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https://github.com/LostArtefacts/TRX.git
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Update
This commit is contained in:
parent
458abef52b
commit
bfaafeb345
1 changed files with 439 additions and 14 deletions
445
main.c
445
main.c
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@ -1,8 +1,15 @@
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#include <windows.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <dbghelp.h>
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#define FEATURE_NOCD_DATA
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#define FEATURE_KEEP_HEALTH_BETWEEN_LEVELS
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#define FEATURE_DISABLE_MEDPACKS
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#ifdef FEATURE_KEEP_HEALTH_BETWEEN_LEVELS
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static int TR1MStoredLaraHealth = 1000;
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#endif
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typedef enum {
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GBUF_RoomInfos = 11,
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@ -122,13 +129,59 @@ typedef struct ItemInfo_t {
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__int16 timer;
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UINT16 flags; // see IFL_* defines
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__int16 shade1;
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//__int16 shade2;
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//__int16 carriedItem;
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LPVOID data;
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PHD_3DPOS pos;
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UINT16 moreFlags;
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} ITEM_INFO;
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typedef struct LaraInfo_t {
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__int16 itemNumber;
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__int16 gunStatus;
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__int16 field_4;
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__int16 field_6;
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__int16 field_8;
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__int16 waterStatus;
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__int16 field_C;
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__int16 field_E;
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__int16 field_10;
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__int16 air;
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__int16 field_14;
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__int16 field_16;
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__int16 field_18;
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__int16 field_1A;
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__int32 field_1C;
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__int32 field_20;
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__int8 field_24[60];
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__int32 field_60;
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__int8 field_64[4];
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__int32 field_68;
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__int32 field_6C;
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__int32 field_70;
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__int32 field_74;
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__int8 field_78[6];
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__int16 field_7E;
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__int8 field_80[6];
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__int16 field_86;
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__int8 field_88[6];
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__int16 field_8E;
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__int8 field_90[6];
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__int16 field_96;
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__int32 field_98;
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__int8 field_9C[8];
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__int32 field_A4;
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__int8 field_A8[8];
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__int32 field_B0;
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__int8 field_B4[8];
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__int32 field_BC;
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__int8 field_C0[8];
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__int8 field_C8[8];
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__int16 field_D0;
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__int16 field_D2;
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__int16 field_D4;
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__int16 field_D6;
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__int16 field_D8;
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} LARA_INFO;
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#pragma pop
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HINSTANCE hInstance = NULL;
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@ -152,11 +205,98 @@ typedef struct {
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#define ARRAY_(address, type, length) (*(type(*)length)(address))
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#define INJECT(from,to) { \
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((JMP*)(from))->opCode = 0xE9; \
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((JMP*)(from))->offset = (DWORD)(to) - ((DWORD)(from) + sizeof(JMP)); \
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static void InjectFunc(void *from, void *to) {
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DWORD tmp;
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TRACE("Patching %p to %p", from, to);
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VirtualProtect(from, sizeof(JMP), PAGE_EXECUTE_READWRITE, &tmp);
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HANDLE hCurrentProcess = GetCurrentProcess();
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JMP buf;
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buf.opCode = 0xE9;
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buf.offset = (DWORD)(to) - ((DWORD)(from) + sizeof(JMP));
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WriteProcessMemory(hCurrentProcess, from, &buf, sizeof(JMP), &tmp);
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CloseHandle(hCurrentProcess);
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// arsunt style
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//((JMP*)(from))->opCode = 0xE9;
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//((JMP*)(from))->offset = (DWORD)(to) - ((DWORD)(from) + sizeof(JMP));
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}
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static void PrintStackTrace() {
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const size_t MaxNameLen = 255;
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BOOL result;
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HANDLE process;
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HANDLE thread;
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CONTEXT context;
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STACKFRAME64 stack;
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ULONG frame;
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DWORD64 displacement;
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IMAGEHLP_SYMBOL64 *pSymbol = malloc(
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sizeof(IMAGEHLP_SYMBOL64) + (MaxNameLen + 1) * sizeof(TCHAR)
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);
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char *name = malloc(MaxNameLen + 1);
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RtlCaptureContext(&context);
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memset(&stack, 0, sizeof(STACKFRAME64));
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process = GetCurrentProcess();
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thread = GetCurrentThread();
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displacement = 0;
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stack.AddrPC.Offset = context.Eip;
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stack.AddrPC.Mode = AddrModeFlat;
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stack.AddrStack.Offset = context.Esp;
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stack.AddrStack.Mode = AddrModeFlat;
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stack.AddrFrame.Offset = context.Ebp;
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stack.AddrFrame.Mode = AddrModeFlat;
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for (frame = 0; ; frame++) {
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result = StackWalk64(
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IMAGE_FILE_MACHINE_I386,
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process,
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thread,
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&stack,
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&context,
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NULL,
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SymFunctionTableAccess64,
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SymGetModuleBase64,
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NULL
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);
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pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
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pSymbol->MaxNameLength = MaxNameLen;
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SymGetSymFromAddr64(
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process, (ULONG64)stack.AddrPC.Offset, &displacement, pSymbol
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);
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UnDecorateSymbolName(
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pSymbol->Name, ( PSTR )name, MaxNameLen, UNDNAME_COMPLETE
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);
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TRACE(
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"Frame %lu:\n"
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" Symbol name: %s\n"
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" PC address: 0x%08LX\n"
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" Stack address: 0x%08LX\n"
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" Frame address: 0x%08LX\n"
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"\n",
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frame,
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pSymbol->Name,
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(ULONG64)stack.AddrPC.Offset,
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(ULONG64)stack.AddrStack.Offset,
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(ULONG64)stack.AddrFrame.Offset
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);
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if (!result) {
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break;
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}
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}
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free(pSymbol);
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free(name);
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}
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#define INJECT(from, to) { \
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InjectFunc((void*)from, (void*)to); \
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}
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// data
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#define cd_drive VAR_I_(0x0045A010, char, '.')
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#define DEMO VAR_I_(0x0045F1C0, __int32, 0)
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#define dword_45A1F0 VAR_U_(0x0045A1F0, __int32)
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#define GameAllocMemFree VAR_U_(0x0045E334, __int32)
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#define GameMemoryPointer VAR_U_(0x0045A034, __int32)
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#define GameMemorySize VAR_U_(0x0045EEF8, __int32)
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#define CurrentLevel VAR_U_(0x00453C4C, __int32)
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#define Lara VAR_U_(0x0045ED80, LARA_INFO)
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#define LaraItem VAR_U_(0x0045EE6C, ITEM_INFO*)
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#define LevelNames ARRAY_(0x00453648, const char*, [22])
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#define LevelTitles ARRAY_(0x00453DF8, const char*, [22])
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#define SecretCounts ARRAY_(0x00453CB0, __int8, [16])
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#define IsResetFlag VAR_U_(0x00459F50, int)
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#define Word45BB14 VAR_U_(0x0045BB14, __int16)
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#define Byte45BB17 VAR_U_(0x0045BB17, __int8)
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#define Word45BB08 VAR_U_(0x0045BB08, __int16)
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#define InputStatus VAR_U_(0x0045EEF4, int)
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#define Kills VAR_U_(0x0045BB0E, int)
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#define TimeTaken VAR_U_(0x0045BB0A, int)
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#define PickupsTaken VAR_U_(0x0045BB16, int)
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#define SecretsTaken VAR_U_(0x0045BB12, int)
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#define HiRes VAR_U_(0x00459F64, int)
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// foreign game functions
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// functions
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#define game_malloc ((void __cdecl*(*)(int, int))0x0041E2F0)
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#define _fread ((size_t __cdecl(*)(void *a1, size_t a2, size_t a3, FILE *a4))0x00442C20)
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#define ins_line ((int __cdecl(*)(int, int, int, int, int, char))0x00402710)
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#define _fread ((size_t __cdecl(*)(void *, size_t, size_t, FILE *))0x00442C20)
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#define InitialiseItemArray ((void __cdecl(*)(int itemCount))0x00421B10)
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#define S_ExitSystem ((void __cdecl(*)(const char *))0x0041E260)
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#define InitialiseItem ((void __cdecl(*)(__int16))0x00421CC0)
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#define InitialiseLaraInventory ((void __cdecl(*)(int levelID))0x00428170)
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#define InitialiseLOT ((void __cdecl(*)())0x0042A780)
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#define LoadLevel ((int __cdecl(*)(const char *path, int levelID))0x0041AFB0)
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#define T_DrawText ((void __cdecl(*)())0x00439B00)
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#define S_DumpScreen ((__int32 __cdecl(*)())0x0042FC70)
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#define S_InitialisePolyList ((void __cdecl(*)())0x0042FC60)
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#define S_UpdateInput ((void __cdecl(*)())0x0041E550)
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#define S_CopyBufferToScreen ((void __cdecl(*)())0x00416A60)
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#define S_OutputPolyList ((void __cdecl(*)())0x0042FD10)
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#define sub_41CD10 ((void __cdecl(*)())0x0041CD10)
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#define sub_434520 ((void __cdecl(*)(int))0x00434520)
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#define CreateStartInfo ((void __cdecl(*)(int levelID))0x004345E0)
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#define TempVideoRemove ((void __cdecl(*)())0x004167D0)
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#define T_InitPrint ((void __cdecl(*)())0x00439750)
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#define T_Print ((int* __cdecl(*)(__int16, __int16, __int16, const char *))0x00439780)
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#define T_CentreH ((unsigned int* __cdecl(*)(unsigned int*, __int16))0x004399A0)
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#define T_CentreV ((unsigned int* __cdecl(*)(unsigned int*, __int16))0x004399C0)
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#define TempVideoAdjust ((void __cdecl(*)(int hi_res, double sizer))0x00416550)
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// enums
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#define ID_LARA 0
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#define ID_SMALL_MEDIPACK_ITEM 93
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#define ID_LARGE_MEDIPACK_ITEM 94
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#define ID_NUMBER_OBJECTS 191
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// function reimplementations
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void __cdecl init_game_malloc() {
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TRACE("");
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GameAllocMemPointer = GameMemoryPointer;
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GameAllocMemFree = GameMemorySize;
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GameAllocMemUsed = 0;
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@ -251,6 +434,7 @@ int FindCdDrive() {
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}
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int LoadRooms(FILE *fp) {
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TRACE("");
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__int16 wCount;
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__int32 dwCount;
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@ -337,9 +521,178 @@ int LoadRooms(FILE *fp) {
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_fread(&dwCount, sizeof(__int32), 1, fp);
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FloorData = game_malloc(sizeof(__int16) * dwCount, GBUF_FloorData);
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_fread(FloorData, sizeof(__int16), dwCount, fp);
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return 1;
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}
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void __cdecl LevelStats(int levelID) {
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TRACE("");
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#ifdef FEATURE_KEEP_HEALTH_BETWEEN_LEVELS
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// store Lara health
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TR1MStoredLaraHealth = LaraItem ? LaraItem->hitPoints : 1000;
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TRACE("Lara pointers: %p/%d", LaraItem, Lara.itemNumber);
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TRACE("Storing Lara health: %d", LaraItem ? LaraItem->hitPoints : -1);
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#endif
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static char buf[100];
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TempVideoAdjust(HiRes, 1.0);
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T_InitPrint();
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sprintf(buf, "%s", LevelTitles[levelID]);
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unsigned int *txt = T_Print(0, -50, 0, buf);
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T_CentreH(txt, 1);
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T_CentreV(txt, 1);
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int timeTakenInSeconds = TimeTaken / 0x1Eu;
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if (timeTakenInSeconds / 3600) {
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sprintf(
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buf,
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"%s %d:%d%d:%d%d",
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"TIME TAKEN",
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timeTakenInSeconds / 3600,
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((timeTakenInSeconds / 60) % 60) / 10,
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((timeTakenInSeconds / 60) % 60) % 10,
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(timeTakenInSeconds % 60) / 10,
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(timeTakenInSeconds % 60) % 10
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);
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} else {
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sprintf(
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buf,
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"%s %d:%d%d",
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"TIME TAKEN",
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(timeTakenInSeconds / 60) % 60,
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(timeTakenInSeconds % 60) / 10,
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(timeTakenInSeconds % 60) % 10
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);
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}
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txt = T_Print(0, 70, 0, buf);
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T_CentreH(txt, 1);
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T_CentreV(txt, 1);
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int secretsTaken = 0;
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int secretsTotal = 16;
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do {
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if (SecretsTaken & 1) {
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++secretsTaken;
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}
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SecretsTaken >>= 1;
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--secretsTotal;
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}
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while (secretsTotal);
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sprintf(buf, "%s %d %s %d", "SECRETS", secretsTaken, "OF", SecretCounts[levelID]);
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txt = T_Print(0, 40, 0, buf);
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T_CentreH(txt, 1);
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T_CentreV(txt, 1);
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sprintf(buf, "%s %d", "PICKUPS", PickupsTaken);
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txt = T_Print(0, 10, 0, buf);
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T_CentreH(txt, 1);
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T_CentreV(txt, 1);
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sprintf(buf, "%s %d", "KILLS", Kills);
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txt = T_Print(0, -20, 0, buf);
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T_CentreH(txt, 1);
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T_CentreV(txt, 1);
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while (InputStatus & 0x100000) {
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S_UpdateInput();
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}
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S_InitialisePolyList();
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S_CopyBufferToScreen();
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S_UpdateInput();
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T_DrawText();
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S_OutputPolyList();
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S_DumpScreen();
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while (!(InputStatus & 0x100000)) {
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if (IsResetFlag) {
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break;
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}
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S_InitialisePolyList();
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S_CopyBufferToScreen();
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S_UpdateInput();
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T_DrawText();
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S_OutputPolyList();
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S_DumpScreen();
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}
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if (levelID == 15) {
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Byte45BB17 = 1;
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int tmp = 1;
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do
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sub_434520(tmp++);
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while ( tmp <= 15 );
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Word45BB14 = 1;
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} else {
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CreateStartInfo(levelID + 1);
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sub_434520(levelID + 1);
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Word45BB14 = levelID + 1;
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}
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Word45BB08 &= 0xFFFEu;
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sub_41CD10();
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TempVideoRemove();
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}
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int __cdecl LoadLevelByID(int levelID) {
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TRACE("%d", levelID);
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int ret = LoadLevel(LevelNames[levelID], levelID);
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#ifdef FEATURE_KEEP_HEALTH_BETWEEN_LEVELS
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// check if we're in main menu by seeing if there is Lara item in the
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// currently loaded level.
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int laraFound = 0;
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for (int i = 0; i < LevelItemCount; i++) {
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if (Items[i].objectID == ID_LARA) {
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laraFound = 1;
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}
|
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}
|
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|
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if (!laraFound) {
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TRACE("Resetting stored Lara health");
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TR1MStoredLaraHealth = 1000;
|
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}
|
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#endif
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|
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return ret;
|
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}
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|
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int __cdecl S_DrawHealthBar(int percent) {
|
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TRACE("");
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int v1; // esi
|
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int result; // eax
|
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int v3; // esi
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v1 = 100 * percent / 100;
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ins_line(7, 7, 109, 7, -100, 0);
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ins_line(7, 8, 109, 8, -100, 0);
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ins_line(7, 9, 109, 9, -100, 0);
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ins_line(7, 10, 109, 10, -100, 0);
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ins_line(7, 11, 109, 11, -100, 0);
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ins_line(7, 12, 109, 12, -100, 0);
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ins_line(7, 13, 109, 13, -100, 0);
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ins_line(6, 14, 110, 14, -200, 17);
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ins_line(110, 6, 110, 14, -200, 17);
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ins_line(6, 6, 110, 6, -300, 19);
|
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result = ins_line(6, 6, 6, 14, -300, 19);
|
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if ( v1 ) {
|
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v3 = v1 + 8;
|
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ins_line(8, 8, v3, 8, -400, 8);
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ins_line(8, 9, v3, 9, -400, 11);
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ins_line(8, 10, v3, 10, -400, 8);
|
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ins_line(8, 11, v3, 11, -400, 6);
|
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result = ins_line(8, 12, v3, 12, -400, 24);
|
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}
|
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return result;
|
||||
}
|
||||
|
||||
// int __cdecl my_ins_line(int a1, int a2, int a3, int a4, int a5, char a6) {
|
||||
// TRACE("");
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
int __cdecl LoadItems(FILE *handle)
|
||||
{
|
||||
int itemCount = 0;
|
||||
|
@ -372,13 +725,22 @@ int __cdecl LoadItems(FILE *handle)
|
|||
_fread(¤tItem->pos.rotY, 2u, 1u, handle);
|
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_fread(¤tItem->shade1, 2u, 1u, handle);
|
||||
_fread(¤tItem->flags, 2u, 1u, handle);
|
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TRACE("Items[%d].objectID: %d", i, currentItem->objectID);
|
||||
|
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int objectID = currentItem->objectID;
|
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if ( objectID < 0 || objectID >= 191 )
|
||||
{
|
||||
if (objectID < 0 || objectID >= ID_NUMBER_OBJECTS) {
|
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sprintf(StringToShow, "LoadItems(): Bad Object number (%d) on Item %d", objectID, i);
|
||||
S_ExitSystem(StringToShow);
|
||||
}
|
||||
|
||||
#ifdef FEATURE_DISABLE_MEDPACKS
|
||||
if (objectID == ID_LARGE_MEDIPACK_ITEM || objectID == ID_SMALL_MEDIPACK_ITEM) {
|
||||
currentItem->pos.x = -1;
|
||||
currentItem->pos.y = -1;
|
||||
currentItem->pos.z = -1;
|
||||
currentItem->roomNumber = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
InitialiseItem(i);
|
||||
}
|
||||
}
|
||||
|
@ -386,6 +748,61 @@ int __cdecl LoadItems(FILE *handle)
|
|||
return 1;
|
||||
}
|
||||
|
||||
void __cdecl InitialiseLara(void) {
|
||||
TRACE("");
|
||||
LaraItem->moreFlags &= 0xFFDFu;
|
||||
LaraItem->data = &Lara;
|
||||
#ifdef FEATURE_KEEP_HEALTH_BETWEEN_LEVELS
|
||||
TRACE("Restoring Lara health: %d", TR1MStoredLaraHealth);
|
||||
LaraItem->hitPoints = TR1MStoredLaraHealth;
|
||||
#else
|
||||
TRACE("Restoring Lara health: default");
|
||||
LaraItem->hitPoints = 1000;
|
||||
#endif
|
||||
|
||||
Lara.air = 1800;
|
||||
Lara.field_8 = 0;
|
||||
Lara.field_20 = 0;
|
||||
Lara.field_E = 0;
|
||||
Lara.field_10 = 0;
|
||||
Lara.field_16 = 0;
|
||||
Lara.field_60 = 0;
|
||||
Lara.field_1C = 0;
|
||||
Lara.field_1A = 0;
|
||||
Lara.field_96 = 0;
|
||||
Lara.field_86 = 0;
|
||||
Lara.field_8E = 0;
|
||||
Lara.field_7E = 0;
|
||||
Lara.field_6C = 0;
|
||||
Lara.field_68 = 0;
|
||||
Lara.field_74 = 0;
|
||||
Lara.field_70 = 0;
|
||||
|
||||
TRACE("%x\n", &Lara.field_4 - &Lara.itemNumber);
|
||||
|
||||
if (RoomInfo[LaraItem->roomNumber].flags & 1) {
|
||||
Lara.waterStatus = 1;
|
||||
LaraItem->fallSpeed = 0;
|
||||
LaraItem->goalAnimState = 13;
|
||||
LaraItem->currentAnimState = 13;
|
||||
LaraItem->animNumber = 108;
|
||||
LaraItem->frameNumber = 1736;
|
||||
} else {
|
||||
Lara.waterStatus = 0;
|
||||
LaraItem->goalAnimState = 2;
|
||||
LaraItem->currentAnimState = 2;
|
||||
LaraItem->animNumber = 11;
|
||||
LaraItem->frameNumber = 185;
|
||||
}
|
||||
|
||||
Lara.field_18 = 0;
|
||||
InitialiseLOT(&Lara.field_C8);
|
||||
Lara.field_D4 = 20480;
|
||||
Lara.field_D6 = -20480;
|
||||
Lara.field_D8 = 256;
|
||||
InitialiseLaraInventory(CurrentLevel);
|
||||
}
|
||||
|
||||
static void Inject() {
|
||||
INJECT(0x0042A2C0, DB_Log);
|
||||
INJECT(0x0041C020, FindCdDrive);
|
||||
|
@ -395,6 +812,14 @@ static void Inject() {
|
|||
INJECT(0x0041E3B0, game_free);
|
||||
|
||||
INJECT(0x0041BC60, LoadItems);
|
||||
INJECT(0x00428020, InitialiseLara);
|
||||
INJECT(0x0041AF90, LoadLevelByID);
|
||||
INJECT(0x0041D5A0, LevelStats);
|
||||
|
||||
//INJECT(0x00402710, my_ins_line);
|
||||
|
||||
//INJECT(0x004302D0, S_DrawHealthBar);
|
||||
//INJECT(0x00430450, S_DrawAirBar);
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue