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Added IOS Support
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4 changed files with 1189 additions and 37 deletions
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@ -50,7 +50,7 @@ GameEngine::GameEngine() {
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}
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}
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this->context = LUS::Context::CreateInstance("Lylat64", "sf64", "lylat.cfg.json", OTRFiles, {}, 3);
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this->context = LUS::Context::CreateInstance("Starship", "ship", "starship.cfg.json", OTRFiles, {}, 3);
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auto loader = context->GetResourceManager()->GetResourceLoader();
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loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinaryAnimV0>(), RESOURCE_FORMAT_BINARY, "Animation", static_cast<uint32_t>(SF64::ResourceType::AnimData), 0);
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