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stats: fix items order
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parent
c1c5e4a8fd
commit
58efbc8e03
1 changed files with 10 additions and 10 deletions
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@ -308,6 +308,16 @@ void Stats_Show(int32_t level_num)
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Text_CentreV(txt, 1);
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Text_CentreV(txt, 1);
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y += row_height;
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y += row_height;
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// deaths
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if (g_Config.enable_deaths_counter && g_GameInfo.death_counter_supported) {
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sprintf(
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buf, g_GameFlow.strings[GS_STATS_DEATHS_FMT], stats->death_count);
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txt = Text_Create(0, y, buf);
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Text_CentreH(txt, 1);
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Text_CentreV(txt, 1);
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y += row_height;
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}
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// time taken
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// time taken
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int seconds = stats->timer / 30;
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int seconds = stats->timer / 30;
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int hours = seconds / 3600;
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int hours = seconds / 3600;
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@ -326,16 +336,6 @@ void Stats_Show(int32_t level_num)
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Text_CentreV(txt, 1);
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Text_CentreV(txt, 1);
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y += row_height;
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y += row_height;
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// deaths
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if (g_Config.enable_deaths_counter && g_GameInfo.death_counter_supported) {
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sprintf(
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buf, g_GameFlow.strings[GS_STATS_DEATHS_FMT], stats->death_count);
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txt = Text_Create(0, y, buf);
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Text_CentreH(txt, 1);
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Text_CentreV(txt, 1);
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y += row_height;
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}
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Output_FadeToSemiBlack(true);
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Output_FadeToSemiBlack(true);
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// wait till a skip key is pressed
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// wait till a skip key is pressed
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do {
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do {
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