mirror of
https://github.com/LostArtefacts/TRX.git
synced 2025-04-28 12:47:58 +03:00
docs: update
This commit is contained in:
parent
5694724529
commit
9d6ee5e4c2
2 changed files with 3 additions and 1 deletions
|
@ -1,5 +1,5 @@
|
|||
## [Unreleased](https://github.com/LostArtefacts/TRX/compare/tr2-0.6...develop) - ××××-××-××
|
||||
- switched to OpenGL rendering
|
||||
- switched to OpenGL rendering (#1844)
|
||||
- improved support for non-4:3 aspect ratios (#1647)
|
||||
- changed fullscreen behavior to use windowed desktop mode (#1643)
|
||||
- added an option for 1-2-3-4× pixel upscaling (available under the F1/Shift-F1 key)
|
||||
|
@ -14,6 +14,7 @@
|
|||
- fixed black borders in windowed mode (#1645)
|
||||
- fixed "Failed to create device" when toggling fullscreen (#1842)
|
||||
- fixed distant rooms sometimes not appearing, causing the skybox to be visible when it shouldn't (#2000)
|
||||
- fixed rendering problems on certain Intel GPUs (#1574)
|
||||
- replaced the Windows Registry configuration with .json files
|
||||
- removed setup dialog support (using `Tomb2.exe -setup` will have no effect on TR2X)
|
||||
- removed unused detail level option
|
||||
|
|
|
@ -92,6 +92,7 @@ decompilation process. We recognize that there is much work to be done.
|
|||
- fixed the camera being cut off after using the gong hammer in Ice Palace
|
||||
- fixed Lara's underwater hue being retained when re-entering a boat
|
||||
- fixed distant rooms sometimes not appearing, causing the skybox to be visible when it shouldn't
|
||||
- fixed rendering problems on certain Intel GPUs
|
||||
- improved FMV mode behavior - stopped switching screen resolutions
|
||||
- improved vertex movement when looking through water portals
|
||||
- improved support for non-4:3 aspect ratios
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue