docs: link water color entries to the main table

This commit is contained in:
Marcin Kurczewski 2025-04-12 23:00:17 +02:00
parent f258d6de05
commit a12e5f523c
2 changed files with 2 additions and 8 deletions

View file

@ -1,12 +1,6 @@
## [Unreleased](https://github.com/LostArtefacts/TRX/compare/tr1-4.9...develop) - ××××-××-××
- added an ability to customize the fog distances (#634)
- added an ability to customize the water color (#1532)
Reference:
Version | Red | Green | Blue | Hex
------- | --- | ----- | ---- | -------
TombATI | 115 | 255 | 255 | ![#73FFFF](https://placehold.co/15x15/73FFFF/73FFFF.png) `#73FFFF`
PS1 | 77 | 255 | 255 | ![#4DFFFF](https://placehold.co/15x15/4DFFFF/4DFFFF.png) `#4DFFFF`
DOS | 153 | 179 | 255 | ![#99B3FF](https://placehold.co/15x15/99B3FF/99B3FF.png) `#99B3FF`
- added an ability to customize the water color [see the reference](/docs/GAME_FLOW.md#water-color-table) (#1532)
- added support for a hex water color notation (eg. `#80FFFF`) in the game flow file
- changed the `draw_distance_min` and `draw_distance_max` to `fog_start` and `fog_end`
- changed `Select Detail` dialog title to `Graphic Options`

View file

@ -4,7 +4,7 @@
- added ability to turn off ingame cutscenes (#2127)
- added sunglasses for graphic options (#1615)
- added control over the fog distances for players and level builders (#1622)
- added control over the water color for players and level builders (#1619)
- added control over the water color for players and level builders [see the reference](/docs/GAME_FLOW.md#water-color-table) (#1619)
- added an installer for Windows (#2681)
- added the bonus level game flow type, which allows for levels to be unlocked if all main game secrets are found (#2668)
- added the ability for custom levels to have up to two of each secret type per level (#2674)