TRX/src/main.c

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#include <stdio.h>
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#include <windows.h>
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#include "json_utils.h"
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#include "mod.h"
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#include "util.h"
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#include "game/control.h"
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#include "game/effects.h"
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#include "game/draw.h"
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#include "game/game.h"
#include "game/health.h"
#include "game/items.h"
#include "game/lara.h"
#include "game/lot.h"
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#include "game/setup.h"
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#include "game/shell.h"
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HINSTANCE hInstance = NULL;
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static void TR1MInject()
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{
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TR1MInjectControl();
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TR1MInjectDraw();
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TR1MInjectEffects();
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TR1MInjectGame();
TR1MInjectHealth();
TR1MInjectItems();
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TR1MInjectLOT();
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TR1MInjectLara();
TR1MInjectLaraMisc();
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TR1MInjectSetup();
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TR1MInjectShell();
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}
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static int TR1MReadConfig()
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{
FILE* fp = fopen("TR1Main.json", "rb");
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if (!fp) {
return 0;
}
fseek(fp, 0, SEEK_END);
int cfg_size = ftell(fp);
fseek(fp, 0, SEEK_SET);
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char* cfg_data = malloc(cfg_size);
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if (!cfg_data) {
fclose(fp);
return 0;
}
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fread(cfg_data, 1, cfg_size, fp);
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fclose(fp);
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json_value* json = json_parse((const json_char*)cfg_data, cfg_size);
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TR1MData.medipack_cooldown = 0;
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TR1MConfig.disable_healing_between_levels =
tr1m_json_get_boolean_value(json, "disable_healing_between_levels");
TR1MConfig.disable_medpacks =
tr1m_json_get_boolean_value(json, "disable_medpacks");
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TR1MConfig.disable_magnums =
tr1m_json_get_boolean_value(json, "disable_magnums");
TR1MConfig.disable_uzis = tr1m_json_get_boolean_value(json, "disable_uzis");
TR1MConfig.disable_shotgun =
tr1m_json_get_boolean_value(json, "disable_shotgun");
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TR1MConfig.enable_red_healthbar =
tr1m_json_get_boolean_value(json, "enable_red_healthbar");
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TR1MConfig.enable_enemy_healthbar =
tr1m_json_get_boolean_value(json, "enable_enemy_healthbar");
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TR1MConfig.enable_look_while_running =
tr1m_json_get_boolean_value(json, "enable_look_while_running");
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TR1MConfig.enable_numeric_keys =
tr1m_json_get_boolean_value(json, "enable_numeric_keys");
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TR1MConfig.fix_end_of_level_freeze =
tr1m_json_get_boolean_value(json, "fix_end_of_level_freeze");
TR1MConfig.fix_tihocan_secret_sound =
tr1m_json_get_boolean_value(json, "fix_tihocan_secret_sound");
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json_value_free(json);
free(cfg_data);
return 1;
}
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BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
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switch (fdwReason) {
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case DLL_PROCESS_ATTACH:
freopen("./TR1Main.log", "w", stdout);
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TR1MReadConfig();
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TRACE("Attached");
hInstance = hinstDLL;
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TR1MInject();
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break;
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case DLL_PROCESS_DETACH:
TRACE("Detached");
break;
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case DLL_THREAD_ATTACH:
break;
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case DLL_THREAD_DETACH:
break;
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}
return TRUE;
}