game: prioritize save over load
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This matches OG behaviour where save is preferred over load when both
inputs are detected on the same frame.

Resolves #2833.
This commit is contained in:
lahm86 2025-04-23 21:07:24 +01:00
parent f590c9243c
commit c590824944
4 changed files with 8 additions and 6 deletions

View file

@ -1,5 +1,6 @@
## [Unreleased](https://github.com/LostArtefacts/TRX/compare/tr2-1.0...develop) - ××××-××-××
- added an option to wraparound when scrolling UI dialogs, such as save/load (#2834)
- changed save to take priority over load when both inputs are held on the same frame, in line with OG (#2833)
- fixed the selected keyboard/controller layout not being saved (#2830, regression from 1.0)
- fixed toggling the PSX FOV option not having an immediate effect (#2831, regression from 1.0)
- fixed changing the aspect ratio not updating the current background image (#2832, regression from 1.0)