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Updated vs decomp
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73 changed files with 1850 additions and 1205 deletions
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@ -403,7 +403,7 @@ s32 HUD_8008CB8C(void);
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void HUD_VS_ShieldGaugeTex_Draw(f32, f32, f32, f32, f32);
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void HUD_DrawBossHealth(void);
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void HUD_DrawCountdown(s32* , f32);
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void HUD_Shield_GoldRings_HitPoints(f32, f32);
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void HUD_Shield_GoldRings_Score(f32, f32);
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void HUD_BombCounter_Draw(f32, f32);
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void HUD_Draw(void);
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void FoBase_Draw(Boss*);
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@ -424,7 +424,7 @@ void Aquas_AqRock_Setup(Actor*, s32);
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void Aquas_CsLevelComplete(Player*);
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void Aquas_Effect363_Update(Effect*);
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void Aquas_Effect363_Draw(Effect*);
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void HUD_Hitpoints_Draw(f32, f32);
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void HUD_Score_Draw(f32, f32);
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void Venom1_LevelStart2(Player* player);
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// fox_col1
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