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photo-mode: increase world bounds by 5 tiles
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3 changed files with 15 additions and 2 deletions
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@ -24,7 +24,10 @@
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- fixed the `/pos` command not showing demo and cutscene titles
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- fixed the embedded bats fix causing problems inside rooms with trapdoors (regression from 4.6)
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- removed perspective filter toggle (it had no effect; repurposed to trapezoid interpolation toggle)
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- improved camera mode inputs - now supports pivoting and better roll support
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- improved camera mode navigation:
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- improved support for pivoting
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- improved roll support
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- expanded world bounding box by 5 tiles in each direction
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## [4.8.3](https://github.com/LostArtefacts/TRX/compare/tr1-4.8.2...tr1-4.8.3) - 2025-02-17
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- fixed some of Lara's speech in the gym not playing in response to player action (#2514, regression from 4.8)
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@ -30,7 +30,10 @@
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- fixed the ammo counter not showing in demos if NG+ is set (#2574, regression from 0.9)
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- fixed being able to play with Lara invisible after using the explosion cheat then the fly cheat (#2584, regression from 0.9)
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- fixed the `/pos` command not showing demo and cutscene titles
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- improved camera mode inputs - now supports pivoting and better roll support
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- improved camera mode navigation:
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- improved support for pivoting
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- improved roll support
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- expanded world bounding box by 5 tiles in each direction
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## [0.9.2](https://github.com/LostArtefacts/TRX/compare/tr2-0.9.1...tr2-0.9.2) - 2025-02-19
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- fixed secret rewards not handed out after loading a save (#2528, regression from 0.8)
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@ -298,7 +298,14 @@ void Camera_EnterPhotoMode(void)
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m_CurrentFOV = m_OldFOV / DEG_1;
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m_OldCamera = g_Camera;
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g_Camera.type = CAM_PHOTO_MODE;
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const int32_t border = WALL_L * 5;
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m_WorldBounds = Room_GetWorldBounds();
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m_WorldBounds.min.x -= border;
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m_WorldBounds.min.y -= border;
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m_WorldBounds.min.z -= border;
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m_WorldBounds.max.x += border;
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m_WorldBounds.max.y += border;
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m_WorldBounds.max.z += border;
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M_UpdateCameraRooms();
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}
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