diff --git a/src/game/lara.c b/src/game/lara.c index ac9d6ea3e..207db60ba 100644 --- a/src/game/lara.c +++ b/src/game/lara.c @@ -12,7 +12,8 @@ #include "config.h" #include "util.h" -void Tomb1MLookLeftRight() +#ifdef TOMB1M_FEAT_GAMEPLAY +void LookLeftRight() { Camera.type = CAM_LOOK; if (Input & IN_LEFT) { @@ -31,7 +32,7 @@ void Tomb1MLookLeftRight() } } -void __cdecl Tomb1MLookUpDown() +void __cdecl LookUpDown() { Camera.type = CAM_LOOK; if (Input & IN_FORWARD) { @@ -50,7 +51,7 @@ void __cdecl Tomb1MLookUpDown() } } -void Tomb1MResetLook() +void ResetLook() { if (Camera.type == CAM_LOOK) { return; @@ -69,6 +70,7 @@ void Tomb1MResetLook() } Lara.torso_y_rot = Lara.head_y_rot; } +#endif void __cdecl LaraAboveWater(ITEM_INFO* item, COLL_INFO* coll) { @@ -87,9 +89,9 @@ void __cdecl LaraAboveWater(ITEM_INFO* item, COLL_INFO* coll) #ifdef TOMB1M_FEAT_GAMEPLAY if (T1MConfig.enable_enhanced_look && item->hit_points > 0) { if (Input & IN_LOOK) { - Tomb1MLookLeftRight(); + LookLeftRight(); } else { - Tomb1MResetLook(); + ResetLook(); } } #endif diff --git a/src/game/lara.h b/src/game/lara.h index a9062d95d..a94504bf8 100644 --- a/src/game/lara.h +++ b/src/game/lara.h @@ -193,10 +193,15 @@ void __cdecl undraw_pistol_mesh_right(int32_t weapon_type); void __cdecl PistolHandler(int32_t weapon_type); void __cdecl AnimatePistols(int32_t weapon_type); -void Tomb1MLookLeftRight(); -void Tomb1MLookUpDown(); -void Tomb1MResetLook(); -void Tomb1MLaraCheatGetStuff(); +#ifdef TOMB1M_FEAT_GAMEPLAY +void LookLeftRight(); +void LookUpDown(); +void ResetLook(); +#endif + +#ifdef TOMB1M_FEAT_CHEATS +void LaraCheatGetStuff(); +#endif void T1MInjectGameLara(); void T1MInjectGameLaraMisc(); diff --git a/src/game/laramisc.c b/src/game/laramisc.c index cdd818e7d..c15b4a379 100644 --- a/src/game/laramisc.c +++ b/src/game/laramisc.c @@ -21,7 +21,7 @@ void __cdecl LaraControl(int16_t item_num) #ifdef TOMB1M_FEAT_CHEATS if (Input & IN_STUFFCHEAT) { - Tomb1MLaraCheatGetStuff(); + LaraCheatGetStuff(); } if (Lara.water_status != LWS_CHEAT && (Input & IN_DOZYCHEAT)) { @@ -569,7 +569,7 @@ void __cdecl LaraInitialiseMeshes(int32_t level_num) } } -void Tomb1MLaraCheatGetStuff() +void LaraCheatGetStuff() { if (CurrentLevel == LV_GYM) { return; diff --git a/src/game/laraswim.c b/src/game/laraswim.c index 6f9f40a6d..d1c3d3600 100644 --- a/src/game/laraswim.c +++ b/src/game/laraswim.c @@ -27,9 +27,9 @@ void __cdecl LaraUnderWater(ITEM_INFO* item, COLL_INFO* coll) #ifdef TOMB1M_FEAT_GAMEPLAY if (T1MConfig.enable_enhanced_look && item->hit_points > 0) { if (Input & IN_LOOK) { - Tomb1MLookLeftRight(); + LookLeftRight(); } else { - Tomb1MResetLook(); + ResetLook(); } } #endif @@ -163,7 +163,7 @@ void __cdecl LaraAsTread(ITEM_INFO* item, COLL_INFO* coll) #ifdef TOMB1M_FEAT_GAMEPLAY if (T1MConfig.enable_enhanced_look) { if (Input & IN_LOOK) { - Tomb1MLookUpDown(); + LookUpDown(); } } #endif diff --git a/src/util.c b/src/util.c index 7d40398e2..325a8f913 100644 --- a/src/util.c +++ b/src/util.c @@ -4,7 +4,7 @@ #include #include -void Tomb1MTraceFunc( +void T1MTraceFunc( const char* file, int line, const char* func, const char* fmt, ...) { va_list va; @@ -31,7 +31,7 @@ void T1MInjectFunc(void* from, void* to) //((JMP*)(from))->offset = (DWORD)(to) - ((DWORD)(from) + sizeof(JMP)); } -void Tomb1MPrintStackTrace() +void T1MPrintStackTrace() { const size_t MaxNameLen = 255; BOOL result; diff --git a/src/util.h b/src/util.h index 898b87c3f..23f4c5c17 100644 --- a/src/util.h +++ b/src/util.h @@ -11,15 +11,15 @@ typedef struct { } JMP; #pragma pack(pop) -#define TRACE(...) Tomb1MTraceFunc(__FILE__, __LINE__, __func__, __VA_ARGS__) +#define TRACE(...) T1MTraceFunc(__FILE__, __LINE__, __func__, __VA_ARGS__) #define VAR_U_(address, type) (*(type*)(address)) #define VAR_I_(address, type, value) (*(type*)(address)) #define ARRAY_(address, type, length) (*(type(*) length)(address)) -void Tomb1MTraceFunc( +void T1MTraceFunc( const char* file, int line, const char* func, const char* fmt, ...); void T1MInjectFunc(void* from, void* to); -void Tomb1MPrintStackTrace(); +void T1MPrintStackTrace(); #define INJECT(from, to) \ { \