2021-12-07 15:23:25 +01:00
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# Tomb Raider I: Community Edition
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2021-02-07 23:29:49 +01:00
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2021-12-07 15:23:25 +01:00
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This is an open source implementation of the classic Tomb Raider I game. It was
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made by reverse engineering the TombATI / GLRage variant of the original game
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and replacing proprietary audio/video libraries with open source variants.
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2021-02-07 23:29:49 +01:00
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2021-03-17 10:29:29 +01:00
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See the [Tomb Raider Forums
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topic](https://www.tombraiderforums.com/showthread.php?p=8286101).
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2021-12-07 15:23:25 +01:00
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This project was inspired by Arsunt's
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[TR2Main](https://github.com/Arsunt/TR2Main/) project and the legacy name,
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"Tomb1Main", reflects that.
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2021-02-07 23:29:49 +01:00
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2021-02-11 16:47:07 +01:00
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## Installing
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2021-02-07 23:29:49 +01:00
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2021-12-07 15:23:25 +01:00
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1. Download the latest Tomb1Main release from the GitHub releases.
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https://github.com/rr-/Tomb1Main/releases
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2. Unpack the contents to your game directory.
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Make sure you choose to overwrite existing directories and files
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(`Tomb1Main_config.json5` can remain).
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3. (**Steam users / music**) The Steam version of the game does not ship with the
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music assets due to the publishers' negligence. If you have previously
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installed TombATI, you don't need to do anything. Otherwise you can download
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the music files from the link below.
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https://mega.nz/file/f9llhQAY#y0RqaMhR4ghtQ-1IFAGbHep_FCmkV8Q66bzdMWVqtuY
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**These assets are not a part of this project.** The legality of these is
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disputable. The most legal way to get the music on PC is to rip the assets
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yourself from a physical PlayStation disk. TombATI ships with this music by
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default, which this project chooses not to do.
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4. Launch `Tomb1Main.exe`.
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### Unfinished Business
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1. (**Steam users / Unfinished Business**) The Unfinished Business expansion
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pack is freeware, however, the Steam version of the game does not ship with
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it and you'll need to install it separately. If you have previously
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installed TombATI, you don't need to do anything. Otherwise you can download
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the expansion pack from the link below.
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https://mega.nz/file/i8s0BAaD#wy3xyhuaHnco7aJKiKUV3zO6vCe86lLa3W7hWu249-M
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2. Launch the game with `-gold` command line switch. A more detailed instruction:
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1. Create a shortcut to `Tomb1Main.exe`.
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2. Select the newly created shortcut, go to File Properties.
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3. At the end of the "target" field, append `-gold` so it looks something like
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this:
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`(...)\Tomb1Main.exe -gold`
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4. Launch the shortcut.
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If you install everything correctly, your game directory should look more or
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less like this (click to expand):
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<details>
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<pre>
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.
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├── cfg
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│ ├── Tomb1Main_gameflow.json5
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│ ├── Tomb1Main_gameflow_ub.json5
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│ ├── Tomb1Main.json5
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├── data
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│ ├── cat.phd
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│ ├── cred0.pcx
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│ ├── cred1.pcx
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│ ├── cred2.pcx
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│ ├── cred3.pcx
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│ ├── cut1.phd
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│ ├── cut2.phd
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│ ├── cut3.phd
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│ ├── cut4.phd
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│ ├── egypt.phd
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│ ├── eidospc.pcx
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│ ├── eidospc.png
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│ ├── end2.phd
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│ ├── end.pcx
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│ ├── end.phd
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│ ├── gym.phd
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│ ├── install.pcx
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│ ├── level10a.phd
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│ ├── level10b.phd
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│ ├── level10c.phd
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│ ├── level1.phd
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│ ├── level2.phd
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│ ├── level3a.phd
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│ ├── level3b.phd
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│ ├── level4.phd
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│ ├── level5.phd
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│ ├── level6.phd
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│ ├── level7a.phd
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│ ├── level7b.phd
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│ ├── level8a.phd
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│ ├── level8b.phd
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│ ├── level8c.phd
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│ ├── titleh.pcx
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│ ├── titleh.png
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│ ├── titleh_ub.png
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│ └── title.phd
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├── fmv
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│ ├── cafe.rpl
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│ ├── canyon.rpl
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│ ├── core.avi
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│ ├── end.rpl
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│ ├── escape.rpl
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│ ├── lift.rpl
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│ ├── mansion.rpl
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│ ├── prison.rpl
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│ ├── pyramid.rpl
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│ ├── snow.rpl
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│ └── vision.rpl
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├── music
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│ ├── track02.flac
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│ ├── track03.flac
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│ ├── track04.flac
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│ ├── track05.flac
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│ ├── track06.flac
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│ ├── track07.flac
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│ ├── track08.flac
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│ ├── track09.flac
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│ ├── track10.flac
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│ ├── track11.flac
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│ ├── track12.flac
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│ ├── track13.flac
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│ ├── track14.flac
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│ ├── track15.flac
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│ ├── track16.flac
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│ ├── track17.flac
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│ ├── track18.flac
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│ ├── track19.flac
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│ ├── track20.flac
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│ ├── track21.flac
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│ ├── track22.flac
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│ ├── track23.flac
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│ ├── track24.flac
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│ ├── track25.flac
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│ ├── track26.flac
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│ ├── track27.flac
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│ ├── track28.flac
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│ ├── track29.flac
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│ ├── track30.flac
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│ ├── track31.flac
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│ ├── track32.flac
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│ ├── track33.flac
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│ ├── track34.flac
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│ ├── track35.flac
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│ ├── track36.flac
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│ ├── track37.flac
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│ ├── track38.flac
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│ ├── track39.flac
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│ ├── track40.flac
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│ ├── track41.flac
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│ ├── track42.flac
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│ ├── track43.flac
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│ ├── track44.flac
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│ ├── track45.flac
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│ ├── track46.flac
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│ ├── track47.flac
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│ ├── track48.flac
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│ ├── track49.flac
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│ ├── track50.flac
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│ ├── track51.flac
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│ ├── track52.flac
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│ ├── track53.flac
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│ ├── track54.flac
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│ ├── track55.flac
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│ ├── track56.flac
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│ ├── track57.flac
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│ ├── track58.flac
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│ ├── track59.flac
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│ └── track60.flac
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├── shaders
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│ ├── 2d.fsh
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│ ├── 2d.vsh
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│ ├── 3d.fsh
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│ └── 3d.vsh
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├── Tomb1Main.exe
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</pre>
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</details>
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2021-03-21 18:39:52 +01:00
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2021-02-08 14:22:36 +01:00
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## Configuring
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2021-03-07 15:14:35 +01:00
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To configure Tomb1Main, edit the `Tomb1Main.json5` file in your text editor
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such as Notepad. All the configuration is explained in that file.
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2021-02-08 14:22:36 +01:00
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2021-03-14 15:52:54 +01:00
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## Improvements over original game
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Not all options are turned on by default. Refer to `Tomb1Main.json5` for details.
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2021-11-16 12:06:35 +01:00
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- added proper UI and bar scaling
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2021-03-14 15:52:54 +01:00
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- added enemy health bar
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2022-02-09 22:58:57 +01:00
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- added deaths counter
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2021-03-14 15:52:54 +01:00
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- added more control over when to show health bar and air bar
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2021-11-16 12:06:35 +01:00
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- added customizability to health bar and air bar
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2021-03-14 15:52:54 +01:00
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- added ability to set user-defined FOV
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2021-11-16 12:06:35 +01:00
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- added ability to select weapons / using items with numeric keys
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2021-03-14 15:52:54 +01:00
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- added ability to look around while running
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- added TR3-like sidesteps
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- added shotgun flash sprites
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- added a fly cheat
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- added a level skip cheat
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- added a door open cheat (while in fly mode)
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2022-04-08 13:17:30 -04:00
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- added a cheat to increase the game speed
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2022-02-08 13:39:29 +01:00
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- added ability to adjust Lara's starting health
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2021-03-14 15:52:54 +01:00
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- added ability to disable all medpacks
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- added ability to disable Magnums
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- added ability to disable UZIs
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- added ability to disable shotgun
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- added ability to disable main menu demos
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- added ability to disable FMVs
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- added ability to disable cutscenes
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- added ability to disable healing between levels
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2021-11-01 22:41:43 +01:00
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- added rendering of pickups on the ground as 3D meshes
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2022-03-02 10:10:35 -05:00
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- added ability to automatically walk to items when nearby
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2021-03-14 15:52:54 +01:00
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- added braid (currently only works in Lost Valley)
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2021-11-16 12:06:35 +01:00
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- added support for displaying more than 3 pickup sprites
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2021-03-14 15:52:54 +01:00
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- added a choice whether to play NG or NG+
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2021-03-17 02:12:10 +01:00
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- added Japanese mode (guns deal twice the damage); available for both NG and NG+
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2021-11-16 12:06:35 +01:00
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- added external game flow (no longer 2 different .exes for TR1 and TR1UB). For TRLE builders:
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2021-03-14 15:52:54 +01:00
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- the levels can be reordered
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- the levels can be renamed
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- all the strings can be translated, including keys and items
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- you no longer are constrained to 4 or 21 levels only
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- you can offer a custom Gym level
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2021-11-20 01:42:23 +01:00
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- you can change the main menu backdrop
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2021-03-14 15:52:54 +01:00
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- added automatic calculation of secret numbers
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2021-03-17 13:56:05 +01:00
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- added compass level stats
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2021-03-17 14:31:43 +01:00
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- added ability to keep timer on in inventory
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2021-03-20 00:10:46 +01:00
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- added save game crystals game mode (enabled via gameflow)
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2021-03-21 18:38:45 +01:00
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- added pause screen
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2021-10-23 01:41:41 +11:00
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- added movable camera on W,A,S,D
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2021-10-25 20:13:16 +11:00
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- added Xbox One Controller support
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- Per Axis Dead Zone
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- Left Stick = movement
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- A = Jump/Select
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- B = Roll/Deselect
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- X = Action/Select
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- Y = Look/Select
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- LB = Walk
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- RB = Draw Weapons
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- Dpad Up = Draw Weapons
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- Back = Option
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- Start = Pause
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- Right Stick = Camera Movement
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- R3 = Reset Camera
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2021-10-27 20:37:43 +02:00
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- added rounded shadows (instead of the default octagon)
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2021-10-28 17:07:15 +02:00
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- added per-level customizable water color (with customizable blue component)
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2021-11-12 20:05:58 +01:00
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- added per-level customizable fog distance
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2021-11-12 00:03:46 +01:00
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- added adjustable in-game brightness
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2021-12-04 19:03:55 +01:00
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- added .jpeg/.png screenshots
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2021-12-07 15:23:25 +01:00
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- added support for HD FMVs
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- added fanmade 16:9 menu backgrounds
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2022-01-16 13:43:29 +01:00
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- added ability to skip FMVs with the Action key
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2022-01-20 13:17:22 +01:00
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- added fade effects
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2022-01-31 09:16:23 -05:00
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- added a vsync option
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2022-02-06 15:39:12 -05:00
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- added total pickups and kills per level to the stats screen
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2022-02-09 18:17:35 -05:00
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- added restart level to passport menu on death
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2022-03-07 11:18:39 -05:00
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- added contextual arrows to menu options
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2022-03-10 13:41:26 -05:00
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- added a final statistics screen
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2022-03-10 17:51:51 -05:00
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- added music during the credits
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2022-03-14 17:40:00 -04:00
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- added fade effects to displayed images
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2022-03-10 17:58:47 -05:00
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- added unobtainable pickups and kills stats support in the gameflow
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2022-03-16 20:28:38 -04:00
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- added the option to pause sound in the inventory screen
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2022-05-04 09:41:21 -04:00
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- added level selection to the load game menu
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2022-05-15 21:18:09 +02:00
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- added the ability to make freshly triggered (runaway) Pierre replace an already existing (runaway) Pierre
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2021-03-20 00:10:46 +01:00
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- changed internal game memory limit from 3.5 MB to 16 MB
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- changed moveable limit from 256 to 10240
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2021-11-04 00:28:58 +01:00
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- changed maximum textures from 2048 to 8192
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- changed maximum texture pages from 32 to 128
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2021-03-30 21:26:53 +02:00
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- changed input method to DirectInput
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2022-02-07 19:04:27 +01:00
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- changed saves to be put in the saves/ directory
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2021-03-30 21:26:53 +02:00
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- fixed inability to switch Control keys during shimmy
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2021-03-14 15:52:54 +01:00
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- fixed skipping FMVs triggering inventory
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- fixed skipping credits working too fast
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- fixed setting user keys being very difficult
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- fixed keys and items not working when drawing guns immediately after using them
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2021-03-17 11:47:44 +01:00
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- fixed not being able to close level stats with Escape
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2021-03-14 15:52:54 +01:00
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- fixed freeze when holding action key during end of level
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- fixed reading user settings not restoring the volume
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- fixed Tomb of Tihocan playing secret sound
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- fixed The Great Pyramid secret
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- fixed running out of ammo forcing Lara to equip pistols even if she doesn't carry them
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- fixed a crash when Lara is on fire and goes too far away from where she caught fire
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2021-03-14 15:58:08 +01:00
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- fixed settings not being saved when exiting the game with Alt+F4
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2021-03-14 15:59:37 +01:00
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- fixed settings not persisting chosen layout (default vs. user keys)
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2021-11-16 12:06:35 +01:00
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- fixed the sound of collecting a secret killing the music
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- fixed the infamous Tihocan crocodile bug (integer overflow causing creatures to deal damage across the entire level)
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2021-03-30 21:38:44 +02:00
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- fixed Lara jumping forever when alt+tabbing out of the game
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2021-03-31 01:29:27 +02:00
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- fixed Lara voiding if a badly placed timed door closes on her (doesn't occur in OG levels)
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2021-11-03 16:16:55 +01:00
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- fixed bats being positioned too high
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2021-12-14 12:04:30 -05:00
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- fixed Lara not being able to grab parts of some bridges
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2021-12-15 09:20:40 -08:00
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- fixed alligators dealing no damage if Lara remains still in the water
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2021-12-16 14:02:47 -05:00
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- fixed shotgun shooting when a locked target moves out of Lara's sight
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- fixed shotgun shooting too fast when not aiming at a target
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2022-01-04 04:12:47 -05:00
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- fixed Lara grabbing ledges she shouldn't in stacked rooms (mainly St. Francis Folly tower)
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2022-01-05 12:12:55 -05:00
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- fixed rare cases of Lara getting set on fire on a bridge over lava
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2022-01-05 18:16:04 +01:00
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- fixed saving the game near Bacon Lara breaking her movement
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- fixed thin black lines between polygons
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2022-01-06 22:03:33 +01:00
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- fixed audio mixer stopping playing sounds on big explosions
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2022-01-07 05:37:18 -05:00
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- fixed underwater ambient sound effect not playing
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2022-01-07 10:04:02 -05:00
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- fixed Lara glitching through static objects into a black void
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2022-01-11 15:48:15 -05:00
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- fixed black screen flashing when navigating the inventory
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2022-01-17 12:24:25 -05:00
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- fixed Lara pushing blocks through doors
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2022-01-17 15:25:02 -05:00
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- fixed game audio not muting when game is minimized
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2022-01-16 13:11:29 +01:00
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- fixed Lara switching to pistols when completing a level with other guns
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2022-02-01 16:43:11 -05:00
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- fixed detail levels text flashing with any option change
|
2022-02-06 11:22:42 +01:00
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- fixed empty mutant shells in Unfinished Business spawning Lara's hips
|
2022-02-07 16:30:27 +01:00
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|
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- fixed gun pickups disappearing in rare circumstances on save load (#406)
|
2022-02-09 18:16:49 -05:00
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- fixed broken dart ricochet effect
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2022-03-04 03:10:17 -05:00
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- fixed exploded mutant pods sometimes appearing unhatched on reload
|
2022-03-11 11:17:41 -05:00
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- fixed sound effects playing rapidly in sound menu if input held down
|
2022-04-13 12:12:54 -04:00
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- fixed underwater caustics animating at 2x speed
|
2021-03-14 15:52:54 +01:00
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2021-03-17 02:28:40 +01:00
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## Showcase
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#### Mode selection
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#### Braid
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|

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#### Fly cheat
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|

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#### Door open cheat
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|

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#### Enemy health bars
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|

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|
2021-03-21 18:39:26 +01:00
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|
|
## Q&A
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1. **Is the game fully playable from beginning to the end?**
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Yes. If you encounter a bug, please file a ticket.
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2. **Can we get HD textures? Reflections? Other graphical updates?**
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|
2021-11-29 03:32:17 +01:00
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|
|
Eventually, probably yes. Please see the road map to have a general idea
|
|
|
|
what is currently being worked on.
|
2021-03-21 18:39:26 +01:00
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3. **Can we get braid in every level? Skyboxes? Flyby cameras? New animations? etc.**
|
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Not sure at this moment; this requires meddling with the original game
|
|
|
|
level files. It's one thing fixing a faulty trigger bit in The Great
|
|
|
|
Pyramid for the final secret, and another to insert a completely new
|
|
|
|
animation, a textured mesh or a sound file and pretend it's always been a
|
|
|
|
part of the original game. So far we haven't found a good way that'll keep
|
|
|
|
the code maintainable.
|
|
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|
|
4. **Can I play this on Mac, Linux, Android...?**
|
|
|
|
|
2021-12-07 15:23:25 +01:00
|
|
|
No promises here, but the game is now playable with wine (including sound
|
|
|
|
and music) and there is planned work towards reducing the amount of
|
|
|
|
Windows-only code.
|
2021-03-21 18:39:26 +01:00
|
|
|
|
2021-11-29 03:26:15 +01:00
|
|
|
## Current road map
|
|
|
|
|
2021-11-29 03:32:17 +01:00
|
|
|
Note: this section may be subject to change.
|
|
|
|
|
2021-12-07 15:23:25 +01:00
|
|
|
- [x] Reverse engineer the main game module
|
|
|
|
- [x] Integrate the glrage patch
|
|
|
|
- [x] Replace the proprietary music player with libavcodec and SDL
|
|
|
|
- [x] Replace the proprietary FMV player with libavcodec and SDL
|
|
|
|
- [x] Break off TombATI, ship our own .EXE rather than a .DLL
|
2021-11-29 03:26:15 +01:00
|
|
|
- [ ] Work on cross platform builds
|
2021-12-07 15:23:25 +01:00
|
|
|
- [x] Port DirectSound to libavcodec and SDL
|
|
|
|
- [x] Port WinMM to libavcodec and SDL
|
2021-11-29 03:26:15 +01:00
|
|
|
- [ ] Port DirectInput to SDL
|
2021-12-07 15:23:25 +01:00
|
|
|
- [ ] Replace wgl_ext.h with cross platform variant
|
|
|
|
- [ ] Remove HWND and HINSTANCE usages
|
2021-11-29 03:26:15 +01:00
|
|
|
- [ ] ...
|
2021-11-30 18:11:51 +01:00
|
|
|
- [ ] Test for performance and crash resilience
|
2021-11-29 03:26:15 +01:00
|
|
|
- [ ] 3.0
|
|
|
|
- [ ] Beautify the code
|
2021-12-05 22:06:23 +01:00
|
|
|
- [x] Refactor GLRage to no longer emulate DDraw
|
2021-12-06 18:18:05 +01:00
|
|
|
- [x] Refactor GLRage to no longer emulate ATI3DCIF
|
2022-05-15 00:09:29 +02:00
|
|
|
- [x] Apply rigid name conventions to function names
|
|
|
|
- [ ] Refactor specific/ away?
|
2021-11-29 03:26:15 +01:00
|
|
|
- [ ] ...
|
|
|
|
- [ ] Work on data injection and other features?
|
2021-02-11 00:26:17 +01:00
|
|
|
|
2021-10-19 20:35:34 +02:00
|
|
|
## Importing data to IDA
|
|
|
|
|
|
|
|
This option requires IDAPython and a recent version of IDA. Install Python 3.8+
|
2022-05-13 00:56:28 +02:00
|
|
|
and IDA 7.5+, then hit alt+f7, then choose `tools/ida_import.py`.
|
2021-10-19 20:35:34 +02:00
|
|
|
|
2021-02-07 23:29:49 +01:00
|
|
|
## License
|
|
|
|
|
2021-02-08 14:24:50 +01:00
|
|
|
This project is licensed under the GNU General Public License - see the
|
|
|
|
[COPYING.md](COPYING.md) file for details.
|
2021-02-07 23:29:49 +01:00
|
|
|
|
|
|
|
## Copyright
|
|
|
|
|
2021-02-11 18:22:17 +01:00
|
|
|
(c) 2021 Marcin Kurczewski. All rights reserved. Original game is created by
|
2021-02-08 14:24:50 +01:00
|
|
|
Core Design Ltd. in 1996. Lara Croft and Tomb Raider are trademarks of Square
|
2021-11-30 01:29:02 +01:00
|
|
|
Enix Ltd. Title image by Kidd Bowyer.
|