cameras? New animations? etc.**
@ -162,17 +162,17 @@ Not all options are turned on by default. Refer to `Tomb1Main.json5` for details
4. **Can I play this on Mac, Linux, Android...?**
Currently only Windows version is available.
Currently only Windows version is available, but there is some ongoing work
towards reducing the amount of Windows-only code.
5. **Do I really need to install this TombATI patch? Why not have just the .exe?**
One of our goals is to eventually provide a single .exe file (maybe with
some .dll-s related to multimedia) and only require the players to supply
the game data, i.e. the level files, music and FMVs. However, this requires
decompiling GFX and SFX routines which, again, is going to take a while.
We're currently on it! :D
## Current road map
Note: this section may be subject to change.
- [x] Reverse engineer the entire game - done!
- [ ] Break off TombATI, ship our own .EXE rather than a .DLL
- [x] Integrate glrage with Tomb1Main