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parent
e5436dcae1
commit
25feac8f80
2 changed files with 3 additions and 1 deletions
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@ -6,6 +6,7 @@
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- fixed blood spawning on Lara from gunshots using incorrect positioning data (#2253)
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- fixed Lara activating triggers one frame too early (#2205, regression from 0.7)
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- fixed stopwatch showing wrong UI in some circumstances (#2221, regression from 0.8)
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- fixed excessive braid movement when dead in windy rooms (#2265, regression from 0.8)
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- fixed item counter shown even for a single medipack (#2222, regression from 0.3)
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- fixed item counter always hidden in NG+, even for keys (#2223, regression from 0.3)
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@ -363,8 +363,9 @@ void Lara_Hair_Control(const bool in_cutscene)
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s->pos.y += 10;
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if (water_height != NO_HEIGHT && s->pos.y > water_height) {
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s->pos.y = water_height;
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} else if (s->pos.y > height) {
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s->pos.y = height;
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} else {
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CLAMPG(s->pos.y, height);
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s->pos.z += m_HairWind;
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}
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break;
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