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Sector Y Intro Cutscene white flash fix
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1 changed files with 4 additions and 0 deletions
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@ -2775,6 +2775,10 @@ void ActorCutscene_Draw(ActorCutscene* this) {
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break;
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break;
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case ACTOR_CS_37:
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case ACTOR_CS_37:
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// Fixes the white flash on the right side of the screen during the Sector Y Intro Cutscene.
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if ((gCurrentLevel == LEVEL_SECTOR_Y) && (gCsFrameCount == 350) && (gPlayer[0].csState == 2)) {
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break;
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}
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RCP_SetupDL_49();
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RCP_SetupDL_49();
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gDPSetPrimColor(gMasterDisp++, 0, 0, this->iwork[0], this->iwork[1], this->iwork[2], this->iwork[3]);
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gDPSetPrimColor(gMasterDisp++, 0, 0, this->iwork[0], this->iwork[1], this->iwork[2], this->iwork[3]);
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gDPSetEnvColor(gMasterDisp++, this->iwork[4], this->iwork[5], this->iwork[6], this->iwork[7]);
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gDPSetEnvColor(gMasterDisp++, this->iwork[4], this->iwork[5], this->iwork[6], this->iwork[7]);
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