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build: fix GH jobs
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6 changed files with 11 additions and 11 deletions
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@ -1490,7 +1490,7 @@ static void Inject_AddRoomFace(INJECTION *injection)
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// Increment the relevant number of faces and work out the
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// starting point in the mesh for the injection.
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int inject_pos;
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int inject_pos = 0;
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int num_data = r->data[data_index]; // Quads
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if (face_type == FT_TEXTURED_QUAD) {
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r->data[data_index]++;
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@ -339,7 +339,7 @@ static void Overlay_DrawPickup3D(DISPLAY_PICKUP_INFO *pu)
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int32_t src_x = padding_x + (pu->grid_x + 1.0f) * pickup_width;
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int32_t src_y = 0;
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float ease;
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float ease = 1.0f;
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switch (pu->phase) {
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case DPP_EASE_IN:
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ease = Overlay_Ease(pu->duration, MAX_PICKUP_DURATION_EASE_IN);
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