tr1/output: fix sprite UVs

Resolves #2672.
This commit is contained in:
Marcin Kurczewski 2025-04-07 12:34:19 +02:00
parent 264c18c1c8
commit 8cde0e45e2
2 changed files with 5 additions and 4 deletions

View file

@ -9,6 +9,7 @@
- fixed sprites rendering black if no shade value is assigned in the level (#2701, regression from 4.9)
- fixed being stuck on the Restart Level page if using save crystals and F5 is pressed when no saves are present (#2700, regression from 4.8.2)
- fixed being stuck on the Exit to Title page if using save crystals and a new save is made when there were previously none, and then F5 is pressed (#2700, regression from 4.9)
- fixed the sprite UVs to restore the right and bottom edge pixels (regression from 4.8)
- improved rendering performance
- removed the pretty pixels options (it's now always enabled, #2258)