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effects: rename Splash_Spawn
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parent
9653290177
commit
be0bf93b6b
3 changed files with 3 additions and 6 deletions
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@ -108,7 +108,7 @@ void LaraControl(int16_t item_num)
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g_Lara.head_y_rot = 0;
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g_Lara.torso_x_rot = 0;
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g_Lara.torso_y_rot = 0;
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Splash(item);
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Splash_Spawn(item);
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} else if (g_Lara.water_status == LWS_UNDERWATER && !room_submerged) {
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int16_t wh = GetWaterHeight(
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item->pos.x, item->pos.y, item->pos.z, item->room_number);
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@ -25,7 +25,7 @@ void Splash_Control(int16_t fx_num)
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fx->pos.x += (phd_sin(fx->pos.y_rot) * fx->speed) >> W2V_SHIFT;
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}
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void Splash(ITEM_INFO *item)
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void Splash_Spawn(ITEM_INFO *item)
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{
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int16_t wh = GetWaterHeight(
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item->pos.x, item->pos.y, item->pos.z, item->room_number);
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@ -2,9 +2,6 @@
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#include "global/types.h"
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#include <stdint.h>
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void Splash_Setup(OBJECT_INFO *obj);
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void Splash_Control(int16_t fx_num);
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void Splash(ITEM_INFO *item);
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void Splash_Spawn(ITEM_INFO *item);
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