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@ -51,6 +51,7 @@
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- fixed the ammo counter being hidden while a demo plays in NG+ (#1559)
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- fixed the game crashing in large rooms with z-buffer disabled (#1761, regression from 0.2)
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- fixed the game hanging if exited during the level stats, credits, or final stats (#1585)
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- fixed the console not being drawn during credits (#1802)
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- fixed grenades launched at too slow speeds (#1760, regression from 0.3)
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## [0.5](https://github.com/LostArtefacts/TRX/compare/afaf12a...tr2-0.5) - 2024-10-08
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@ -2889,6 +2889,8 @@ void __cdecl DisplayCredits(void)
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S_InitialisePolyList(0);
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S_CopyBufferToScreen();
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Console_Draw();
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Text_Draw();
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S_OutputPolyList();
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S_DumpScreen();
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FadeToPal(30, g_GamePalette8);
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