Fixed asset loading on overlays and engine, including switching iwork to uintptr_t

This commit is contained in:
KiritoDv 2024-04-06 15:34:46 -06:00
parent 5427fdb031
commit b36783ba8e
26 changed files with 252 additions and 249 deletions

View file

@ -256,7 +256,7 @@ typedef struct {
/* 0x04A */ s16 unk_04A;
/* 0x04C */ s16 timer_04C;
/* 0x04E */ s16 unk_04E;
/* 0x050 */ s32 iwork[25];
/* 0x050 */ uintptr_t iwork[25];
/* 0x0B4 */ s16 unk_0B4;
/* 0x0B6 */ s16 unk_0B6;
/* 0x0B8 */ s16 state;