diff --git a/docs/tr2/CHANGELOG.md b/docs/tr2/CHANGELOG.md index 7df45025d..b3b0c1eb2 100644 --- a/docs/tr2/CHANGELOG.md +++ b/docs/tr2/CHANGELOG.md @@ -1,4 +1,5 @@ ## [Unreleased](https://github.com/LostArtefacts/TRX/compare/tr2-1.0.1...develop) - ××××-××-×× +- changed the sound dialog appearance (repositioned, added text labels and arrows) - fixed guns carried by enemies not being converted to ammo if Lara has picked up the same gun elsewhere in the same level (#2856) - fixed guns carried by enemies not being converted to ammo if Lara starts the level with the gun and the game has later been reloaded (#2850, regression from 1.0) - fixed 1920x1080 screenshots in 16:9 aspect mode being saved as 1919x1080 (#2845, regression from 0.8) @@ -6,7 +7,6 @@ ## [1.0.1](https://github.com/LostArtefacts/TRX/compare/tr2-1.0...tr2-1.0.1) - 2025-04-24 - added an option to wraparound when scrolling UI dialogs, such as save/load (#2834) - changed save to take priority over load when both inputs are held on the same frame, in line with OG (#2833) -- changed the sound dialog appearance (repositioned, added text labels and arrows) - fixed the selected keyboard/controller layout not being saved (#2830, regression from 1.0) - fixed toggling the PSX FOV option not having an immediate effect (#2831, regression from 1.0) - fixed changing the aspect ratio not updating the current background image (#2832, regression from 1.0)