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2 changed files with 3 additions and 1 deletions
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@ -1,5 +1,6 @@
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## [Unreleased](https://github.com/LostArtefacts/TRX/compare/tr1-4.6...develop) - ××××-××-××
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- fixed invisible walls being present in front of some doors (#1948, regression from 4.6)
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- fixed missing FMVs causing the game to go silent (#1931, regression from 4.6)
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## [4.6](https://github.com/LostArtefacts/TRX/compare/tr1-4.5.1...tr1-4.6) - 2024-11-18
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- added support for wading, similar to TR2+ (#1537)
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@ -96,7 +96,6 @@ static void M_UploadSurface(void *const surface, void *const user_data)
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static bool M_Play(const char *const file_path)
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{
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Audio_Shutdown();
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GFX_2D_RENDERER *renderer_2d = GFX_Context_GetRenderer2D();
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GFX_2D_SURFACE_DESC surface_desc = { 0 };
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@ -105,6 +104,8 @@ static bool M_Play(const char *const file_path)
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return false;
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}
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Audio_Shutdown();
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Video_SetSurfaceAllocatorFunc(video, M_AllocateSurface, NULL);
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Video_SetSurfaceDeallocatorFunc(video, M_DeallocateSurface, NULL);
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Video_SetSurfaceClearFunc(video, M_ClearSurface, NULL);
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