mirror of
https://github.com/LostArtefacts/TRX.git
synced 2025-04-28 12:47:58 +03:00
config: fix default water color inconsistencies
Some checks failed
Run code linters / Run code linters (push) Has been cancelled
Some checks failed
Run code linters / Run code linters (push) Has been cancelled
It diverged from the documented values due to rounding errors.
This commit is contained in:
parent
c827ab1cb6
commit
536df0526e
2 changed files with 2 additions and 2 deletions
|
@ -8,7 +8,7 @@ CFG_BOOL(g_Config, gameplay.enable_deaths_counter, true)
|
|||
CFG_BOOL(g_Config, gameplay.enable_enhanced_look, true)
|
||||
CFG_INT32(g_Config, visuals.fog_start, 22)
|
||||
CFG_INT32(g_Config, visuals.fog_end, 30)
|
||||
CFG_RGB888(g_Config, visuals.water_color, 115, 255, 255)
|
||||
CFG_RGB888(g_Config, visuals.water_color, 0x72, 0xFF, 0xFF)
|
||||
CFG_BOOL(g_Config, visuals.enable_gun_lighting, true)
|
||||
CFG_BOOL(g_Config, visuals.enable_shotgun_flash, true)
|
||||
CFG_BOOL(g_Config, gameplay.fix_shotgun_targeting, true)
|
||||
|
|
|
@ -24,7 +24,7 @@ CFG_INT32(g_Config, visuals.fov, 80)
|
|||
CFG_BOOL(g_Config, visuals.use_pcx_fov, true)
|
||||
CFG_INT32(g_Config, visuals.fog_start, 22)
|
||||
CFG_INT32(g_Config, visuals.fog_end, 30)
|
||||
CFG_RGB888(g_Config, visuals.water_color, 127, 223, 255)
|
||||
CFG_RGB888(g_Config, visuals.water_color, 0x80, 0xDF, 0xFF)
|
||||
CFG_DOUBLE(g_Config, ui.text_scale, 1.0)
|
||||
CFG_DOUBLE(g_Config, ui.bar_scale, 1.0)
|
||||
CFG_BOOL(g_Config, ui.enable_photo_mode_ui, true)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue