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@ -34,6 +34,7 @@
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- fixed a softlock in Home Sweet Home if the final cutscene is triggered while Lara is on water surface (#1701)
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- fixed Lara's left arm becoming stuck if a flare is drawn just before the final cutscene in Home Sweet Home (#1992)
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- fixed game crash when trying to draw too many rooms at once (#1998)
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- fixed resizing game window on the stats dialog cloning the UI elements, eventually crashing the game (#1999)
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- removed unused detail level option
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## [0.6](https://github.com/LostArtefacts/TRX/compare/tr2-0.5...tr2-0.6) - 2024-11-06
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@ -37,6 +37,8 @@ static void M_ClearTextStrings(REQUEST_INFO *const req)
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void __cdecl Requester_Init(REQUEST_INFO *const req)
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{
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M_ClearTextStrings(req);
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req->background_flags = 1;
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req->moreup_flags = 1;
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req->moredown_flags = 1;
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