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tr2/data: fix Opera House collapsible tile trigger
This fixes the duplicated trigger in room 44 for the collapsible tile above. Resolves #1902.
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4 changed files with 8 additions and 1 deletions
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@ -16,7 +16,11 @@
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{},
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// 4. Opera House
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{},
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{
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"injections": [
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"data/injections/opera_fd.bin",
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],
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},
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// 5. Offshore Rig
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{},
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BIN
data/tr2/ship/data/injections/opera_fd.bin
Normal file
BIN
data/tr2/ship/data/injections/opera_fd.bin
Normal file
Binary file not shown.
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@ -12,6 +12,7 @@
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- fixed some music tracks looping while Lara remained on the same trigger tile (#1899, regression from 0.2)
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- fixed some music tracks not playing if they were the last played track and the level had no ambience (#1899, regression from 0.2)
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- fixed wrongly calculated trapdoor size that could affect custom levels (#1904)
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- fixed one of the collapsible tiles in Opera House room 184 not triggering (#1902)
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## [0.6](https://github.com/LostArtefacts/TRX/compare/tr2-0.5...tr2-0.6) - 2024-11-06
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- added a fly cheat key (#1642)
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@ -39,6 +39,8 @@ decompilation process. We recognize that there is much work to be done.
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- fixed the distorted skybox in room 5 of Barkhang Monastery
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- fixed new saves not displaying the save count in the passport
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- fixed Lara getting stuck in her hit animation if she is hit while mounting the boat or skidoo
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- fixed the following floor data issues:
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- **Opera House**: fixed the trigger under item 203 to trigger it rather than item 204
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#### Cheats
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- added a fly cheat
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