diff --git a/data/tr1/ship/cfg/TR1X_gameflow.json5 b/data/tr1/ship/cfg/TR1X_gameflow.json5 index b338a778e..7526f83fd 100644 --- a/data/tr1/ship/cfg/TR1X_gameflow.json5 +++ b/data/tr1/ship/cfg/TR1X_gameflow.json5 @@ -14,6 +14,7 @@ "injections": [ "data/injections/backpack.bin", "data/injections/braid.bin", + "data/injections/bubbles.bin", "data/injections/lara_animations.bin", "data/injections/purple_crystal.bin", "data/injections/uzi_sfx.bin", @@ -59,6 +60,7 @@ "injections": [ "data/injections/lara_gym_guns.bin", "data/injections/braid.bin", + "data/injections/bubbles.bin", "data/injections/gym_textures.bin", "data/injections/lara_animations.bin", "data/injections/uzi_sfx.bin", diff --git a/data/tr1/ship/cfg/TR1X_gameflow_demo_pc.json5 b/data/tr1/ship/cfg/TR1X_gameflow_demo_pc.json5 index cbe21e47a..8319459e3 100644 --- a/data/tr1/ship/cfg/TR1X_gameflow_demo_pc.json5 +++ b/data/tr1/ship/cfg/TR1X_gameflow_demo_pc.json5 @@ -15,6 +15,7 @@ "injections": [ "data/injections/backpack.bin", "data/injections/braid.bin", + "data/injections/bubbles.bin", "data/injections/lara_animations.bin", "data/injections/lara_jumping.bin", "data/injections/uzi_sfx.bin", diff --git a/data/tr1/ship/cfg/TR1X_gameflow_level.json5 b/data/tr1/ship/cfg/TR1X_gameflow_level.json5 index 95a236920..3dfe9fb3e 100644 --- a/data/tr1/ship/cfg/TR1X_gameflow_level.json5 +++ b/data/tr1/ship/cfg/TR1X_gameflow_level.json5 @@ -11,6 +11,7 @@ "injections": [ "data/injections/backpack.bin", "data/injections/braid.bin", + "data/injections/bubbles.bin", "data/injections/lara_animations.bin", "data/injections/lara_jumping.bin", "data/injections/uzi_sfx.bin", diff --git a/data/tr1/ship/cfg/TR1X_gameflow_ub.json5 b/data/tr1/ship/cfg/TR1X_gameflow_ub.json5 index 9817d0510..eb37b76fa 100644 --- a/data/tr1/ship/cfg/TR1X_gameflow_ub.json5 +++ b/data/tr1/ship/cfg/TR1X_gameflow_ub.json5 @@ -14,6 +14,7 @@ "injections": [ "data/injections/backpack.bin", "data/injections/braid.bin", + "data/injections/bubbles.bin", "data/injections/lara_animations.bin", "data/injections/uzi_sfx.bin", "data/injections/explosion.bin", diff --git a/data/tr1/ship/data/injections/bubbles.bin b/data/tr1/ship/data/injections/bubbles.bin new file mode 100644 index 000000000..c399a73f8 Binary files /dev/null and b/data/tr1/ship/data/injections/bubbles.bin differ diff --git a/docs/tr1/CHANGELOG.md b/docs/tr1/CHANGELOG.md index 8fd136a6a..1b7441569 100644 --- a/docs/tr1/CHANGELOG.md +++ b/docs/tr1/CHANGELOG.md @@ -9,7 +9,8 @@ - fixed sprites rendering black if no shade value is assigned in the level (#2701, regression from 4.9) - fixed being stuck on the Restart Level page if using save crystals and F5 is pressed when no saves are present (#2700, regression from 4.8.2) - fixed being stuck on the Exit to Title page if using save crystals and a new save is made when there were previously none, and then F5 is pressed (#2700, regression from 4.9) -- fixed the sprite UVs to restore the right and bottom edge pixels (regression from 4.8) +- fixed the sprite UVs to restore the right and bottom edge pixels (#2672, regression from 4.8) +- improved bubble appearance (#2672) - improved rendering performance - removed the pretty pixels options (it's now always enabled, #2258)